risingactionplotthemeepiloguesymbolpathosstatic(flat)characterpoint ofview 3rdpersonobjectiveexpositioninternalconflictjargonexternalconflictfallingactionsettingdynamic(round)characterresolution /denouementstereotypepoint ofview3rd personomniscientpersonificationlogosfore-shadowingmoodclimaxprotagonistethospoint of view3rd personlimitedomniscientflashbackrisingactionplotthemeepiloguesymbolpathosstatic(flat)characterpoint ofview 3rdpersonobjectiveexpositioninternalconflictjargonexternalconflictfallingactionsettingdynamic(round)characterresolution /denouementstereotypepoint ofview3rd personomniscientpersonificationlogosfore-shadowingmoodclimaxprotagonistethospoint of view3rd personlimitedomniscientflashback

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. rising action
  2. plot
  3. theme
  4. epilogue
  5. symbol
  6. pathos
  7. static (flat) character
  8. point of view 3rd person objective
  9. exposition
  10. internal conflict
  11. jargon
  12. external conflict
  13. falling action
  14. setting
  15. dynamic (round) character
  16. resolution / denouement
  17. stereotype
  18. point of view 3rd person omniscient
  19. personification
  20. logos
  21. fore-shadowing
  22. mood
  23. climax
  24. protagonist
  25. ethos
  26. point of view 3rd person limited omniscient
  27. flashback