INTERQUARTILERANGEBARGRAPHUPPEREXTREMELOWERQUARTILEMEANSTEMANDLEAFUPPERQUARTILEMEASUREOFCENTRALTENDENCYMODEPICTUREGRAPHLOWEREXTREMENOTRENDOUTLIERSLINEGRAPHFREQUECYTABLEMEDIANSCATTERPLOTSPOSITIVETRENDCIRCLEGRAPHLINEPLOTRANGEMISLEADINGDATANEGATIVETRENDBOX ANDWHISKERSINTERQUARTILERANGEBARGRAPHUPPEREXTREMELOWERQUARTILEMEANSTEMANDLEAFUPPERQUARTILEMEASUREOFCENTRALTENDENCYMODEPICTUREGRAPHLOWEREXTREMENOTRENDOUTLIERSLINEGRAPHFREQUECYTABLEMEDIANSCATTERPLOTSPOSITIVETRENDCIRCLEGRAPHLINEPLOTRANGEMISLEADINGDATANEGATIVETRENDBOX ANDWHISKERS

CHAPTER 7 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. INTER QUARTILE RANGE
  2. BAR GRAPH
  3. UPPER EXTREME
  4. LOWER QUARTILE
  5. MEAN
  6. STEM AND LEAF
  7. UPPER QUARTILE
  8. MEASURE OF CENTRAL TENDENCY
  9. MODE
  10. PICTURE GRAPH
  11. LOWER EXTREME
  12. NO TREND
  13. OUTLIERS
  14. LINE GRAPH
  15. FREQUECY TABLE
  16. MEDIAN
  17. SCATTER PLOTS
  18. POSITIVE TREND
  19. CIRCLE GRAPH
  20. LINE PLOT
  21. RANGE
  22. MISLEAD ING DATA
  23. NEGATIVE TREND
  24. BOX AND WHISKERS