INTERMEDIATE COLORS, AFTERIMAGE MONOCHROMATIC, TRANSLUCENT, TONALITY, SECONDARY COLORS, SHADE, LOW- KEY, PIGMENTS, INTENSITY, TINT, VALUE, 3 PROPERTIES OF COLOR, COLOR WHEEL, VEHICLE/BINDER, OPAQUE, BLEED, COLOR SCHEME, PRIMARY COLORS, MUDDY, WASH, COLOR TRIAD, TONE, NEUTRALS, OPTICAL COLOR, SPECTRUM, ARBITRARY COLOR, SPLIT- COMPLEMENT, ANALOGOUS COLORS, COLOR, CONTRAST, HIGH- KEY, COMPLEMENTARY COLORS, COOL COLORS, HUE, WARM COLORS, INTERMEDIATE COLORS, AFTERIMAGE MONOCHROMATIC, TRANSLUCENT, TONALITY, SECONDARY COLORS, SHADE, LOW- KEY, PIGMENTS, INTENSITY, TINT, VALUE, 3 PROPERTIES OF COLOR, COLOR WHEEL, VEHICLE/BINDER, OPAQUE, BLEED, COLOR SCHEME, PRIMARY COLORS, MUDDY, WASH, COLOR TRIAD, TONE, NEUTRALS, OPTICAL COLOR, SPECTRUM, ARBITRARY COLOR, SPLIT- COMPLEMENT, ANALOGOUS COLORS, COLOR, CONTRAST, HIGH- KEY, COMPLEMENTARY COLORS, COOL COLORS, HUE, WARM COLORS,
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
INTERMEDIATE COLORS,
AFTERIMAGE
MONOCHROMATIC,
TRANSLUCENT,
TONALITY,
SECONDARY COLORS,
SHADE,
LOW-KEY,
PIGMENTS,
INTENSITY,
TINT,
VALUE,
3 PROPERTIES OF COLOR,
COLOR WHEEL,
VEHICLE/BINDER,
OPAQUE,
BLEED,
COLOR SCHEME,
PRIMARY COLORS,
MUDDY,
WASH,
COLOR TRIAD,
TONE,
NEUTRALS,
OPTICAL COLOR,
SPECTRUM,
ARBITRARY COLOR,
SPLIT-COMPLEMENT,
ANALOGOUS COLORS,
COLOR,
CONTRAST,
HIGH-KEY,
COMPLEMENTARY COLORS,
COOL COLORS,
HUE,
WARM COLORS,