Inspect&AdaptFocusStorySlicingFibonacciSequencePairProgrammingSprintBacklogEpicDevelopmentTeamProductBacklogWorkingsoftwareBacklogRefinementCouragePlanningPokerSprintReviewServantLeadershipSCRUMValuesManagerContinuousIntegrationAcceptanceCriteriaMinimumViableProductPrototypingITERATIONINVESTRelativeEstimationArtifactUserStoryContinuousDeliveryProductVisionSprintVelocityProductOwnerDefinitionof DoneRespectTransparentCross-FunctionalZombieScrumStakeholderScrumEventBusinessValueOpennessDailyScrumSprintRetrospectiveSprintPlanningDeveloperStoryPointsScrumofScrumsReleaseOne-PieceFlowFEEDBACKLOOPCommitmentWork-In-ProgressSwimlaneBurndownEmpiricalProcessTimeboxSpikeAGILEStakeholderManagementExtremeProgrammingReleasePlanningAgileManifestoSwarmingCodeQualityScrumBoardScrumMasterSelf-OrganizingSTORYMAPPINGFacilitatorAutomatedTestingTeamMemberCoachKANBANSPRINTGOALImpedimentTechnicalDebtScalingScrumCo-LocatedScrumFrameworkInspect&AdaptFocusStorySlicingFibonacciSequencePairProgrammingSprintBacklogEpicDevelopmentTeamProductBacklogWorkingsoftwareBacklogRefinementCouragePlanningPokerSprintReviewServantLeadershipSCRUMValuesManagerContinuousIntegrationAcceptanceCriteriaMinimumViableProductPrototypingITERATIONINVESTRelativeEstimationArtifactUserStoryContinuousDeliveryProductVisionSprintVelocityProductOwnerDefinitionof DoneRespectTransparentCross-FunctionalZombieScrumStakeholderScrumEventBusinessValueOpennessDailyScrumSprintRetrospectiveSprintPlanningDeveloperStoryPointsScrumofScrumsReleaseOne-PieceFlowFEEDBACKLOOPCommitmentWork-In-ProgressSwimlaneBurndownEmpiricalProcessTimeboxSpikeAGILEStakeholderManagementExtremeProgrammingReleasePlanningAgileManifestoSwarmingCodeQualityScrumBoardScrumMasterSelf-OrganizingSTORYMAPPINGFacilitatorAutomatedTestingTeamMemberCoachKANBANSPRINTGOALImpedimentTechnicalDebtScalingScrumCo-LocatedScrumFramework

AGILE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
  1. Inspect & Adapt
  2. Focus
  3. Story Slicing
  4. Fibonacci Sequence
  5. Pair Programming
  6. Sprint Backlog
  7. Epic
  8. Development Team
  9. Product Backlog
  10. Working software
  11. Backlog Refinement
  12. Courage
  13. Planning Poker
  14. Sprint Review
  15. Servant Leadership
  16. SCRUM Values
  17. Manager
  18. Continuous Integration
  19. Acceptance Criteria
  20. Minimum Viable Product
  21. Prototyping
  22. ITERATION
  23. INVEST
  24. Relative Estimation
  25. Artifact
  26. User Story
  27. Continuous Delivery
  28. Product Vision
  29. Sprint
  30. Velocity
  31. Product Owner
  32. Definition of Done
  33. Respect
  34. Transparent
  35. Cross-Functional
  36. Zombie Scrum
  37. Stakeholder
  38. Scrum Event
  39. Business Value
  40. Openness
  41. Daily Scrum
  42. Sprint Retrospective
  43. Sprint Planning
  44. Developer
  45. Story Points
  46. Scrum of Scrums
  47. Release
  48. One-Piece Flow
  49. FEEDBACK LOOP
  50. Commitment
  51. Work-In-Progress
  52. Swimlane
  53. Burndown
  54. Empirical Process
  55. Timebox
  56. Spike
  57. AGILE
  58. Stakeholder Management
  59. Extreme Programming
  60. Release Planning
  61. Agile Manifesto
  62. Swarming
  63. Code Quality
  64. Scrum Board
  65. Scrum Master
  66. Self-Organizing
  67. STORY MAPPING
  68. Facilitator
  69. Automated Testing
  70. Team Member
  71. Coach
  72. KANBAN
  73. SPRINT GOAL
  74. Impediment
  75. Technical Debt
  76. Scaling Scrum
  77. Co-Located
  78. Scrum Framework