paradox tone author's purpose direct charcterizartion flashback third peson limited antagonist mood theme flat character narrator internal conflict first person inference character foils external conflict diction motivation author's perspective protagonist speaker anecdote foreshadow indirect characterization ellipses dynamic character summarize third person omniscient suspense paradox tone author's purpose direct charcterizartion flashback third peson limited antagonist mood theme flat character narrator internal conflict first person inference character foils external conflict diction motivation author's perspective protagonist speaker anecdote foreshadow indirect characterization ellipses dynamic character summarize third person omniscient suspense
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
paradox
tone
author's purpose
direct charcterizartion
flashback
third peson
limited
antagonist
mood
theme
flat character
narrator
internal conflict
first person
inference
character
foils
external conflict
diction
motivation
author's perspective
protagonist
speaker
anecdote
foreshadow
indirect characterization
ellipses
dynamic character
summarize
third person omniscient
suspense