<6 on anAbilityCheckRollNature/AnimalHandling25+ onAbilityCheckRecappingbeforeDM'srecapEncounterwithCelestial/Fiend/FeyRollSurvival/MedicineCondition:restrained/grappledBackstoryMentioned"Doesa 20+hit?"Paladinuses Layon HandsRollPersuasion/DeceptionSomeonerealizes theyforgot to dosomethingduring their turnUse aConsumableItemCondition:blinded/deafened/poisonedWarlockcastsEldritchBlastLevelUp!SpendingMoneyLameJokeDouble-CheckingClassAbilityFail withAdvantage>50 pointsofDMG inone turnSecretRevealedSucceed withDisadvantage"Can weharvestit?"MonkusesDeflectMissilesDash/Disengage/DodgeOne PersonPays forWholePartyNoDarkVisionBardgives outBardicInspirationTavernVisitRollNat 1Roll SleightofHand/StealthCondition:charmed/frightenedDMrolls aNat 20Someonedoesn'trealize it'stheir turnMonkusesall KiPoints25+ onSavingThrowPaladinusesDivineSmiteDM rollson whoto AttackCaelumMentionEatingDuring theSessionNoPlanPlanRollInvestigationFail aSavingThrowPlayergetsBloodiedWarlockuses spellother thanE.B.PaladinusesDivineSenseDM getsNervousEncounterwithBeast/PlantPartytakesa ShortRestEncounterwithAberration/MonstrosityReadyingan ActionRollInsightGoodRoleplayMomentRollIntimidation/PerformancePartySplitsUpTynanMentionSomeonegetsHealedPlan goesaccordingto planWholetablelaughsRollNat 20RollPerceptionUsingInspirationPlayer goesUnconscious"Roll forInitiative"GuidanceUsedPC usesBardicInspirationEncounterwithUndeadHelp/Hide/Search/Usean ObjectCondition:invisible/paralyzedRollAcrobatics/AthleticsStart playingwithin anhour ofAgreed StartTimeLootingEnsuesDM didnot nameThis NPCCondition:petrified/stunned"You cancertainlytry"DMrolls aNat 1Use aUniqueRacialFeatureRollArcana/History/Religion<6 on anAbilityCheckRollNature/AnimalHandling25+ onAbilityCheckRecappingbeforeDM'srecapEncounterwithCelestial/Fiend/FeyRollSurvival/MedicineCondition:restrained/grappledBackstoryMentioned"Doesa 20+hit?"Paladinuses Layon HandsRollPersuasion/DeceptionSomeonerealizes theyforgot to dosomethingduring their turnUse aConsumableItemCondition:blinded/deafened/poisonedWarlockcastsEldritchBlastLevelUp!SpendingMoneyLameJokeDouble-CheckingClassAbilityFail withAdvantage>50 pointsofDMG inone turnSecretRevealedSucceed withDisadvantage"Can weharvestit?"MonkusesDeflectMissilesDash/Disengage/DodgeOne PersonPays forWholePartyNoDarkVisionBardgives outBardicInspirationTavernVisitRollNat 1Roll SleightofHand/StealthCondition:charmed/frightenedDMrolls aNat 20Someonedoesn'trealize it'stheir turnMonkusesall KiPoints25+ onSavingThrowPaladinusesDivineSmiteDM rollson whoto AttackCaelumMentionEatingDuring theSessionNoPlanPlanRollInvestigationFail aSavingThrowPlayergetsBloodiedWarlockuses spellother thanE.B.PaladinusesDivineSenseDM getsNervousEncounterwithBeast/PlantPartytakesa ShortRestEncounterwithAberration/MonstrosityReadyingan ActionRollInsightGoodRoleplayMomentRollIntimidation/PerformancePartySplitsUpTynanMentionSomeonegetsHealedPlan goesaccordingto planWholetablelaughsRollNat 20RollPerceptionUsingInspirationPlayer goesUnconscious"Roll forInitiative"GuidanceUsedPC usesBardicInspirationEncounterwithUndeadHelp/Hide/Search/Usean ObjectCondition:invisible/paralyzedRollAcrobatics/AthleticsStart playingwithin anhour ofAgreed StartTimeLootingEnsuesDM didnot nameThis NPCCondition:petrified/stunned"You cancertainlytry"DMrolls aNat 1Use aUniqueRacialFeatureRollArcana/History/Religion

The Song of Atrela - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. <6 on an Ability Check
  2. Roll Nature/ Animal Handling
  3. 25+ on Ability Check
  4. Recapping before DM's recap
  5. Encounter with Celestial/ Fiend/Fey
  6. Roll Survival/ Medicine
  7. Condition: restrained/ grappled
  8. Backstory Mentioned
  9. "Does a 20+ hit?"
  10. Paladin uses Lay on Hands
  11. Roll Persuasion/ Deception
  12. Someone realizes they forgot to do something during their turn
  13. Use a Consumable Item
  14. Condition: blinded/ deafened/ poisoned
  15. Warlock casts Eldritch Blast
  16. Level Up!
  17. Spending Money
  18. Lame Joke
  19. Double-Checking Class Ability
  20. Fail with Advantage
  21. >50 points of DMG in one turn
  22. Secret Revealed
  23. Succeed with Disadvantage
  24. "Can we harvest it?"
  25. Monk uses Deflect Missiles
  26. Dash/ Disengage/ Dodge
  27. One Person Pays for Whole Party
  28. No Dark Vision
  29. Bard gives out Bardic Inspiration
  30. Tavern Visit
  31. Roll Nat 1
  32. Roll Sleight of Hand/Stealth
  33. Condition: charmed/ frightened
  34. DM rolls a Nat 20
  35. Someone doesn't realize it's their turn
  36. Monk uses all Ki Points
  37. 25+ on Saving Throw
  38. Paladin uses Divine Smite
  39. DM rolls on who to Attack
  40. Caelum Mention
  41. Eating During the Session
  42. No Plan Plan
  43. Roll Investigation
  44. Fail a Saving Throw
  45. Player gets Bloodied
  46. Warlock uses spell other than E.B.
  47. Paladin uses Divine Sense
  48. DM gets Nervous
  49. Encounter with Beast/ Plant
  50. Party takes a Short Rest
  51. Encounter with Aberration/ Monstrosity
  52. Readying an Action
  53. Roll Insight
  54. Good Roleplay Moment
  55. Roll Intimidation/Performance
  56. Party Splits Up
  57. Tynan Mention
  58. Someone gets Healed
  59. Plan goes according to plan
  60. Whole table laughs
  61. Roll Nat 20
  62. Roll Perception
  63. Using Inspiration
  64. Player goes Unconscious
  65. "Roll for Initiative"
  66. Guidance Used
  67. PC uses Bardic Inspiration
  68. Encounter with Undead
  69. Help/Hide/Search/Use an Object
  70. Condition: invisible/ paralyzed
  71. Roll Acrobatics/ Athletics
  72. Start playing within an hour of Agreed Start Time
  73. Looting Ensues
  74. DM did not name This NPC
  75. Condition: petrified/ stunned
  76. "You can certainly try"
  77. DM rolls a Nat 1
  78. Use a Unique Racial Feature
  79. Roll Arcana/ History/ Religion