Take more than3 data pointsfor eachprogram ranClient:Date:Attend aSocial GroupClient:Date:Run aDTT targetClient:Date:Receive aLaHayeand DollarClient signed inwithin 5minutes ofsession startClient:Date:RecordABC dataClient:Date:Record atantrumdurationClient:Date:Attend aCircleTimeClient:Date:Use a verbalpromptClient:Date:Run a peerinteractiontargetClient:Date:Buysomethingwith LaHayeand DollarsDate:Take your clientfor a strolloutside (picproof)Client:Date:Checksupervisornotes beforesession Client:Date:Clock in atleast 10minutesbeforesessionTurn in client'ssign-in sheet atthe end of theirweekClient:Date:Run anNET targetClient:Date:CompleteParent Log &uploadClient:Date:Client signedout within 5minutes ofsession endClient:Date:CompletecleaningdutiesDate:Run a restoringtheenvironmenttargetClient:Date:Use agesturepromptClient:Date:Record anaggressionfrequencyClient:Date:Get 60+mandingopportunities inone sessionClient:Date:Run amaintenancetargetClient:Date:Take more than3 data pointsfor eachprogram ranClient:Date:Attend aSocial GroupClient:Date:Run aDTT targetClient:Date:Receive aLaHayeand DollarClient signed inwithin 5minutes ofsession startClient:Date:RecordABC dataClient:Date:Record atantrumdurationClient:Date:Attend aCircleTimeClient:Date:Use a verbalpromptClient:Date:Run a peerinteractiontargetClient:Date:Buysomethingwith LaHayeand DollarsDate:Take your clientfor a strolloutside (picproof)Client:Date:Checksupervisornotes beforesession Client:Date:Clock in atleast 10minutesbeforesessionTurn in client'ssign-in sheet atthe end of theirweekClient:Date:Run anNET targetClient:Date:CompleteParent Log &uploadClient:Date:Client signedout within 5minutes ofsession endClient:Date:CompletecleaningdutiesDate:Run a restoringtheenvironmenttargetClient:Date:Use agesturepromptClient:Date:Record anaggressionfrequencyClient:Date:Get 60+mandingopportunities inone sessionClient:Date:Run amaintenancetargetClient:Date:

ABA BINGO: Halloween Week 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Take more than 3 data points for each program ran Client: Date:
  2. Attend a Social Group Client: Date:
  3. Run a DTT target Client: Date:
  4. Receive a LaHaye and Dollar
  5. Client signed in within 5 minutes of session start Client: Date:
  6. Record ABC data Client: Date:
  7. Record a tantrum duration Client: Date:
  8. Attend a Circle Time Client: Date:
  9. Use a verbal prompt Client: Date:
  10. Run a peer interaction target Client: Date:
  11. Buy something with LaHaye and Dollars Date:
  12. Take your client for a stroll outside (pic proof) Client: Date:
  13. Check supervisor notes before session Client: Date:
  14. Clock in at least 10 minutes before session
  15. Turn in client's sign-in sheet at the end of their week Client: Date:
  16. Run an NET target Client: Date:
  17. Complete Parent Log & upload Client: Date:
  18. Client signed out within 5 minutes of session end Client: Date:
  19. Complete cleaning duties Date:
  20. Run a restoring the environment target Client: Date:
  21. Use a gesture prompt Client: Date:
  22. Record an aggression frequency Client: Date:
  23. Get 60+ manding opportunities in one session Client: Date:
  24. Run a maintenance target Client: Date: