(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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What is the gradient of y = 5?
Gradient = 0
Solve: x/3 + 2 = -1
x = -9
Solve: 7x + 2 = -5
x = -1
What is the y-intercept of y = 4x?
y-intercept = 0
Where does the graph y = 2x - 3 cross the y-axis?
(0, -3)
Find the gradient through (0,1) and (2,5).
Gradient = 2
Solve: 5x + 4 = 14
x = 2
Solve: 2(x + 3) = 28
x = 11
Solve: 3x - 7 = 8
x = 5
What is the y-intercept of y = 2x + 4?
y-intercept = 4
What is the gradient of y = 3x - 2?
Gradient = 3
Solve: 4(x + 2) = -24
x = -8
Solve: 4(x - 2) = 16
x = 6
Solve: x/2 + 3 = 5
x = 4
Solve: 2x + 9 = 23
x = 7
Solve: 2(x - 3) = -18
x = -6
Solve: 3x/4 + 2 = 11
x = 12
Solve: 2x + 5 = -17
x = -11
Solve: x/2 - 3 = -5
x = -4
Solve: 5x + 7 = -28
x = -7
Solve: 3(x + 1) = -3
x = -2
Solve: 3(x - 1) = 24
x = 9
Solve: 4x - 1 = -13
x = -3
Solve: x + 8 = -4
x = -12
Solve: 3x - 4 = -34
x = -10
Find the gradient through (1,4) and (3,2).
Gradient = -1
What are the coordinates of a point 1 left and 4 up from the origin?
(-1, 4)
Solve: 3x + 4 = -11
x = -5
Solve: 3x - 2 = 1
x = 1
Solve: 2(x + 4) = 14
x = 3
Solve: x/4 - 1 = 1
x = 8
Solve: 5x - 6 = 44
x = 10
What is the y-intercept of y = -x - 2?
y-intercept = -2
What are the coordinates of a point 2 right and 3 up from the origin?
(2, 3)