UNICODEOpcodeDigitalBitRateASCIIPixelSampleAnalogueCharacterSetLossyLosslessCompressionCharacterSampleRateColourDepthResolutionUNICODEOpcodeDigitalBitRateASCIIPixelSampleAnalogueCharacterSetLossyLosslessCompressionCharacterSampleRateColourDepthResolution

Data Representation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. UNICODE
  2. Opcode
  3. Digital
  4. Bit Rate
  5. ASCII
  6. Pixel
  7. Sample
  8. Analogue
  9. Character Set
  10. Lossy
  11. Lossless
  12. Compression
  13. Character
  14. Sample Rate
  15. Colour Depth
  16. Resolution