AnalogueColourDepthASCIIBitRateLossyDigitalPixelOpcodeSampleSampleRateCharacterUNICODECharacterSetCompressionLosslessResolutionAnalogueColourDepthASCIIBitRateLossyDigitalPixelOpcodeSampleSampleRateCharacterUNICODECharacterSetCompressionLosslessResolution

Data Representation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Analogue
  2. Colour Depth
  3. ASCII
  4. Bit Rate
  5. Lossy
  6. Digital
  7. Pixel
  8. Opcode
  9. Sample
  10. Sample Rate
  11. Character
  12. UNICODE
  13. Character Set
  14. Compression
  15. Lossless
  16. Resolution