*has toreturn to apreviousslideCRO*2 secondor longer'ummm'SoundsorbaseballChangeManagementPatient*skipsa slide*calls onsomeone inthe audienceto discuss acertain bulletData*clapshandstogether*walks tothe backof theroomHigh-availabilityVPNDevelopmentDannyITTownHall(s)PredatorsOpportunityM.L.Rose'Let's seehere...'*reads offslideHCACultureDeeAnnaCommunity*has toreturn to apreviousslideCRO*2 secondor longer'ummm'SoundsorbaseballChangeManagementPatient*skipsa slide*calls onsomeone inthe audienceto discuss acertain bulletData*clapshandstogether*walks tothe backof theroomHigh-availabilityVPNDevelopmentDannyITTownHall(s)PredatorsOpportunityM.L.Rose'Let's seehere...'*reads offslideHCACultureDeeAnnaCommunity

IT&S All Hands - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. *has to return to a previous slide
  2. CRO
  3. *2 second or longer 'ummm'
  4. Sounds or baseball
  5. Change Management
  6. Patient
  7. *skips a slide
  8. *calls on someone in the audience to discuss a certain bullet
  9. Data
  10. *claps hands together
  11. *walks to the back of the room
  12. High-availability
  13. VPN
  14. Development
  15. Danny
  16. IT Town Hall(s)
  17. Predators
  18. Opportunity
  19. M.L. Rose
  20. 'Let's see here...' *reads off slide
  21. HCA
  22. Culture
  23. DeeAnna
  24. Community