StereotypeAuthor'sPurposeSensoryLanguageFactualClaimDialogueDescriptiveTextPersuasiveTextAdHominemCommon-placeAssertionRhetoricalFallacyClarityGraphicalElementsConclusionControllingIdeaImplicitMessageInferenceExpositoryTextSupportingDetailsExtraneousExplicitMessageTransitionThemeTextualEvidenceStageDirectionStereotypeAuthor'sPurposeSensoryLanguageFactualClaimDialogueDescriptiveTextPersuasiveTextAdHominemCommon-placeAssertionRhetoricalFallacyClarityGraphicalElementsConclusionControllingIdeaImplicitMessageInferenceExpositoryTextSupportingDetailsExtraneousExplicitMessageTransitionThemeTextualEvidenceStageDirection

Specific Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Stereotype
  2. Author's Purpose
  3. Sensory Language
  4. Factual Claim
  5. Dialogue
  6. Descriptive Text
  7. Persuasive Text
  8. Ad Hominem
  9. Common-place Assertion
  10. Rhetorical Fallacy
  11. Clarity
  12. Graphical Elements
  13. Conclusion
  14. Controlling Idea
  15. Implicit Message
  16. Inference
  17. Expository Text
  18. Supporting Details
  19. Extraneous
  20. Explicit Message
  21. Transition
  22. Theme
  23. Textual Evidence
  24. Stage Direction