author's purpose anecdote third peson limited mood speaker author's perspective suspense external conflict motivation summarize theme ellipses tone inference dynamic character antagonist foreshadow internal conflict character foils diction narrator third person omniscient flashback flat character indirect characterization direct charcterizartion protagonist first person paradox author's purpose anecdote third peson limited mood speaker author's perspective suspense external conflict motivation summarize theme ellipses tone inference dynamic character antagonist foreshadow internal conflict character foils diction narrator third person omniscient flashback flat character indirect characterization direct charcterizartion protagonist first person paradox
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
author's purpose
anecdote
third peson
limited
mood
speaker
author's perspective
suspense
external conflict
motivation
summarize
theme
ellipses
tone
inference
dynamic character
antagonist
foreshadow
internal conflict
character
foils
diction
narrator
third person omniscient
flashback
flat character
indirect characterization
direct charcterizartion
protagonist
first person
paradox