gets dark fast Short rooms Table sees and table check Locker checker & breaker big screenshake Good looking sections Cool mechanics thuding aimscripters 100 entity Dark lighted entity Useless mechanics Long rooms 6+ entities before door 100 Very fast entities Entities inspirations other games Annoying entities Bright entity lights Common entities 60 entity door breakers entities with same numbers (ex. 111,222,333) 200 entity could out run entities fake despawners 2 faced multi monster Rushers 4+ faced Multi- Monster 2 entities in 2 rooms annoying sounds Many rebounds entity Nice entity designs Harmless checkers Very slow entities Particles Red corny entities Nice sounds gets dark fast Short rooms Table sees and table check Locker checker & breaker big screenshake Good looking sections Cool mechanics thuding aimscripters 100 entity Dark lighted entity Useless mechanics Long rooms 6+ entities before door 100 Very fast entities Entities inspirations other games Annoying entities Bright entity lights Common entities 60 entity door breakers entities with same numbers (ex. 111,222,333) 200 entity could out run entities fake despawners 2 faced multi monster Rushers 4+ faced Multi- Monster 2 entities in 2 rooms annoying sounds Many rebounds entity Nice entity designs Harmless checkers Very slow entities Particles Red corny entities Nice sounds
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
gets dark fast
Short rooms
Table sees and table check
Locker checker
& breaker
big screenshake
Good looking sections
Cool mechanics
thuding aimscripters
100 entity
Dark lighted entity
Useless mechanics
Long rooms
6+ entities before door 100
Very fast entities
Entities inspirations other games
Annoying entities
Bright entity lights
Common entities
60 entity
door breakers
entities with same numbers (ex. 111,222,333)
200 entity
could out run entities
fake despawners
2 faced multi monster
Rushers
4+ faced Multi-Monster
2 entities in 2 rooms
annoying sounds
Many rebounds entity
Nice entity designs
Harmless checkers
Very slow entities
Particles
Red corny entities
Nice sounds