first person dynamic character theme ellipses suspense foreshadow antagonist character foils motivation internal conflict summarize mood diction flat character anecdote speaker author's purpose tone third person omniscient author's perspective paradox protagonist indirect characterization direct charcterizartion third peson limited inference flashback external conflict narrator first person dynamic character theme ellipses suspense foreshadow antagonist character foils motivation internal conflict summarize mood diction flat character anecdote speaker author's purpose tone third person omniscient author's perspective paradox protagonist indirect characterization direct charcterizartion third peson limited inference flashback external conflict narrator
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
first person
dynamic character
theme
ellipses
suspense
foreshadow
antagonist
character
foils
motivation
internal conflict
summarize
mood
diction
flat character
anecdote
speaker
author's purpose
tone
third person omniscient
author's perspective
paradox
protagonist
indirect characterization
direct charcterizartion
third peson
limited
inference
flashback
external conflict
narrator