No distinctivearchitecture/genericscifi buildingsNisha/Pavifalling outPavi isneverhinderedby disabilityPavi isunderestimateddue to her ageNotseeing allHavens inS1Pavistruggle tolearn/losesan elementNewanimalcompanionVisit tothepoleBei Fongfamilymember(Badger)molepeople orother elementvariantDanteBascocameoForgivingKorranew bendingsubtype/repurposingan existing oneAbolishingthe RedLotusMeetinguncle irohin thespirit worldNisha is theonly kid onthe avatar'steamNo distinctivearchitecture/genericscifi buildingsNisha/Pavifalling outPavi isneverhinderedby disabilityPavi isunderestimateddue to her ageNotseeing allHavens inS1Pavistruggle tolearn/losesan elementNewanimalcompanionVisit tothepoleBei Fongfamilymember(Badger)molepeople orother elementvariantDanteBascocameoForgivingKorranew bendingsubtype/repurposingan existing oneAbolishingthe RedLotusMeetinguncle irohin thespirit worldNisha is theonly kid onthe avatar'steam

Avatar: Seven Bingoes - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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E
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  1. S-No distinctive architecture/generic scifi buildings
  2. S-Nisha/Pavi falling out
  3. J-Pavi is never hindered by disability
  4. E-Pavi is underestimated due to her age
  5. S-Not seeing all Havens in S1
  6. S-Pavi struggle to learn/loses an element
  7. J-New animal companion
  8. E-Visit to the pole
  9. S-Bei Fong family member
  10. E-(Badger)mole people or other element variant
  11. S-Dante Basco cameo
  12. S-Forgiving Korra
  13. J-new bending subtype/repurposing an existing one
  14. S-Abolishing the Red Lotus
  15. E-Meeting uncle iroh in the spirit world
  16. J-Nisha is the only kid on the avatar's team