RightangledHypotenusepointA540degrees180degreesnumberlineverticesLineABdiameterradiusMidpointa = bcircumferenceobtuseangledAcuteangled360degreesa + bsemi-circletangentarcchordRayABdiagonalTriangleABCColinnear60degreesLinesegmentABRightangledHypotenusepointA540degrees180degreesnumberlineverticesLineABdiameterradiusMidpointa = bcircumferenceobtuseangledAcuteangled360degreesa + bsemi-circletangentarcchordRayABdiagonalTriangleABCColinnear60degreesLinesegmentAB

Points and triangles - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Right angled
  2. Hypotenuse
  3. point A
  4. 540 degrees
  5. 180 degrees
  6. number line
  7. vertices
  8. Line AB
  9. diameter radius
  10. Midpoint
  11. a = b
  12. circumference
  13. obtuse angled
  14. Acute angled
  15. 360 degrees
  16. a + b
  17. semi-circle
  18. tangent arc chord
  19. Ray AB
  20. diagonal
  21. Triangle ABC
  22. Colinnear
  23. 60 degrees
  24. Line segment AB