The DM takes IRL psychic damage The party gets split The interrogation goes horribly Huge lore drop Emotional moment Magnus gets confused with Mason Plans fall apart immediately The DM rolls horribly Nat 1 Party spends 30+ minutes planning a task A player gains inspiration from roleplaying We come up with the episode title mid session Magnus dies again Bellamy makes a good life choice Alrick goes on an unhinged rant The party is completely lost Cliffhanger Ending Players find a hidden door or secret area Group gets sidetracked by a random NPC "How do you want to do this" Nat 20 Bellamy does something psycho Alrick spells something (A-L-R-I-K) Jotun Punches someone The DM takes IRL psychic damage The party gets split The interrogation goes horribly Huge lore drop Emotional moment Magnus gets confused with Mason Plans fall apart immediately The DM rolls horribly Nat 1 Party spends 30+ minutes planning a task A player gains inspiration from roleplaying We come up with the episode title mid session Magnus dies again Bellamy makes a good life choice Alrick goes on an unhinged rant The party is completely lost Cliffhanger Ending Players find a hidden door or secret area Group gets sidetracked by a random NPC "How do you want to do this" Nat 20 Bellamy does something psycho Alrick spells something (A-L-R-I-K) Jotun Punches someone
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
The DM takes IRL psychic damage
The party gets split
The interrogation goes horribly
Huge lore drop
Emotional moment
Magnus gets confused with Mason
Plans fall apart immediately
The DM rolls horribly
Nat 1
Party spends 30+ minutes planning a task
A player gains inspiration from roleplaying
We come up with the episode title mid session
Magnus dies again
Bellamy makes a good life choice
Alrick goes on an unhinged rant
The party is completely lost
Cliffhanger Ending
Players find a hidden door or secret area
Group gets sidetracked by a random NPC
"How do you want to do this"
Nat 20
Bellamy does something psycho
Alrick spells something (A-L-R-I-K)
Jotun Punches someone