Get aquestionright thateveryone gotwrongRank1Get awaywithfudging aproofQuestiongotten rightby everyonein the classMisunderstandthe questionLose a markfor notshowingsomethingsimple"what???"NounitsAnsweriswrongFailEveryonefailsGetcalledoutGet100%DifferentmethodthananswersQuestionhas agrammaticalerrorMarkermisses aquestionPinkmarkingpenCorrecta markGet acomplimentfrom amarkerGet are-markConfuseMr NgoDumbmistaketeachercan't readhandwritingMr ngocrashesoutGet aquestionright thateveryone gotwrongRank1Get awaywithfudging aproofQuestiongotten rightby everyonein the classMisunderstandthe questionLose a markfor notshowingsomethingsimple"what???"NounitsAnsweriswrongFailEveryonefailsGetcalledoutGet100%DifferentmethodthananswersQuestionhas agrammaticalerrorMarkermisses aquestionPinkmarkingpenCorrecta markGet acomplimentfrom amarkerGet are-markConfuseMr NgoDumbmistaketeachercan't readhandwritingMr ngocrashesout

Getting marks back bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Get a question right that everyone got wrong
  2. Rank 1
  3. Get away with fudging a proof
  4. Question gotten right by everyone in the class
  5. Misunderstand the question
  6. Lose a mark for not showing something simple
  7. "what???"
  8. No units
  9. Answer is wrong
  10. Fail
  11. Everyone fails
  12. Get called out
  13. Get 100%
  14. Different method than answers
  15. Question has a grammatical error
  16. Marker misses a question
  17. Pink marking pen
  18. Correct a mark
  19. Get a compliment from a marker
  20. Get a re-mark
  21. Confuse Mr Ngo
  22. Dumb mistake
  23. teacher can't read handwriting
  24. Mr ngo crashes out