Remember:factualApply:factualApply:proceduralCreate:factualAnalyse:proceduralUnderstand:factualAnalyse:conceptualCreate:metacognitiveRemember:metacognitiveCreate:proceduralAnalyse:metacognitiveEvaluate:factualUnderstand:metacognitiveAnalyse:factualRemember:conceptualEvaluate:conceptualApply:conceptualUnderstand:proceduralEvaluate:metacognitiveEvaluate:proceduralRemember:proceduralCreate:conceptualUnderstand:conceptualApply:metacognitiveRemember:factualApply:factualApply:proceduralCreate:factualAnalyse:proceduralUnderstand:factualAnalyse:conceptualCreate:metacognitiveRemember:metacognitiveCreate:proceduralAnalyse:metacognitiveEvaluate:factualUnderstand:metacognitiveAnalyse:factualRemember:conceptualEvaluate:conceptualApply:conceptualUnderstand:proceduralEvaluate:metacognitiveEvaluate:proceduralRemember:proceduralCreate:conceptualUnderstand:conceptualApply:metacognitive

Revised Bloom's Taxonomy (Anderson and Krathwohl) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Remember: factual
  2. Apply: factual
  3. Apply: procedural
  4. Create: factual
  5. Analyse: procedural
  6. Understand: factual
  7. Analyse: conceptual
  8. Create: metacognitive
  9. Remember: metacognitive
  10. Create: procedural
  11. Analyse: metacognitive
  12. Evaluate: factual
  13. Understand: metacognitive
  14. Analyse: factual
  15. Remember: conceptual
  16. Evaluate: conceptual
  17. Apply: conceptual
  18. Understand: procedural
  19. Evaluate: metacognitive
  20. Evaluate: procedural
  21. Remember: procedural
  22. Create: conceptual
  23. Understand: conceptual
  24. Apply: metacognitive