new gameplay gimmicks (ex.v3 scrum debate) no double murder in c3 previous killer > new victim reused motive peko survives new music (excluding executions) NO DESPAIR DISEASE gundam survives sonia dies kazuichi dies reused murder plan new sprites (any chara) early traitor reveal nagito dies pre c3 find out kamakura twist ear hiyoko character arc teruteru threatens to live past c1 akane dies previous victim > new killer twogami reverts to impostor find out simulation twist early nekomaru survives mahiru survies fuyuhiko dies new gameplay gimmicks (ex.v3 scrum debate) no double murder in c3 previous killer > new victim reused motive peko survives new music (excluding executions) NO DESPAIR DISEASE gundam survives sonia dies kazuichi dies reused murder plan new sprites (any chara) early traitor reveal nagito dies pre c3 find out kamakura twist ear hiyoko character arc teruteru threatens to live past c1 akane dies previous victim > new killer twogami reverts to impostor find out simulation twist early nekomaru survives mahiru survies fuyuhiko dies
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
new gameplay gimmicks (ex.v3 scrum debate)
no double murder in c3
previous killer > new victim
reused motive
peko survives
new music (excluding executions)
NO DESPAIR DISEASE
gundam survives
sonia dies
kazuichi dies
reused murder plan
new sprites (any chara)
early traitor reveal
nagito dies pre c3
find out kamakura twist ear
hiyoko character arc
teruteru threatens to live past c1
akane dies
previous victim > new killer
twogami reverts to impostor
find out simulation twist early
nekomaru survives
mahiru survies
fuyuhiko dies