67 damage parse "i hardly know 'er" bay area mentioned d/c irl pet mentioned heroic bis drops no bingo before break someone sings unc coded statement 67 healing parse "countdown whenever" released wow forever mentioned "focus up" BoE drops anime reference oopsies with reset buff reminder fishing for a square phone aggro 6/10 pun very rare item drops some sort of innuendo "we have all clear" someone dies to trash "on tanks" lock closet requested <6.7% wipe irl food talk "BOSS DIE!" we kill the boss! bonus rolled BiS lock rocks requested 67 damage parse "i hardly know 'er" bay area mentioned d/c irl pet mentioned heroic bis drops no bingo before break someone sings unc coded statement 67 healing parse "countdown whenever" released wow forever mentioned "focus up" BoE drops anime reference oopsies with reset buff reminder fishing for a square phone aggro 6/10 pun very rare item drops some sort of innuendo "we have all clear" someone dies to trash "on tanks" lock closet requested <6.7% wipe irl food talk "BOSS DIE!" we kill the boss! bonus rolled BiS lock rocks requested
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
67 damage parse
"i hardly know 'er"
bay area mentioned
d/c
irl pet mentioned
heroic bis drops
no bingo before break
someone sings
unc coded statement
67 healing parse
"countdown whenever"
released
wow forever mentioned
"focus up"
BoE drops
anime reference
oopsies with reset
buff reminder
fishing for a square
phone aggro
6/10 pun
very rare item drops
some sort of innuendo
"we have all clear"
someone dies to trash
"on tanks"
lock closet requested
<6.7% wipe
irl food talk
"BOSS DIE!"
we kill the boss!
bonus rolled BiS
lock rocks requested