TextualEvidenceAdHominemStereotypeConclusionDescriptiveTextExpositoryTextPersuasiveTextSupportingDetailsCommon-placeAssertionFactualClaimAuthor'sPurposeStageDirectionGraphicalElementsImplicitMessageTransitionThemeClarityExplicitMessageInferenceRhetoricalFallacyExtraneousControllingIdeaDialogueSensoryLanguageTextualEvidenceAdHominemStereotypeConclusionDescriptiveTextExpositoryTextPersuasiveTextSupportingDetailsCommon-placeAssertionFactualClaimAuthor'sPurposeStageDirectionGraphicalElementsImplicitMessageTransitionThemeClarityExplicitMessageInferenceRhetoricalFallacyExtraneousControllingIdeaDialogueSensoryLanguage

Specific Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Textual Evidence
  2. Ad Hominem
  3. Stereotype
  4. Conclusion
  5. Descriptive Text
  6. Expository Text
  7. Persuasive Text
  8. Supporting Details
  9. Common-place Assertion
  10. Factual Claim
  11. Author's Purpose
  12. Stage Direction
  13. Graphical Elements
  14. Implicit Message
  15. Transition
  16. Theme
  17. Clarity
  18. Explicit Message
  19. Inference
  20. Rhetorical Fallacy
  21. Extraneous
  22. Controlling Idea
  23. Dialogue
  24. Sensory Language