SPECTRUM, COLOR SCHEME, SHADE, 3 PROPERTIES OF COLOR, SPLIT- COMPLEMENT, MONOCHROMATIC, COLOR, COOL COLORS, TONE, BLEED, TONALITY, INTERMEDIATE COLORS, PIGMENTS, ANALOGOUS COLORS, HUE, HIGH- KEY, MUDDY, WARM COLORS, CONTRAST, NEUTRALS, COMPLEMENTARY COLORS, VALUE, INTENSITY, ARBITRARY COLOR, COLOR WHEEL, SECONDARY COLORS, OPAQUE, LOW- KEY, AFTERIMAGE PRIMARY COLORS, VEHICLE/BINDER, TINT, TRANSLUCENT, WASH, OPTICAL COLOR, COLOR TRIAD, SPECTRUM, COLOR SCHEME, SHADE, 3 PROPERTIES OF COLOR, SPLIT- COMPLEMENT, MONOCHROMATIC, COLOR, COOL COLORS, TONE, BLEED, TONALITY, INTERMEDIATE COLORS, PIGMENTS, ANALOGOUS COLORS, HUE, HIGH- KEY, MUDDY, WARM COLORS, CONTRAST, NEUTRALS, COMPLEMENTARY COLORS, VALUE, INTENSITY, ARBITRARY COLOR, COLOR WHEEL, SECONDARY COLORS, OPAQUE, LOW- KEY, AFTERIMAGE PRIMARY COLORS, VEHICLE/BINDER, TINT, TRANSLUCENT, WASH, OPTICAL COLOR, COLOR TRIAD,
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SPECTRUM,
COLOR SCHEME,
SHADE,
3 PROPERTIES OF COLOR,
SPLIT-COMPLEMENT,
MONOCHROMATIC,
COLOR,
COOL COLORS,
TONE,
BLEED,
TONALITY,
INTERMEDIATE COLORS,
PIGMENTS,
ANALOGOUS COLORS,
HUE,
HIGH-KEY,
MUDDY,
WARM COLORS,
CONTRAST,
NEUTRALS,
COMPLEMENTARY COLORS,
VALUE,
INTENSITY,
ARBITRARY COLOR,
COLOR WHEEL,
SECONDARY COLORS,
OPAQUE,
LOW-KEY,
AFTERIMAGE
PRIMARY COLORS,
VEHICLE/BINDER,
TINT,
TRANSLUCENT,
WASH,
OPTICAL COLOR,
COLOR TRIAD,