Third Person Limited Indirect Characterization Round Character Rising Action Flat Character Dramatic Irony Climax Metaphor Simile Connotation Symbolism Personification Inference Conflict Hyperbole Direct Characterization Alliteration Allusion Third Person Omnisicient Initial Incident Mood Foreshadowing Setting Dynamic Character Idiom Situational Irony Oxymoron Verbal Irony Onomatopoeia Theme Third Person Limited Indirect Characterization Round Character Rising Action Flat Character Dramatic Irony Climax Metaphor Simile Connotation Symbolism Personification Inference Conflict Hyperbole Direct Characterization Alliteration Allusion Third Person Omnisicient Initial Incident Mood Foreshadowing Setting Dynamic Character Idiom Situational Irony Oxymoron Verbal Irony Onomatopoeia Theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Third Person Limited
Indirect Characterization
Round Character
Rising Action
Flat Character
Dramatic Irony
Climax
Metaphor
Simile
Connotation
Symbolism
Personification
Inference
Conflict
Hyperbole
Direct Characterization
Alliteration
Allusion
Third Person Omnisicient
Initial Incident
Mood
Foreshadowing
Setting
Dynamic Character
Idiom
Situational Irony
Oxymoron
Verbal Irony
Onomatopoeia
Theme