RayABnumberlinediameterradiusa + bLinesegmentABverticestangentarcchordRightangledsemi-circlecircumferencea = b540degreesHypotenuseMidpointdiagonalpointALineABColinnear60degrees360degrees180degreesAcuteangledTriangleABCobtuseangledRayABnumberlinediameterradiusa + bLinesegmentABverticestangentarcchordRightangledsemi-circlecircumferencea = b540degreesHypotenuseMidpointdiagonalpointALineABColinnear60degrees360degrees180degreesAcuteangledTriangleABCobtuseangled

Points and triangles - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ray AB
  2. number line
  3. diameter radius
  4. a + b
  5. Line segment AB
  6. vertices
  7. tangent arc chord
  8. Right angled
  9. semi-circle
  10. circumference
  11. a = b
  12. 540 degrees
  13. Hypotenuse
  14. Midpoint
  15. diagonal
  16. point A
  17. Line AB
  18. Colinnear
  19. 60 degrees
  20. 360 degrees
  21. 180 degrees
  22. Acute angled
  23. Triangle ABC
  24. obtuse angled