negativereinforcementvariableintervalZimbardoSkinnerevolutionaryamygdalahypothalamuspositivepunishmentaffectOCDhippocampusIndependentvariableUCSPavlovacetylcholinemodeproceduralclassicalconditioningschizophreniacognitivepsychodynamicthebystandereffectoralstagedependentvariablenegativereinforcementvariableintervalZimbardoSkinnerevolutionaryamygdalahypothalamuspositivepunishmentaffectOCDhippocampusIndependentvariableUCSPavlovacetylcholinemodeproceduralclassicalconditioningschizophreniacognitivepsychodynamicthebystandereffectoralstagedependentvariable

FINAL EXAM REVIEW - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. negative reinforcement
  2. variable interval
  3. Zimbardo
  4. Skinner
  5. evolutionary
  6. amygdala
  7. hypothalamus
  8. positive punishment
  9. affect
  10. OCD
  11. hippocampus
  12. Independent variable
  13. UCS
  14. Pavlov
  15. acetylcholine
  16. mode
  17. procedural
  18. classical conditioning
  19. schizophrenia
  20. cognitive
  21. psychodynamic
  22. the bystander effect
  23. oral stage
  24. dependent variable