3 skills in arow NOWOBBLES5 jumpseries2 Acro skillsin a rowWITH NOWOBBLES5 backhandspringsor roundoffson highbeamFree!3 eaglerolls5 cartwheelconnections3 jumpseriesBacktuckdismount5 STUCKDismounts5Upgrades1 Fullturn NOWOBBLE3 Skillthru’s5 Leg upturns(attempts)Fronttuckdismount7 1.5turns(attempts)1 frontwalkover(attempt)3 skills in arow NOWOBBLES5 jumpseries2 Acro skillsin a rowWITH NOWOBBLES5 backhandspringsor roundoffson highbeamFree!3 eaglerolls5 cartwheelconnections3 jumpseriesBacktuckdismount5 STUCKDismounts5Upgrades1 Fullturn NOWOBBLE3 Skillthru’s5 Leg upturns(attempts)Fronttuckdismount7 1.5turns(attempts)1 frontwalkover(attempt)

BEAM-GO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3 skills in a row NO WOBBLES
  2. 5 jump series
  3. 2 Acro skills in a row WITH NO WOBBLES
  4. 5 back handsprings or roundoffs on high beam
  5. Free!
  6. 3 eagle rolls
  7. 5 cartwheel connections
  8. 3 jump series
  9. Back tuck dismount
  10. 5 STUCK Dismounts
  11. 5 Upgrades
  12. 1 Full turn NO WOBBLE
  13. 3 Skill thru’s
  14. 5 Leg up turns (attempts)
  15. Front tuck dismount
  16. 7 1.5 turns (attempts)
  17. 1 front walkover (attempt)