DistributedPracticeExplicitMemoryEpisodicMemorySerialPositionEffectEncodingSpecificityPrincipleWorkingMemoryFlashbulbMemoryEncodingMemoryPrimingMassedPracticedImplicitMemoryProceduralMemoryProactiveInterferenceSensoryMemoryMemoryTraceEffortfulProcessingLong-TermMemoryLong-TermPotentiationIconicMemoryAnterogradeAmnesiaMisinformationEffectPrimaryEffectMaintenanceRehearsalDistributedPracticeExplicitMemoryEpisodicMemorySerialPositionEffectEncodingSpecificityPrincipleWorkingMemoryFlashbulbMemoryEncodingMemoryPrimingMassedPracticedImplicitMemoryProceduralMemoryProactiveInterferenceSensoryMemoryMemoryTraceEffortfulProcessingLong-TermMemoryLong-TermPotentiationIconicMemoryAnterogradeAmnesiaMisinformationEffectPrimaryEffectMaintenanceRehearsal

PSY 101 CH 6 Vocab - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Distributed Practice
  2. Explicit Memory
  3. Episodic Memory
  4. Serial Position Effect
  5. Encoding Specificity Principle
  6. Working Memory
  7. Flashbulb Memory
  8. Encoding
  9. Memory
  10. Priming
  11. Massed Practiced
  12. Implicit Memory
  13. Procedural Memory
  14. Proactive Interference
  15. Sensory Memory
  16. Memory Trace
  17. Effortful Processing
  18. Long-Term Memory
  19. Long-Term Potentiation
  20. Iconic Memory
  21. Anterograde Amnesia
  22. Misinformation Effect
  23. Primary Effect
  24. Maintenance Rehearsal