<6 on an Ability Check Roll Nature/ Animal Handling 25+ on Ability Check Recapping before DM's recap Encounter with Celestial/ Fiend/Fey Roll Survival/ Medicine Condition: restrained/ grappled Backstory Mentioned "Does a 20+ hit?" Paladin uses Lay on Hands Roll Persuasion/ Deception Someone realizes they forgot to do something during their turn Use a Consumable Item Condition: blinded/ deafened/ poisoned Warlock casts Eldritch Blast Level Up! Spending Money Lame Joke Double- Checking Class Ability Fail with Advantage >50 points of DMG in one turn Secret Revealed Succeed with Disadvantage "Can we harvest it?" Monk uses Deflect Missiles Dash/ Disengage/ Dodge One Person Pays for Whole Party No Dark Vision Bard gives out Bardic Inspiration Tavern Visit Roll Nat 1 Roll Sleight of Hand/Stealth Condition: charmed/ frightened DM rolls a Nat 20 Someone doesn't realize it's their turn Monk uses all Ki Points 25+ on Saving Throw Paladin uses Divine Smite DM rolls on who to Attack Caelum Mention Eating During the Session No Plan Plan Roll Investigation Fail a Saving Throw Player gets Bloodied Warlock uses spell other than E.B. Paladin uses Divine Sense DM gets Nervous Encounter with Beast/ Plant Party takes a Short Rest Encounter with Aberration/ Monstrosity Readying an Action Roll Insight Good Roleplay Moment Roll Intimidation/Performance Party Splits Up Tynan Mention Someone gets Healed Plan goes according to plan Whole table laughs Roll Nat 20 Roll Perception Using Inspiration Player goes Unconscious "Roll for Initiative" Guidance Used PC uses Bardic Inspiration Encounter with Undead Help/Hide/Search/Use an Object Condition: invisible/ paralyzed Roll Acrobatics/ Athletics Start playing within an hour of Agreed Start Time Looting Ensues DM did not name This NPC Condition: petrified/ stunned "You can certainly try" DM rolls a Nat 1 Use a Unique Racial Feature Roll Arcana/ History/ Religion <6 on an Ability Check Roll Nature/ Animal Handling 25+ on Ability Check Recapping before DM's recap Encounter with Celestial/ Fiend/Fey Roll Survival/ Medicine Condition: restrained/ grappled Backstory Mentioned "Does a 20+ hit?" Paladin uses Lay on Hands Roll Persuasion/ Deception Someone realizes they forgot to do something during their turn Use a Consumable Item Condition: blinded/ deafened/ poisoned Warlock casts Eldritch Blast Level Up! Spending Money Lame Joke Double- Checking Class Ability Fail with Advantage >50 points of DMG in one turn Secret Revealed Succeed with Disadvantage "Can we harvest it?" Monk uses Deflect Missiles Dash/ Disengage/ Dodge One Person Pays for Whole Party No Dark Vision Bard gives out Bardic Inspiration Tavern Visit Roll Nat 1 Roll Sleight of Hand/Stealth Condition: charmed/ frightened DM rolls a Nat 20 Someone doesn't realize it's their turn Monk uses all Ki Points 25+ on Saving Throw Paladin uses Divine Smite DM rolls on who to Attack Caelum Mention Eating During the Session No Plan Plan Roll Investigation Fail a Saving Throw Player gets Bloodied Warlock uses spell other than E.B. Paladin uses Divine Sense DM gets Nervous Encounter with Beast/ Plant Party takes a Short Rest Encounter with Aberration/ Monstrosity Readying an Action Roll Insight Good Roleplay Moment Roll Intimidation/Performance Party Splits Up Tynan Mention Someone gets Healed Plan goes according to plan Whole table laughs Roll Nat 20 Roll Perception Using Inspiration Player goes Unconscious "Roll for Initiative" Guidance Used PC uses Bardic Inspiration Encounter with Undead Help/Hide/Search/Use an Object Condition: invisible/ paralyzed Roll Acrobatics/ Athletics Start playing within an hour of Agreed Start Time Looting Ensues DM did not name This NPC Condition: petrified/ stunned "You can certainly try" DM rolls a Nat 1 Use a Unique Racial Feature Roll Arcana/ History/ Religion
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
<6 on an Ability Check
Roll Nature/ Animal Handling
25+ on Ability Check
Recapping before DM's recap
Encounter with Celestial/ Fiend/Fey
Roll Survival/ Medicine
Condition: restrained/ grappled
Backstory Mentioned
"Does a 20+ hit?"
Paladin uses Lay on Hands
Roll Persuasion/ Deception
Someone realizes they forgot to do something during their turn
Use a Consumable Item
Condition: blinded/ deafened/ poisoned
Warlock casts Eldritch Blast
Level Up!
Spending Money
Lame Joke
Double-Checking Class Ability
Fail with Advantage
>50 points of
DMG in one turn
Secret Revealed
Succeed with Disadvantage
"Can we harvest it?"
Monk uses Deflect Missiles
Dash/ Disengage/ Dodge
One Person Pays for Whole Party
No Dark Vision
Bard gives out Bardic Inspiration
Tavern Visit
Roll Nat 1
Roll Sleight of Hand/Stealth
Condition: charmed/ frightened
DM rolls a Nat 20
Someone doesn't realize it's their turn
Monk uses
all Ki Points
25+ on Saving Throw
Paladin uses Divine Smite
DM rolls
on who to Attack
Caelum Mention
Eating During the Session
No Plan Plan
Roll Investigation
Fail a Saving Throw
Player gets Bloodied
Warlock uses spell other than E.B.
Paladin uses Divine Sense
DM gets Nervous
Encounter with Beast/ Plant
Party takes
a Short Rest
Encounter with Aberration/ Monstrosity
Readying an Action
Roll Insight
Good Roleplay Moment
Roll Intimidation/Performance
Party Splits Up
Tynan Mention
Someone gets Healed
Plan goes according to plan
Whole table laughs
Roll Nat 20
Roll Perception
Using Inspiration
Player goes Unconscious
"Roll for Initiative"
Guidance Used
PC uses Bardic Inspiration
Encounter with Undead
Help/Hide/Search/Use an Object
Condition: invisible/ paralyzed
Roll Acrobatics/ Athletics
Start playing within an hour of Agreed Start Time
Looting Ensues
DM did not name This NPC
Condition: petrified/ stunned
"You can certainly try"
DM rolls a Nat 1
Use a Unique Racial Feature
Roll Arcana/ History/ Religion