direct charcterizartion narrator character foils diction theme anecdote antagonist third person omniscient paradox first person flat character mood protagonist indirect characterization flashback motivation author's perspective summarize author's purpose tone foreshadow suspense internal conflict inference third peson limited external conflict ellipses dynamic character speaker direct charcterizartion narrator character foils diction theme anecdote antagonist third person omniscient paradox first person flat character mood protagonist indirect characterization flashback motivation author's perspective summarize author's purpose tone foreshadow suspense internal conflict inference third peson limited external conflict ellipses dynamic character speaker
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
direct charcterizartion
narrator
character
foils
diction
theme
anecdote
antagonist
third person omniscient
paradox
first person
flat character
mood
protagonist
indirect characterization
flashback
motivation
author's perspective
summarize
author's purpose
tone
foreshadow
suspense
internal conflict
inference
third peson
limited
external conflict
ellipses
dynamic character
speaker