Rank1Failteachercan't readhandwritingQuestiongotten rightby everyonein the classMr ngocrashesoutQuestionhas agrammaticalerrorNounits"what???"Correcta markGet100%Get aquestionright thateveryone gotwrongDumbmistakeGetcalledoutMarkermisses aquestionAnsweriswrongPinkmarkingpenGet are-markConfuseMr NgoMisunderstandthe questionEveryonefailsGet awaywithfudging aproofGet acomplimentfrom amarkerDifferentmethodthananswersLose a markfor notshowingsomethingsimpleRank1Failteachercan't readhandwritingQuestiongotten rightby everyonein the classMr ngocrashesoutQuestionhas agrammaticalerrorNounits"what???"Correcta markGet100%Get aquestionright thateveryone gotwrongDumbmistakeGetcalledoutMarkermisses aquestionAnsweriswrongPinkmarkingpenGet are-markConfuseMr NgoMisunderstandthe questionEveryonefailsGet awaywithfudging aproofGet acomplimentfrom amarkerDifferentmethodthananswersLose a markfor notshowingsomethingsimple

Getting marks back bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rank 1
  2. Fail
  3. teacher can't read handwriting
  4. Question gotten right by everyone in the class
  5. Mr ngo crashes out
  6. Question has a grammatical error
  7. No units
  8. "what???"
  9. Correct a mark
  10. Get 100%
  11. Get a question right that everyone got wrong
  12. Dumb mistake
  13. Get called out
  14. Marker misses a question
  15. Answer is wrong
  16. Pink marking pen
  17. Get a re-mark
  18. Confuse Mr Ngo
  19. Misunderstand the question
  20. Everyone fails
  21. Get away with fudging a proof
  22. Get a compliment from a marker
  23. Different method than answers
  24. Lose a mark for not showing something simple