lock closet requested we kill the boss! d/c very rare item drops 67 damage parse no bingo before break "we have all clear" "on tanks" repair reminder irl food talk spooky weather mentioned "huh?" bay area mentioned other game mentioned anime reference 67 healing parse <6.7% wipe "BOSS DIE!" some sort of innuendo BoE drops 6.7/10 pun french spoken "countdown whenever" irl pet mentioned fishing for a square die to trash oopsies with reset bonus rolled BiS unc coded statement someone sings heroic bis drops lock closet requested we kill the boss! d/c very rare item drops 67 damage parse no bingo before break "we have all clear" "on tanks" repair reminder irl food talk spooky weather mentioned "huh?" bay area mentioned other game mentioned anime reference 67 healing parse <6.7% wipe "BOSS DIE!" some sort of innuendo BoE drops 6.7/10 pun french spoken "countdown whenever" irl pet mentioned fishing for a square die to trash oopsies with reset bonus rolled BiS unc coded statement someone sings heroic bis drops
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
lock closet requested
we kill the boss!
d/c
very rare item drops
67 damage parse
no bingo before break
"we have all clear"
"on tanks"
repair reminder
irl food talk
spooky weather mentioned
"huh?"
bay area mentioned
other game mentioned
anime reference
67 healing parse
<6.7% wipe
"BOSS DIE!"
some sort of innuendo
BoE drops
6.7/10 pun
french spoken
"countdown whenever"
irl pet mentioned
fishing for a square
die to trash
oopsies with reset
bonus rolled BiS
unc coded statement
someone sings
heroic bis drops