DescriptiveTextGraphicalElementsConclusionClarityDialogueRhetoricalFallacyExplicitMessageInferenceTransitionThemeSensoryLanguageControllingIdeaFactualClaimTextualEvidencePersuasiveTextAdHominemSupportingDetailsExtraneousImplicitMessageExpositoryTextCommon-placeAssertionAuthor'sPurposeStageDirectionStereotypeDescriptiveTextGraphicalElementsConclusionClarityDialogueRhetoricalFallacyExplicitMessageInferenceTransitionThemeSensoryLanguageControllingIdeaFactualClaimTextualEvidencePersuasiveTextAdHominemSupportingDetailsExtraneousImplicitMessageExpositoryTextCommon-placeAssertionAuthor'sPurposeStageDirectionStereotype

Specific Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Descriptive Text
  2. Graphical Elements
  3. Conclusion
  4. Clarity
  5. Dialogue
  6. Rhetorical Fallacy
  7. Explicit Message
  8. Inference
  9. Transition
  10. Theme
  11. Sensory Language
  12. Controlling Idea
  13. Factual Claim
  14. Textual Evidence
  15. Persuasive Text
  16. Ad Hominem
  17. Supporting Details
  18. Extraneous
  19. Implicit Message
  20. Expository Text
  21. Common-place Assertion
  22. Author's Purpose
  23. Stage Direction
  24. Stereotype