UnconditionedstimulusInstinctivedriftClassicalconditioningContinuousreinforcementscheduleHigherorderconditioningLatentlearningLearningPreparednessGeneralizationConditionedstimulusPositivePunishmentDiscriminationConditionedtasteaversionConditionedresponseVariableratioscheduleExtinctionNeutralstimuliShapingLearningtrailUnconditionedresponseSocialcognitivetheoryPositiveReinforcementAcquisitionOperantconditioningUnconditionedstimulusInstinctivedriftClassicalconditioningContinuousreinforcementscheduleHigherorderconditioningLatentlearningLearningPreparednessGeneralizationConditionedstimulusPositivePunishmentDiscriminationConditionedtasteaversionConditionedresponseVariableratioscheduleExtinctionNeutralstimuliShapingLearningtrailUnconditionedresponseSocialcognitivetheoryPositiveReinforcementAcquisitionOperantconditioning

Week 8 Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Unconditioned stimulus
  2. Instinctive drift
  3. Classical conditioning
  4. Continuous reinforcement schedule
  5. Higher order conditioning
  6. Latent learning
  7. Learning
  8. Preparedness
  9. Generalization
  10. Conditioned stimulus
  11. Positive Punishment
  12. Discrimination
  13. Conditioned taste aversion
  14. Conditioned response
  15. Variable ratio schedule
  16. Extinction
  17. Neutral stimuli
  18. Shaping
  19. Learning trail
  20. Unconditioned response
  21. Social cognitive theory
  22. Positive Reinforcement
  23. Acquisition
  24. Operant conditioning