modeZimbardoPavlovnegativereinforcementvariableintervalpositivepunishmentpsychodynamiccognitivehippocampusamygdalaoralstageevolutionarydependentvariableUCSIndependentvariablehypothalamusOCDacetylcholineschizophreniathebystandereffectaffectclassicalconditioningproceduralSkinnermodeZimbardoPavlovnegativereinforcementvariableintervalpositivepunishmentpsychodynamiccognitivehippocampusamygdalaoralstageevolutionarydependentvariableUCSIndependentvariablehypothalamusOCDacetylcholineschizophreniathebystandereffectaffectclassicalconditioningproceduralSkinner

FINAL EXAM REVIEW - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. mode
  2. Zimbardo
  3. Pavlov
  4. negative reinforcement
  5. variable interval
  6. positive punishment
  7. psychodynamic
  8. cognitive
  9. hippocampus
  10. amygdala
  11. oral stage
  12. evolutionary
  13. dependent variable
  14. UCS
  15. Independent variable
  16. hypothalamus
  17. OCD
  18. acetylcholine
  19. schizophrenia
  20. the bystander effect
  21. affect
  22. classical conditioning
  23. procedural
  24. Skinner