(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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12. Have 7 CP (or more) at once
23. Revive an operative with the Medic! rule (or similar)
8. Oops, all crits! (min 3 dice)
13. During a Shoot sequence, take an unobscured shot and fail to kill a target that had 3 or fewer wounds remaining.
5. Witness an operative die to a hot test
14. Witness an operative gain more than 4 or more unique modifiers or tokens at once
20. While fighting or retaliating, improve your hit stat by 2 or more from friendly operatives assisting
22. Witness an injured operative get healed back to full health
16. Select the lowest scoring primary op
9. Witness first blood (incapacitation) in TP1
24. Use a positive APL modifier to cancel out a negative APL modifier or vice versa
3. Score a touchdown
18. Select utility grenades or explosive grenades, and then finish the game without using any of them
7. Use the CP Reroll Firefight Ploy to reroll a 1 into a 1
15. Inflict damage to an enemy with a mine marker
2. Fight an operative with fewer wounds remaining than your operative and die
21. Hit 2 or more enemies with a Blast or Torrent attack
11. Collect all the initiative modifier cards (excluding the reroll)
17. Use 2 or more stun grenades which fail to stun any enemies
19. Kill an enemy operative with a damage-over-time effect
4. Witness a non-combatant operative score a kill
6. End a match in a draw
10. Score 0 VP on Crit Op, Kill Op, and/or Tac Op in a match