LOWEREXTREMEPOSITIVETRENDLINEPLOTFREQUECYTABLECIRCLEGRAPHRANGEUPPERQUARTILEOUTLIERSBARGRAPHMODEMEANINTERQUARTILERANGENOTRENDNEGATIVETRENDSTEMANDLEAFMISLEADINGDATAPICTUREGRAPHSCATTERPLOTSLOWERQUARTILEMEASUREOFCENTRALTENDENCYMEDIANUPPEREXTREMEBOX ANDWHISKERSLINEGRAPHLOWEREXTREMEPOSITIVETRENDLINEPLOTFREQUECYTABLECIRCLEGRAPHRANGEUPPERQUARTILEOUTLIERSBARGRAPHMODEMEANINTERQUARTILERANGENOTRENDNEGATIVETRENDSTEMANDLEAFMISLEADINGDATAPICTUREGRAPHSCATTERPLOTSLOWERQUARTILEMEASUREOFCENTRALTENDENCYMEDIANUPPEREXTREMEBOX ANDWHISKERSLINEGRAPH

CHAPTER 7 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. LOWER EXTREME
  2. POSITIVE TREND
  3. LINE PLOT
  4. FREQUECY TABLE
  5. CIRCLE GRAPH
  6. RANGE
  7. UPPER QUARTILE
  8. OUTLIERS
  9. BAR GRAPH
  10. MODE
  11. MEAN
  12. INTER QUARTILE RANGE
  13. NO TREND
  14. NEGATIVE TREND
  15. STEM AND LEAF
  16. MISLEAD ING DATA
  17. PICTURE GRAPH
  18. SCATTER PLOTS
  19. LOWER QUARTILE
  20. MEASURE OF CENTRAL TENDENCY
  21. MEDIAN
  22. UPPER EXTREME
  23. BOX AND WHISKERS
  24. LINE GRAPH