d/c irl pet mentioned "we have all clear" "on tanks" someone MC'd off the edge heroic bis drops 2/10 pun fishing for a square other game mentioned oopsies with reset "vibe coded" "BOSS DIE!" someone sings buff reminder roll >90 on an item canada mentioned bonus rolled BiS very rare item drops "proggers" repair reminder lock rocks requested irl food talk anime reference no bingo before break french spoken 77 healing parse 77 damage parse "countdown whenever" some sort of innuendo <7.7% wipe unc coded statement fake accent d/c irl pet mentioned "we have all clear" "on tanks" someone MC'd off the edge heroic bis drops 2/10 pun fishing for a square other game mentioned oopsies with reset "vibe coded" "BOSS DIE!" someone sings buff reminder roll >90 on an item canada mentioned bonus rolled BiS very rare item drops "proggers" repair reminder lock rocks requested irl food talk anime reference no bingo before break french spoken 77 healing parse 77 damage parse "countdown whenever" some sort of innuendo <7.7% wipe unc coded statement fake accent
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
d/c
irl pet mentioned
"we have all clear"
"on tanks"
someone MC'd off the edge
heroic bis drops
2/10 pun
fishing for a square
other game mentioned
oopsies with reset
"vibe coded"
"BOSS DIE!"
someone sings
buff reminder
roll >90 on an item
canada mentioned
bonus rolled BiS
very rare item drops
"proggers"
repair reminder
lock rocks requested
irl food talk
anime reference
no bingo before break
french spoken
77 healing parse
77 damage parse
"countdown whenever"
some sort of innuendo
<7.7% wipe
unc coded statement
fake accent