FREQUECYTABLESCATTERPLOTSMEASUREOFCENTRALTENDENCYCIRCLEGRAPHLOWEREXTREMEUPPEREXTREMEBARGRAPHOUTLIERSBOX ANDWHISKERSLOWERQUARTILEPOSITIVETRENDRANGELINEGRAPHMEDIANINTERQUARTILERANGENOTRENDNEGATIVETRENDLINEPLOTUPPERQUARTILEMISLEADINGDATAMODESTEMANDLEAFMEANPICTUREGRAPHFREQUECYTABLESCATTERPLOTSMEASUREOFCENTRALTENDENCYCIRCLEGRAPHLOWEREXTREMEUPPEREXTREMEBARGRAPHOUTLIERSBOX ANDWHISKERSLOWERQUARTILEPOSITIVETRENDRANGELINEGRAPHMEDIANINTERQUARTILERANGENOTRENDNEGATIVETRENDLINEPLOTUPPERQUARTILEMISLEADINGDATAMODESTEMANDLEAFMEANPICTUREGRAPH

CHAPTER 7 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FREQUECY TABLE
  2. SCATTER PLOTS
  3. MEASURE OF CENTRAL TENDENCY
  4. CIRCLE GRAPH
  5. LOWER EXTREME
  6. UPPER EXTREME
  7. BAR GRAPH
  8. OUTLIERS
  9. BOX AND WHISKERS
  10. LOWER QUARTILE
  11. POSITIVE TREND
  12. RANGE
  13. LINE GRAPH
  14. MEDIAN
  15. INTER QUARTILE RANGE
  16. NO TREND
  17. NEGATIVE TREND
  18. LINE PLOT
  19. UPPER QUARTILE
  20. MISLEAD ING DATA
  21. MODE
  22. STEM AND LEAF
  23. MEAN
  24. PICTURE GRAPH