FactualClaimStageDirectionDialogueControllingIdeaTransitionCommon-placeAssertionGraphicalElementsPersuasiveTextAdHominemExtraneousSensoryLanguageImplicitMessageAuthor'sPurposeInferenceTextualEvidenceExpositoryTextExplicitMessageRhetoricalFallacyConclusionSupportingDetailsThemeClarityDescriptiveTextStereotypeFactualClaimStageDirectionDialogueControllingIdeaTransitionCommon-placeAssertionGraphicalElementsPersuasiveTextAdHominemExtraneousSensoryLanguageImplicitMessageAuthor'sPurposeInferenceTextualEvidenceExpositoryTextExplicitMessageRhetoricalFallacyConclusionSupportingDetailsThemeClarityDescriptiveTextStereotype

Specific Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Factual Claim
  2. Stage Direction
  3. Dialogue
  4. Controlling Idea
  5. Transition
  6. Common-place Assertion
  7. Graphical Elements
  8. Persuasive Text
  9. Ad Hominem
  10. Extraneous
  11. Sensory Language
  12. Implicit Message
  13. Author's Purpose
  14. Inference
  15. Textual Evidence
  16. Expository Text
  17. Explicit Message
  18. Rhetorical Fallacy
  19. Conclusion
  20. Supporting Details
  21. Theme
  22. Clarity
  23. Descriptive Text
  24. Stereotype