Apply:proceduralCreate:factualRemember:proceduralApply:conceptualCreate:metacognitiveUnderstand:factualEvaluate:conceptualUnderstand:metacognitiveUnderstand:proceduralCreate:conceptualApply:factualEvaluate:metacognitiveEvaluate:proceduralEvaluate:factualRemember:metacognitiveAnalyse:proceduralAnalyse:metacognitiveRemember:factualUnderstand:conceptualApply:metacognitiveAnalyse:conceptualAnalyse:factualCreate:proceduralRemember:conceptualApply:proceduralCreate:factualRemember:proceduralApply:conceptualCreate:metacognitiveUnderstand:factualEvaluate:conceptualUnderstand:metacognitiveUnderstand:proceduralCreate:conceptualApply:factualEvaluate:metacognitiveEvaluate:proceduralEvaluate:factualRemember:metacognitiveAnalyse:proceduralAnalyse:metacognitiveRemember:factualUnderstand:conceptualApply:metacognitiveAnalyse:conceptualAnalyse:factualCreate:proceduralRemember:conceptual

Revised Bloom's Taxonomy (Anderson and Krathwohl) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Apply: procedural
  2. Create: factual
  3. Remember: procedural
  4. Apply: conceptual
  5. Create: metacognitive
  6. Understand: factual
  7. Evaluate: conceptual
  8. Understand: metacognitive
  9. Understand: procedural
  10. Create: conceptual
  11. Apply: factual
  12. Evaluate: metacognitive
  13. Evaluate: procedural
  14. Evaluate: factual
  15. Remember: metacognitive
  16. Analyse: procedural
  17. Analyse: metacognitive
  18. Remember: factual
  19. Understand: conceptual
  20. Apply: metacognitive
  21. Analyse: conceptual
  22. Analyse: factual
  23. Create: procedural
  24. Remember: conceptual