paradox tone internal conflict theme mood summarize suspense flashback antagonist protagonist speaker character foils inference external conflict anecdote motivation ellipses third peson limited flat character first person foreshadow dynamic character indirect characterization diction narrator author's perspective author's purpose direct charcterizartion third person omniscient paradox tone internal conflict theme mood summarize suspense flashback antagonist protagonist speaker character foils inference external conflict anecdote motivation ellipses third peson limited flat character first person foreshadow dynamic character indirect characterization diction narrator author's perspective author's purpose direct charcterizartion third person omniscient
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
paradox
tone
internal conflict
theme
mood
summarize
suspense
flashback
antagonist
protagonist
speaker
character
foils
inference
external conflict
anecdote
motivation
ellipses
third peson
limited
flat character
first person
foreshadow
dynamic character
indirect characterization
diction
narrator
author's perspective
author's purpose
direct charcterizartion
third person omniscient