MEANUPPERQUARTILELINEPLOTNOTRENDRANGESTEMANDLEAFCIRCLEGRAPHINTERQUARTILERANGEPOSITIVETRENDSCATTERPLOTSLINEGRAPHNEGATIVETRENDMODEMEDIANUPPEREXTREMELOWEREXTREMEFREQUECYTABLEMISLEADINGDATALOWERQUARTILEOUTLIERSMEASUREOFCENTRALTENDENCYBOX ANDWHISKERSBARGRAPHPICTUREGRAPHMEANUPPERQUARTILELINEPLOTNOTRENDRANGESTEMANDLEAFCIRCLEGRAPHINTERQUARTILERANGEPOSITIVETRENDSCATTERPLOTSLINEGRAPHNEGATIVETRENDMODEMEDIANUPPEREXTREMELOWEREXTREMEFREQUECYTABLEMISLEADINGDATALOWERQUARTILEOUTLIERSMEASUREOFCENTRALTENDENCYBOX ANDWHISKERSBARGRAPHPICTUREGRAPH

CHAPTER 7 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. MEAN
  2. UPPER QUARTILE
  3. LINE PLOT
  4. NO TREND
  5. RANGE
  6. STEM AND LEAF
  7. CIRCLE GRAPH
  8. INTER QUARTILE RANGE
  9. POSITIVE TREND
  10. SCATTER PLOTS
  11. LINE GRAPH
  12. NEGATIVE TREND
  13. MODE
  14. MEDIAN
  15. UPPER EXTREME
  16. LOWER EXTREME
  17. FREQUECY TABLE
  18. MISLEAD ING DATA
  19. LOWER QUARTILE
  20. OUTLIERS
  21. MEASURE OF CENTRAL TENDENCY
  22. BOX AND WHISKERS
  23. BAR GRAPH
  24. PICTURE GRAPH