(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
Gives information that leads to the next action/event
Setting influences character development
Gloomy/ upset/ withdrawn
belonging/ comfort/ connection
self
stanzas
How an action is done
dramatic irony
Makes the movement seem sudden/ aggressive
Shows how perspective can be limited
Makes readers wonder how the future happens
Readers experience the narrator's anxiety directly