TransitionExpositoryTextRhetoricalFallacyAuthor'sPurposeTextualEvidenceStereotypeConclusionSensoryLanguagePersuasiveTextExplicitMessageInferenceExtraneousStageDirectionImplicitMessageThemeAdHominemGraphicalElementsSupportingDetailsDialogueClarityDescriptiveTextControllingIdeaFactualClaimCommon-placeAssertionTransitionExpositoryTextRhetoricalFallacyAuthor'sPurposeTextualEvidenceStereotypeConclusionSensoryLanguagePersuasiveTextExplicitMessageInferenceExtraneousStageDirectionImplicitMessageThemeAdHominemGraphicalElementsSupportingDetailsDialogueClarityDescriptiveTextControllingIdeaFactualClaimCommon-placeAssertion

Specific Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Transition
  2. Expository Text
  3. Rhetorical Fallacy
  4. Author's Purpose
  5. Textual Evidence
  6. Stereotype
  7. Conclusion
  8. Sensory Language
  9. Persuasive Text
  10. Explicit Message
  11. Inference
  12. Extraneous
  13. Stage Direction
  14. Implicit Message
  15. Theme
  16. Ad Hominem
  17. Graphical Elements
  18. Supporting Details
  19. Dialogue
  20. Clarity
  21. Descriptive Text
  22. Controlling Idea
  23. Factual Claim
  24. Common-place Assertion