OpcodeCharacterSetLosslessASCIIUNICODEColourDepthCompressionSampleRateDigitalResolutionCharacterSampleAnalogueBitRateLossyPixelOpcodeCharacterSetLosslessASCIIUNICODEColourDepthCompressionSampleRateDigitalResolutionCharacterSampleAnalogueBitRateLossyPixel

Data Representation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. Opcode
  2. Character Set
  3. Lossless
  4. ASCII
  5. UNICODE
  6. Colour Depth
  7. Compression
  8. Sample Rate
  9. Digital
  10. Resolution
  11. Character
  12. Sample
  13. Analogue
  14. Bit Rate
  15. Lossy
  16. Pixel