risingactionthemeprotagonistdynamic(round)characterlogossymbolinternalconflictethosstereotypeplotfore-shadowingpathosepiloguefallingactionexternalconflictclimaxresolution /denouementpoint of view3rd personlimitedomniscientpoint ofview 3rdpersonobjectivejargonpoint ofview3rd personomniscientsettingpersonificationexpositionstatic(flat)charactermoodflashbackrisingactionthemeprotagonistdynamic(round)characterlogossymbolinternalconflictethosstereotypeplotfore-shadowingpathosepiloguefallingactionexternalconflictclimaxresolution /denouementpoint of view3rd personlimitedomniscientpoint ofview 3rdpersonobjectivejargonpoint ofview3rd personomniscientsettingpersonificationexpositionstatic(flat)charactermoodflashback

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. rising action
  2. theme
  3. protagonist
  4. dynamic (round) character
  5. logos
  6. symbol
  7. internal conflict
  8. ethos
  9. stereotype
  10. plot
  11. fore-shadowing
  12. pathos
  13. epilogue
  14. falling action
  15. external conflict
  16. climax
  17. resolution / denouement
  18. point of view 3rd person limited omniscient
  19. point of view 3rd person objective
  20. jargon
  21. point of view 3rd person omniscient
  22. setting
  23. personification
  24. exposition
  25. static (flat) character
  26. mood
  27. flashback