SamplePixelCompressionLosslessLossyOpcodeAnalogueCharacterUNICODESampleRateColourDepthBitRateASCIICharacterSetDigitalResolutionSamplePixelCompressionLosslessLossyOpcodeAnalogueCharacterUNICODESampleRateColourDepthBitRateASCIICharacterSetDigitalResolution

Data Representation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sample
  2. Pixel
  3. Compression
  4. Lossless
  5. Lossy
  6. Opcode
  7. Analogue
  8. Character
  9. UNICODE
  10. Sample Rate
  11. Colour Depth
  12. Bit Rate
  13. ASCII
  14. Character Set
  15. Digital
  16. Resolution