ShakeshisheadRuns outofchalkboard"Naively"Goes over abookexamplealready done"Ball-buster"Asks aquestion andgets noresponsefrom classSomeoneleaves theclassroomForgetsto collectHW"Is thatokay""Didthishelp"Changesa duedateEnvelopein backpocketKidbehind usfallsasleepDoesn't tellus whatsectionwe're onDoesn'thandout RGHis watchbeeps (at2 o'clock)Mentionshow he hadto solve it"back in theday"Makes ajoke butgets nolaughsLets usout lateAwkwardsilenceBox ofchalk infrontpocketGoes onirrelevanttangentForgetsto collectRG"What"ShakeshisheadRuns outofchalkboard"Naively"Goes over abookexamplealready done"Ball-buster"Asks aquestion andgets noresponsefrom classSomeoneleaves theclassroomForgetsto collectHW"Is thatokay""Didthishelp"Changesa duedateEnvelopein backpocketKidbehind usfallsasleepDoesn't tellus whatsectionwe're onDoesn'thandout RGHis watchbeeps (at2 o'clock)Mentionshow he hadto solve it"back in theday"Makes ajoke butgets nolaughsLets usout lateAwkwardsilenceBox ofchalk infrontpocketGoes onirrelevanttangentForgetsto collectRG"What"

Dokken Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shakes his head
  2. Runs out of chalkboard
  3. "Naively"
  4. Goes over a book example already done
  5. "Ball-buster"
  6. Asks a question and gets no response from class
  7. Someone leaves the classroom
  8. Forgets to collect HW
  9. "Is that okay"
  10. "Did this help"
  11. Changes a due date
  12. Envelope in back pocket
  13. Kid behind us falls asleep
  14. Doesn't tell us what section we're on
  15. Doesn't hand out RG
  16. His watch beeps (at 2 o'clock)
  17. Mentions how he had to solve it "back in the day"
  18. Makes a joke but gets no laughs
  19. Lets us out late
  20. Awkward silence
  21. Box of chalk in front pocket
  22. Goes on irrelevant tangent
  23. Forgets to collect RG
  24. "What"