fishing for a square some sort of innuendo lock rocks requested wow forever mentioned lock closet requested "i hardly know 'er" heroic bis drops anime reference 67 damage parse 67 healing parse bonus rolled BiS unc coded statement someone dies to trash "on tanks" bay area mentioned no bingo before break released BoE drops "countdown whenever" irl food talk oopsies with reset d/c buff reminder someone sings "we have all clear" very rare item drops we kill the boss! "focus up" <6.7% wipe irl pet mentioned 6/10 pun phone aggro "BOSS DIE!" fishing for a square some sort of innuendo lock rocks requested wow forever mentioned lock closet requested "i hardly know 'er" heroic bis drops anime reference 67 damage parse 67 healing parse bonus rolled BiS unc coded statement someone dies to trash "on tanks" bay area mentioned no bingo before break released BoE drops "countdown whenever" irl food talk oopsies with reset d/c buff reminder someone sings "we have all clear" very rare item drops we kill the boss! "focus up" <6.7% wipe irl pet mentioned 6/10 pun phone aggro "BOSS DIE!"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
fishing for a square
some sort of innuendo
lock rocks requested
wow forever mentioned
lock closet requested
"i hardly know 'er"
heroic bis drops
anime reference
67 damage parse
67 healing parse
bonus rolled BiS
unc coded statement
someone dies to trash
"on tanks"
bay area mentioned
no bingo before break
released
BoE drops
"countdown whenever"
irl food talk
oopsies with reset
d/c
buff reminder
someone sings
"we have all clear"
very rare item drops
we kill the boss!
"focus up"
<6.7% wipe
irl pet mentioned
6/10 pun
phone aggro
"BOSS DIE!"