affectSkinnernegativereinforcementIndependentvariableOCDUCSZimbardomodeamygdalaevolutionaryproceduralhippocampuspsychodynamicoralstagevariableintervalacetylcholinedependentvariablePavlovthebystandereffectpositivepunishmentclassicalconditioningschizophreniacognitivehypothalamusaffectSkinnernegativereinforcementIndependentvariableOCDUCSZimbardomodeamygdalaevolutionaryproceduralhippocampuspsychodynamicoralstagevariableintervalacetylcholinedependentvariablePavlovthebystandereffectpositivepunishmentclassicalconditioningschizophreniacognitivehypothalamus

FINAL EXAM REVIEW - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. affect
  2. Skinner
  3. negative reinforcement
  4. Independent variable
  5. OCD
  6. UCS
  7. Zimbardo
  8. mode
  9. amygdala
  10. evolutionary
  11. procedural
  12. hippocampus
  13. psychodynamic
  14. oral stage
  15. variable interval
  16. acetylcholine
  17. dependent variable
  18. Pavlov
  19. the bystander effect
  20. positive punishment
  21. classical conditioning
  22. schizophrenia
  23. cognitive
  24. hypothalamus