win withoutever reachingfull healthafter the firstmajor areawin afterreplacingyourstrongestitemtake ahigh riskoption andstill windefeat anelite enemywithouttaking dmgdefeat finalboss withoutusing yourprimarysource of dmgdefeat twobosseswithoutlosing hpDefeatthe finalbosscompletelychange yourbuild midwaythrough a runand still winwin withoutusing arevivalitemdefeatthreeelites in asingle runFinish a runwithoutspendingmoney atshopsBuy/use themostexpensiveitem availableduring a rundefeat aboss withoutusing yourstrongestweaponwin a runusing anitem youusually avoidcomplete arun with anintentionallyawkward/ offmeta buildWin withless than20% hpWin using abuild centeredaround a singledamage/effecttypewin on anincreaseddifficultyDefeat amajor bosswithouttaking dmgwin with arare/hightier itemwin a runwhile underat least 2restrictionsfully exploreeveryavabibleareawin withstarterweapon/itemdefeat aoptional/challengebosswin withoutever reachingfull healthafter the firstmajor areawin afterreplacingyourstrongestitemtake ahigh riskoption andstill windefeat anelite enemywithouttaking dmgdefeat finalboss withoutusing yourprimarysource of dmgdefeat twobosseswithoutlosing hpDefeatthe finalbosscompletelychange yourbuild midwaythrough a runand still winwin withoutusing arevivalitemdefeatthreeelites in asingle runFinish a runwithoutspendingmoney atshopsBuy/use themostexpensiveitem availableduring a rundefeat aboss withoutusing yourstrongestweaponwin a runusing anitem youusually avoidcomplete arun with anintentionallyawkward/ offmeta buildWin withless than20% hpWin using abuild centeredaround a singledamage/effecttypewin on anincreaseddifficultyDefeat amajor bosswithouttaking dmgwin with arare/hightier itemwin a runwhile underat least 2restrictionsfully exploreeveryavabibleareawin withstarterweapon/itemdefeat aoptional/challengeboss

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. win without ever reaching full health after the first major area
  2. win after replacing your strongest item
  3. take a high risk option and still win
  4. defeat an elite enemy without taking dmg
  5. defeat final boss without using your primary source of dmg
  6. defeat two bosses without losing hp
  7. Defeat the final boss
  8. completely change your build midway through a run and still win
  9. win without using a revival item
  10. defeat three elites in a single run
  11. Finish a run without spending money at shops
  12. Buy/use the most expensive item available during a run
  13. defeat a boss without using your strongest weapon
  14. win a run using an item you usually avoid
  15. complete a run with an intentionally awkward/ off meta build
  16. Win with less than 20% hp
  17. Win using a build centered around a single damage/effect type
  18. win on an increased difficulty
  19. Defeat a major boss without taking dmg
  20. win with a rare/high tier item
  21. win a run while under at least 2 restrictions
  22. fully explore every avabible area
  23. win with starter weapon/item
  24. defeat a optional/challenge boss