ethosresolution /denouementsymbolexternalconflictexpositionjargonrisingactioninternalconflictpathosepilogueprotagonistthememooddynamic(round)characterfore-shadowingclimaxfallingactionstatic(flat)charactersettingstereotypepoint of view3rd personlimitedomniscientpersonificationflashbackpoint ofview3rd personomniscientpoint ofview 3rdpersonobjectivelogosplotethosresolution /denouementsymbolexternalconflictexpositionjargonrisingactioninternalconflictpathosepilogueprotagonistthememooddynamic(round)characterfore-shadowingclimaxfallingactionstatic(flat)charactersettingstereotypepoint of view3rd personlimitedomniscientpersonificationflashbackpoint ofview3rd personomniscientpoint ofview 3rdpersonobjectivelogosplot

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
  1. ethos
  2. resolution / denouement
  3. symbol
  4. external conflict
  5. exposition
  6. jargon
  7. rising action
  8. internal conflict
  9. pathos
  10. epilogue
  11. protagonist
  12. theme
  13. mood
  14. dynamic (round) character
  15. fore-shadowing
  16. climax
  17. falling action
  18. static (flat) character
  19. setting
  20. stereotype
  21. point of view 3rd person limited omniscient
  22. personification
  23. flashback
  24. point of view 3rd person omniscient
  25. point of view 3rd person objective
  26. logos
  27. plot