MassedPracticeContinuousTaskSerialTaskVariablePracticeContextualInterferenceDiscoveryLearningAutonomousStageKnowledgeofPerformance(KP)MotorPerformanceExternalVisualCueDistributedPracticeAssociativeStageWhole-to-PartTrainingKnowledgeof Results(KR)Part-to-WholeTrainingOpenTaskBandwidthFeedbackMotorLearningRandomPracticeCognitiveStageTerminalFeedbackClosedTaskDiscreteTaskFadedFeedbackMassedPracticeContinuousTaskSerialTaskVariablePracticeContextualInterferenceDiscoveryLearningAutonomousStageKnowledgeofPerformance(KP)MotorPerformanceExternalVisualCueDistributedPracticeAssociativeStageWhole-to-PartTrainingKnowledgeof Results(KR)Part-to-WholeTrainingOpenTaskBandwidthFeedbackMotorLearningRandomPracticeCognitiveStageTerminalFeedbackClosedTaskDiscreteTaskFadedFeedback

Motor Control & Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
B
4
G
5
G
6
N
7
I
8
N
9
I
10
N
11
O
12
I
13
O
14
N
15
O
16
B
17
G
18
I
19
O
20
I
21
G
22
B
23
B
24
G
  1. O-Massed Practice
  2. B-Continuous Task
  3. B-Serial Task
  4. G-Variable Practice
  5. G-Contextual Interference
  6. N-Discovery Learning
  7. I-Autonomous Stage
  8. N-Knowledge of Performance (KP)
  9. I-Motor Performance
  10. N-External Visual Cue
  11. O-Distributed Practice
  12. I-Associative Stage
  13. O-Whole-to-Part Training
  14. N-Knowledge of Results (KR)
  15. O-Part-to-Whole Training
  16. B-Open Task
  17. G-Bandwidth Feedback
  18. I-Motor Learning
  19. O-Random Practice
  20. I-Cognitive Stage
  21. G-Terminal Feedback
  22. B-Closed Task
  23. B-Discrete Task
  24. G-Faded Feedback