DevelopmentPatientDeeAnnaDanny*skipsa slideChangeManagementM.L.RoseDataVPNCROITTownHall(s)*has toreturn to apreviousslide*calls onsomeone inthe audienceto discuss acertain bullet*2 secondor longer'ummm''Let's seehere...'*reads offslideHigh-availabilitySoundsorbaseballCommunity*walks tothe backof theroomOpportunityHCAPredators*clapshandstogetherCultureDevelopmentPatientDeeAnnaDanny*skipsa slideChangeManagementM.L.RoseDataVPNCROITTownHall(s)*has toreturn to apreviousslide*calls onsomeone inthe audienceto discuss acertain bullet*2 secondor longer'ummm''Let's seehere...'*reads offslideHigh-availabilitySoundsorbaseballCommunity*walks tothe backof theroomOpportunityHCAPredators*clapshandstogetherCulture

IT&S All Hands - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Development
  2. Patient
  3. DeeAnna
  4. Danny
  5. *skips a slide
  6. Change Management
  7. M.L. Rose
  8. Data
  9. VPN
  10. CRO
  11. IT Town Hall(s)
  12. *has to return to a previous slide
  13. *calls on someone in the audience to discuss a certain bullet
  14. *2 second or longer 'ummm'
  15. 'Let's see here...' *reads off slide
  16. High-availability
  17. Sounds or baseball
  18. Community
  19. *walks to the back of the room
  20. Opportunity
  21. HCA
  22. Predators
  23. *claps hands together
  24. Culture