canada mentioned "BOSS DIE!" roll >90 on an item no bingo before break someone sings "proggers" irl pet mentioned 77 healing parse oopsies with reset unc coded statement 77 damage parse someone MC'd off the edge d/c lock rocks requested bonus rolled BiS "vibe coded" irl food talk other game mentioned some sort of innuendo "we have all clear" anime reference repair reminder "countdown whenever" buff reminder fake accent 2/10 pun <7.7% wipe french spoken "on tanks" very rare item drops fishing for a square heroic bis drops canada mentioned "BOSS DIE!" roll >90 on an item no bingo before break someone sings "proggers" irl pet mentioned 77 healing parse oopsies with reset unc coded statement 77 damage parse someone MC'd off the edge d/c lock rocks requested bonus rolled BiS "vibe coded" irl food talk other game mentioned some sort of innuendo "we have all clear" anime reference repair reminder "countdown whenever" buff reminder fake accent 2/10 pun <7.7% wipe french spoken "on tanks" very rare item drops fishing for a square heroic bis drops
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
canada mentioned
"BOSS DIE!"
roll >90 on an item
no bingo before break
someone sings
"proggers"
irl pet mentioned
77 healing parse
oopsies with reset
unc coded statement
77 damage parse
someone MC'd off the edge
d/c
lock rocks requested
bonus rolled BiS
"vibe coded"
irl food talk
other game mentioned
some sort of innuendo
"we have all clear"
anime reference
repair reminder
"countdown whenever"
buff reminder
fake accent
2/10 pun
<7.7% wipe
french spoken
"on tanks"
very rare item drops
fishing for a square
heroic bis drops