STEMANDLEAFNOTRENDSCATTERPLOTSBOX ANDWHISKERSLOWERQUARTILEPICTUREGRAPHLOWEREXTREMEMEDIANPOSITIVETRENDNEGATIVETRENDLINEGRAPHCIRCLEGRAPHRANGEFREQUECYTABLEMEANUPPERQUARTILELINEPLOTUPPEREXTREMEOUTLIERSMODEBARGRAPHMEASUREOFCENTRALTENDENCYMISLEADINGDATAINTERQUARTILERANGESTEMANDLEAFNOTRENDSCATTERPLOTSBOX ANDWHISKERSLOWERQUARTILEPICTUREGRAPHLOWEREXTREMEMEDIANPOSITIVETRENDNEGATIVETRENDLINEGRAPHCIRCLEGRAPHRANGEFREQUECYTABLEMEANUPPERQUARTILELINEPLOTUPPEREXTREMEOUTLIERSMODEBARGRAPHMEASUREOFCENTRALTENDENCYMISLEADINGDATAINTERQUARTILERANGE

CHAPTER 7 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. STEM AND LEAF
  2. NO TREND
  3. SCATTER PLOTS
  4. BOX AND WHISKERS
  5. LOWER QUARTILE
  6. PICTURE GRAPH
  7. LOWER EXTREME
  8. MEDIAN
  9. POSITIVE TREND
  10. NEGATIVE TREND
  11. LINE GRAPH
  12. CIRCLE GRAPH
  13. RANGE
  14. FREQUECY TABLE
  15. MEAN
  16. UPPER QUARTILE
  17. LINE PLOT
  18. UPPER EXTREME
  19. OUTLIERS
  20. MODE
  21. BAR GRAPH
  22. MEASURE OF CENTRAL TENDENCY
  23. MISLEAD ING DATA
  24. INTER QUARTILE RANGE