'Let's seehere...'*reads offslide*walks tothe backof theroomPredators*clapshandstogetherM.L.Rose*skipsa slide*2 secondor longer'ummm'HCADannyDeeAnnaCRODevelopment*calls onsomeone inthe audienceto discuss acertain bulletCultureHigh-availabilityCommunityDataOpportunitySoundsorbaseballITTownHall(s)VPNChangeManagement*has toreturn to apreviousslidePatient'Let's seehere...'*reads offslide*walks tothe backof theroomPredators*clapshandstogetherM.L.Rose*skipsa slide*2 secondor longer'ummm'HCADannyDeeAnnaCRODevelopment*calls onsomeone inthe audienceto discuss acertain bulletCultureHigh-availabilityCommunityDataOpportunitySoundsorbaseballITTownHall(s)VPNChangeManagement*has toreturn to apreviousslidePatient

IT&S All Hands - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 'Let's see here...' *reads off slide
  2. *walks to the back of the room
  3. Predators
  4. *claps hands together
  5. M.L. Rose
  6. *skips a slide
  7. *2 second or longer 'ummm'
  8. HCA
  9. Danny
  10. DeeAnna
  11. CRO
  12. Development
  13. *calls on someone in the audience to discuss a certain bullet
  14. Culture
  15. High-availability
  16. Community
  17. Data
  18. Opportunity
  19. Sounds or baseball
  20. IT Town Hall(s)
  21. VPN
  22. Change Management
  23. *has to return to a previous slide
  24. Patient