INTERQUARTILERANGENEGATIVETRENDUPPERQUARTILELINEPLOTLOWEREXTREMEBARGRAPHMISLEADINGDATAPOSITIVETRENDSCATTERPLOTSPICTUREGRAPHLINEGRAPHRANGEOUTLIERSMEDIANNOTRENDUPPEREXTREMEFREQUECYTABLECIRCLEGRAPHLOWERQUARTILEBOX ANDWHISKERSMEANSTEMANDLEAFMEASUREOFCENTRALTENDENCYMODEINTERQUARTILERANGENEGATIVETRENDUPPERQUARTILELINEPLOTLOWEREXTREMEBARGRAPHMISLEADINGDATAPOSITIVETRENDSCATTERPLOTSPICTUREGRAPHLINEGRAPHRANGEOUTLIERSMEDIANNOTRENDUPPEREXTREMEFREQUECYTABLECIRCLEGRAPHLOWERQUARTILEBOX ANDWHISKERSMEANSTEMANDLEAFMEASUREOFCENTRALTENDENCYMODE

CHAPTER 7 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. INTER QUARTILE RANGE
  2. NEGATIVE TREND
  3. UPPER QUARTILE
  4. LINE PLOT
  5. LOWER EXTREME
  6. BAR GRAPH
  7. MISLEAD ING DATA
  8. POSITIVE TREND
  9. SCATTER PLOTS
  10. PICTURE GRAPH
  11. LINE GRAPH
  12. RANGE
  13. OUTLIERS
  14. MEDIAN
  15. NO TREND
  16. UPPER EXTREME
  17. FREQUECY TABLE
  18. CIRCLE GRAPH
  19. LOWER QUARTILE
  20. BOX AND WHISKERS
  21. MEAN
  22. STEM AND LEAF
  23. MEASURE OF CENTRAL TENDENCY
  24. MODE