cognitivenegativereinforcementPavlovmodeclassicalconditioningthebystandereffectaffectSkinnerhypothalamusevolutionaryacetylcholineoralstageIndependentvariableOCDdependentvariableZimbardopositivepunishmenthippocampusschizophreniaamygdalavariableintervalUCSpsychodynamicproceduralcognitivenegativereinforcementPavlovmodeclassicalconditioningthebystandereffectaffectSkinnerhypothalamusevolutionaryacetylcholineoralstageIndependentvariableOCDdependentvariableZimbardopositivepunishmenthippocampusschizophreniaamygdalavariableintervalUCSpsychodynamicprocedural

FINAL EXAM REVIEW - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. cognitive
  2. negative reinforcement
  3. Pavlov
  4. mode
  5. classical conditioning
  6. the bystander effect
  7. affect
  8. Skinner
  9. hypothalamus
  10. evolutionary
  11. acetylcholine
  12. oral stage
  13. Independent variable
  14. OCD
  15. dependent variable
  16. Zimbardo
  17. positive punishment
  18. hippocampus
  19. schizophrenia
  20. amygdala
  21. variable interval
  22. UCS
  23. psychodynamic
  24. procedural