LOWEREXTREMEMODEBARGRAPHLOWERQUARTILERANGEFREQUECYTABLEMEASUREOFCENTRALTENDENCYMEANMISLEADINGDATALINEPLOTNEGATIVETRENDINTERQUARTILERANGEUPPEREXTREMEOUTLIERSSTEMANDLEAFLINEGRAPHPOSITIVETRENDCIRCLEGRAPHBOX ANDWHISKERSSCATTERPLOTSMEDIANNOTRENDPICTUREGRAPHUPPERQUARTILELOWEREXTREMEMODEBARGRAPHLOWERQUARTILERANGEFREQUECYTABLEMEASUREOFCENTRALTENDENCYMEANMISLEADINGDATALINEPLOTNEGATIVETRENDINTERQUARTILERANGEUPPEREXTREMEOUTLIERSSTEMANDLEAFLINEGRAPHPOSITIVETRENDCIRCLEGRAPHBOX ANDWHISKERSSCATTERPLOTSMEDIANNOTRENDPICTUREGRAPHUPPERQUARTILE

CHAPTER 7 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. LOWER EXTREME
  2. MODE
  3. BAR GRAPH
  4. LOWER QUARTILE
  5. RANGE
  6. FREQUECY TABLE
  7. MEASURE OF CENTRAL TENDENCY
  8. MEAN
  9. MISLEAD ING DATA
  10. LINE PLOT
  11. NEGATIVE TREND
  12. INTER QUARTILE RANGE
  13. UPPER EXTREME
  14. OUTLIERS
  15. STEM AND LEAF
  16. LINE GRAPH
  17. POSITIVE TREND
  18. CIRCLE GRAPH
  19. BOX AND WHISKERS
  20. SCATTER PLOTS
  21. MEDIAN
  22. NO TREND
  23. PICTURE GRAPH
  24. UPPER QUARTILE