CompressionPixelSampleRateOpcodeASCIILossyCharacterSetDigitalBitRateSampleLosslessCharacterResolutionAnalogueUNICODEColourDepthCompressionPixelSampleRateOpcodeASCIILossyCharacterSetDigitalBitRateSampleLosslessCharacterResolutionAnalogueUNICODEColourDepth

Data Representation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Compression
  2. Pixel
  3. Sample Rate
  4. Opcode
  5. ASCII
  6. Lossy
  7. Character Set
  8. Digital
  9. Bit Rate
  10. Sample
  11. Lossless
  12. Character
  13. Resolution
  14. Analogue
  15. UNICODE
  16. Colour Depth