LINEGRAPHUPPEREXTREMEFREQUECYTABLEMODEBOX ANDWHISKERSSTEMANDLEAFMISLEADINGDATARANGEOUTLIERSUPPERQUARTILENEGATIVETRENDMEANLINEPLOTLOWERQUARTILEMEASUREOFCENTRALTENDENCYINTERQUARTILERANGEPOSITIVETRENDMEDIANCIRCLEGRAPHPICTUREGRAPHLOWEREXTREMEBARGRAPHSCATTERPLOTSNOTRENDLINEGRAPHUPPEREXTREMEFREQUECYTABLEMODEBOX ANDWHISKERSSTEMANDLEAFMISLEADINGDATARANGEOUTLIERSUPPERQUARTILENEGATIVETRENDMEANLINEPLOTLOWERQUARTILEMEASUREOFCENTRALTENDENCYINTERQUARTILERANGEPOSITIVETRENDMEDIANCIRCLEGRAPHPICTUREGRAPHLOWEREXTREMEBARGRAPHSCATTERPLOTSNOTREND

CHAPTER 7 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. LINE GRAPH
  2. UPPER EXTREME
  3. FREQUECY TABLE
  4. MODE
  5. BOX AND WHISKERS
  6. STEM AND LEAF
  7. MISLEAD ING DATA
  8. RANGE
  9. OUTLIERS
  10. UPPER QUARTILE
  11. NEGATIVE TREND
  12. MEAN
  13. LINE PLOT
  14. LOWER QUARTILE
  15. MEASURE OF CENTRAL TENDENCY
  16. INTER QUARTILE RANGE
  17. POSITIVE TREND
  18. MEDIAN
  19. CIRCLE GRAPH
  20. PICTURE GRAPH
  21. LOWER EXTREME
  22. BAR GRAPH
  23. SCATTER PLOTS
  24. NO TREND