MAGNETHAMMERSCREWWHEELFULCRUMINCLINEDPLANENON-MAGNETICPARAMAGNETICFERROMAGNETICHEATFORCESIMPLEMACHINEWEDGEELECTROMAGNETICBELTCOMPOUNDMACHINESOUTHARCHIMEDESPULLEYMAGNETITELEVERNORTHAXLEDIAMAGNETICMAGNETHAMMERSCREWWHEELFULCRUMINCLINEDPLANENON-MAGNETICPARAMAGNETICFERROMAGNETICHEATFORCESIMPLEMACHINEWEDGEELECTROMAGNETICBELTCOMPOUNDMACHINESOUTHARCHIMEDESPULLEYMAGNETITELEVERNORTHAXLEDIAMAGNETIC

PHYSICS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. MAGNET
  2. HAMMER
  3. SCREW
  4. WHEEL
  5. FULCRUM
  6. INCLINED PLANE
  7. NON-MAGNETIC
  8. PARAMAGNETIC
  9. FERROMAGNETIC
  10. HEAT
  11. FORCE
  12. SIMPLE MACHINE
  13. WEDGE
  14. ELECTROMAGNETIC
  15. BELT
  16. COMPOUND MACHINE
  17. SOUTH
  18. ARCHIMEDES
  19. PULLEY
  20. MAGNETITE
  21. LEVER
  22. NORTH
  23. AXLE
  24. DIAMAGNETIC