We allhate anpcWe killluckshotLuckshotforces us togo anotherwayLuckshotfriendgets killedWe killsomeoneinnocentJasongets soldtosomeoneWe goback tothe gasstationLuck shotsays thathe hatesusKristalosesher petLevelupTeamwipeLuckshotgetsmadWe getinto ashootoutKrista'spet killsusKristadiesKrista'spetsaves usLuck shotgive us alot ofmoneyJasondiesLuckshotsmitsKristaLuckshotsfrienddiesKristagets anew petWe travelsomewherenewA npcjoins theteamWe all getattachedto a npcWe allhate anpcWe killluckshotLuckshotforces us togo anotherwayLuckshotfriendgets killedWe killsomeoneinnocentJasongets soldtosomeoneWe goback tothe gasstationLuck shotsays thathe hatesusKristalosesher petLevelupTeamwipeLuckshotgetsmadWe getinto ashootoutKrista'spet killsusKristadiesKrista'spetsaves usLuck shotgive us alot ofmoneyJasondiesLuckshotsmitsKristaLuckshotsfrienddiesKristagets anew petWe travelsomewherenewA npcjoins theteamWe all getattachedto a npc

DND BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
O
4
G
5
B
6
I
7
O
8
G
9
O
10
I
11
N
12
B
13
N
14
O
15
B
16
G
17
N
18
N
19
I
20
I
21
I
22
G
23
B
24
G
  1. O-We all hate a npc
  2. B-We kill luckshot
  3. O-Luckshot forces us to go another way
  4. G-Luckshot friend gets killed
  5. B-We kill someone innocent
  6. I-Jason gets sold to someone
  7. O-We go back to the gas station
  8. G-Luck shot says that he hates us
  9. O-Krista loses her pet
  10. I-Level up
  11. N-Team wipe
  12. B-Luckshot gets mad
  13. N-We get into a shootout
  14. O-Krista's pet kills us
  15. B-Krista dies
  16. G-Krista's pet saves us
  17. N-Luck shot give us a lot of money
  18. N-Jason dies
  19. I-Luckshot smits Krista
  20. I-Luckshots friend dies
  21. I-Krista gets a new pet
  22. G-We travel somewhere new
  23. B-A npc joins the team
  24. G-We all get attached to a npc