Enters bossfight with lowhealth andno ammoWalks rightpast aglowing keyitem on atableSneak-walksthrough theentire areaout ofparanoiaRuns into adoor that is"Locked fromthe otherside"In-gamemoment thatwas used inthethumbnailMetal pipe,Vine boom,or Wastedsound effectplaysExplicitlypoints out athumbnailmoment liveShows theexact samefail 3 timesin a rowEditor callsout Seerwith on-screen textFreaks outover a pieceof trash orharmlessobjectFails a simpleQTE or puzzlebecausemonster isnearFlashlightturns offduring anactive chaseHypeshimself upright beforeentering adark roomDirectly asksviewers "Didyou guyssee that?!"Screams in apitchnoticeablyhigher thannormalBegs ortries toreason withthe monsterTakes 30seconds tojustify why adeathhappenedFast-forwardsthrough 10minutes ofgetting lostCaptions gethuge andred during ascreamAskscommentsection howto solve apuzzleDrops coolpersona tolet out agenuinescreamDeep sighafter dyingto the samespot againSays "Editthat out" butthe editorkeeps it inSwaps to thewronginventoryitem mid-chaseStops tograb optionalloot whilebeing huntedStruts into aroom, thenimmediatelypanicsBrags aboutskill, thenimmediatelydiesVideo cutsoff mid-scream rightto the endcardDBZ ordramaticanimeaudio playsHides in alocker whilethe monsteris watchingSacrifices ateammember toescape themonsterClaims anaccidentaldodge orescape wasskillYells for themonster tohold on whilein menusTalks bigsmack to themonsterbeforerunningBlowshimself up,falls off aledge, ortrips a trapVisuals godesaturatedblack andwhite after afailUnintentionallylocks a friendin with thekillerEpisodeends on adramaticjumpscare/deathScream orlaugh clipsand distortsthe micYells atteammatesfor leavinghim behindCutsinstantlyfrom "I gotthis" to gameover screenSprints fullspeed duringa chase intoa cornerBlamesgamemechanicsor hitboxesfor a mistakeCharacterruns out ofstaminamid-escapeImmediatelyturns aroundand leavesthe roomEditorzooms inon terrifiedfaceWalksstraight intoan ambushdespiteaudio cuesSpends 5minutespreparing foran emptyroomGives thecreepy entitya ridiculousnicknameBurst offrantic,nervouslaughter tocopeEnters bossfight with lowhealth andno ammoWalks rightpast aglowing keyitem on atableSneak-walksthrough theentire areaout ofparanoiaRuns into adoor that is"Locked fromthe otherside"In-gamemoment thatwas used inthethumbnailMetal pipe,Vine boom,or Wastedsound effectplaysExplicitlypoints out athumbnailmoment liveShows theexact samefail 3 timesin a rowEditor callsout Seerwith on-screen textFreaks outover a pieceof trash orharmlessobjectFails a simpleQTE or puzzlebecausemonster isnearFlashlightturns offduring anactive chaseHypeshimself upright beforeentering adark roomDirectly asksviewers "Didyou guyssee that?!"Screams in apitchnoticeablyhigher thannormalBegs ortries toreason withthe monsterTakes 30seconds tojustify why adeathhappenedFast-forwardsthrough 10minutes ofgetting lostCaptions gethuge andred during ascreamAskscommentsection howto solve apuzzleDrops coolpersona tolet out agenuinescreamDeep sighafter dyingto the samespot againSays "Editthat out" butthe editorkeeps it inSwaps to thewronginventoryitem mid-chaseStops tograb optionalloot whilebeing huntedStruts into aroom, thenimmediatelypanicsBrags aboutskill, thenimmediatelydiesVideo cutsoff mid-scream rightto the endcardDBZ ordramaticanimeaudio playsHides in alocker whilethe monsteris watchingSacrifices ateammember toescape themonsterClaims anaccidentaldodge orescape wasskillYells for themonster tohold on whilein menusTalks bigsmack to themonsterbeforerunningBlowshimself up,falls off aledge, ortrips a trapVisuals godesaturatedblack andwhite after afailUnintentionallylocks a friendin with thekillerEpisodeends on adramaticjumpscare/deathScream orlaugh clipsand distortsthe micYells atteammatesfor leavinghim behindCutsinstantlyfrom "I gotthis" to gameover screenSprints fullspeed duringa chase intoa cornerBlamesgamemechanicsor hitboxesfor a mistakeCharacterruns out ofstaminamid-escapeImmediatelyturns aroundand leavesthe roomEditorzooms inon terrifiedfaceWalksstraight intoan ambushdespiteaudio cuesSpends 5minutespreparing foran emptyroomGives thecreepy entitya ridiculousnicknameBurst offrantic,nervouslaughter tocope

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Enters boss fight with low health and no ammo
  2. Walks right past a glowing key item on a table
  3. Sneak-walks through the entire area out of paranoia
  4. Runs into a door that is "Locked from the other side"
  5. In-game moment that was used in the thumbnail
  6. Metal pipe, Vine boom, or Wasted sound effect plays
  7. Explicitly points out a thumbnail moment live
  8. Shows the exact same fail 3 times in a row
  9. Editor calls out Seer with on-screen text
  10. Freaks out over a piece of trash or harmless object
  11. Fails a simple QTE or puzzle because monster is near
  12. Flashlight turns off during an active chase
  13. Hypes himself up right before entering a dark room
  14. Directly asks viewers "Did you guys see that?!"
  15. Screams in a pitch noticeably higher than normal
  16. Begs or tries to reason with the monster
  17. Takes 30 seconds to justify why a death happened
  18. Fast-forwards through 10 minutes of getting lost
  19. Captions get huge and red during a scream
  20. Asks comment section how to solve a puzzle
  21. Drops cool persona to let out a genuine scream
  22. Deep sigh after dying to the same spot again
  23. Says "Edit that out" but the editor keeps it in
  24. Swaps to the wrong inventory item mid-chase
  25. Stops to grab optional loot while being hunted
  26. Struts into a room, then immediately panics
  27. Brags about skill, then immediately dies
  28. Video cuts off mid-scream right to the end card
  29. DBZ or dramatic anime audio plays
  30. Hides in a locker while the monster is watching
  31. Sacrifices a team member to escape the monster
  32. Claims an accidental dodge or escape was skill
  33. Yells for the monster to hold on while in menus
  34. Talks big smack to the monster before running
  35. Blows himself up, falls off a ledge, or trips a trap
  36. Visuals go desaturated black and white after a fail
  37. Unintentionally locks a friend in with the killer
  38. Episode ends on a dramatic jump scare/death
  39. Scream or laugh clips and distorts the mic
  40. Yells at teammates for leaving him behind
  41. Cuts instantly from "I got this" to game over screen
  42. Sprints full speed during a chase into a corner
  43. Blames game mechanics or hitboxes for a mistake
  44. Character runs out of stamina mid-escape
  45. Immediately turns around and leaves the room
  46. Editor zooms in on terrified face
  47. Walks straight into an ambush despite audio cues
  48. Spends 5 minutes preparing for an empty room
  49. Gives the creepy entity a ridiculous nickname
  50. Burst of frantic, nervous laughter to cope