Verbal Irony Onomatopoeia Initial Incident Oxymoron Symbolism Inference Theme Rising Action Third Person Limited Third Person Omnisicient Metaphor Simile Round Character Flat Character Situational Irony Mood Direct Characterization Dynamic Character Foreshadowing Climax Alliteration Dramatic Irony Allusion Setting Indirect Characterization Conflict Connotation Personification Idiom Hyperbole Verbal Irony Onomatopoeia Initial Incident Oxymoron Symbolism Inference Theme Rising Action Third Person Limited Third Person Omnisicient Metaphor Simile Round Character Flat Character Situational Irony Mood Direct Characterization Dynamic Character Foreshadowing Climax Alliteration Dramatic Irony Allusion Setting Indirect Characterization Conflict Connotation Personification Idiom Hyperbole
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Verbal Irony
Onomatopoeia
Initial Incident
Oxymoron
Symbolism
Inference
Theme
Rising Action
Third Person Limited
Third Person Omnisicient
Metaphor
Simile
Round Character
Flat Character
Situational Irony
Mood
Direct Characterization
Dynamic Character
Foreshadowing
Climax
Alliteration
Dramatic Irony
Allusion
Setting
Indirect Characterization
Conflict
Connotation
Personification
Idiom
Hyperbole