"How do you want to do this" The DM rolls horribly The party is completely lost Huge lore drop Jotun Punches someone The DM takes IRL psychic damage The party gets split Cliffhanger Ending Alrick spells something (A-L-R-I-K) The interrogation goes horribly Plans fall apart immediately Magnus gets confused with Mason Group gets sidetracked by a random NPC Magnus dies again Party spends 30+ minutes planning a task Nat 20 Players find a hidden door or secret area Emotional moment Bellamy does something psycho A player gains inspiration from roleplaying We come up with the episode title mid session Alrick goes on an unhinged rant Bellamy makes a good life choice Nat 1 "How do you want to do this" The DM rolls horribly The party is completely lost Huge lore drop Jotun Punches someone The DM takes IRL psychic damage The party gets split Cliffhanger Ending Alrick spells something (A-L-R-I-K) The interrogation goes horribly Plans fall apart immediately Magnus gets confused with Mason Group gets sidetracked by a random NPC Magnus dies again Party spends 30+ minutes planning a task Nat 20 Players find a hidden door or secret area Emotional moment Bellamy does something psycho A player gains inspiration from roleplaying We come up with the episode title mid session Alrick goes on an unhinged rant Bellamy makes a good life choice Nat 1
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"How do you want to do this"
The DM rolls horribly
The party is completely lost
Huge lore drop
Jotun Punches someone
The DM takes IRL psychic damage
The party gets split
Cliffhanger Ending
Alrick spells something (A-L-R-I-K)
The interrogation goes horribly
Plans fall apart immediately
Magnus gets confused with Mason
Group gets sidetracked by a random NPC
Magnus dies again
Party spends 30+ minutes planning a task
Nat 20
Players find a hidden door or secret area
Emotional moment
Bellamy does something psycho
A player gains inspiration from roleplaying
We come up with the episode title mid session
Alrick goes on an unhinged rant
Bellamy makes a good life choice
Nat 1