OUTLIERSPICTUREGRAPHSCATTERPLOTSBOX ANDWHISKERSMODELINEGRAPHNEGATIVETRENDCIRCLEGRAPHPOSITIVETRENDLOWEREXTREMEUPPERQUARTILEBARGRAPHMEANLINEPLOTFREQUECYTABLEINTERQUARTILERANGEMEDIANRANGEUPPEREXTREMEMISLEADINGDATASTEMANDLEAFNOTRENDLOWERQUARTILEMEASUREOFCENTRALTENDENCYOUTLIERSPICTUREGRAPHSCATTERPLOTSBOX ANDWHISKERSMODELINEGRAPHNEGATIVETRENDCIRCLEGRAPHPOSITIVETRENDLOWEREXTREMEUPPERQUARTILEBARGRAPHMEANLINEPLOTFREQUECYTABLEINTERQUARTILERANGEMEDIANRANGEUPPEREXTREMEMISLEADINGDATASTEMANDLEAFNOTRENDLOWERQUARTILEMEASUREOFCENTRALTENDENCY

CHAPTER 7 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. OUTLIERS
  2. PICTURE GRAPH
  3. SCATTER PLOTS
  4. BOX AND WHISKERS
  5. MODE
  6. LINE GRAPH
  7. NEGATIVE TREND
  8. CIRCLE GRAPH
  9. POSITIVE TREND
  10. LOWER EXTREME
  11. UPPER QUARTILE
  12. BAR GRAPH
  13. MEAN
  14. LINE PLOT
  15. FREQUECY TABLE
  16. INTER QUARTILE RANGE
  17. MEDIAN
  18. RANGE
  19. UPPER EXTREME
  20. MISLEAD ING DATA
  21. STEM AND LEAF
  22. NO TREND
  23. LOWER QUARTILE
  24. MEASURE OF CENTRAL TENDENCY