GenreCharacterRisingActionOno-matopoeiaClimaxFore-ShadowingIronySimileAlliterationProtagonistMetaphorPlotConflictThemeSecondPersonDialogueThirdPersonFallingActionFirstPersonResolutionSettingSymbolismPerson-ificationAntagonistGenreCharacterRisingActionOno-matopoeiaClimaxFore-ShadowingIronySimileAlliterationProtagonistMetaphorPlotConflictThemeSecondPersonDialogueThirdPersonFallingActionFirstPersonResolutionSettingSymbolismPerson-ificationAntagonist

Story Elements/Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Genre
  2. Character
  3. Rising Action
  4. Ono- matopoeia
  5. Climax
  6. Fore- Shadowing
  7. Irony
  8. Simile
  9. Alliteration
  10. Protagonist
  11. Metaphor
  12. Plot
  13. Conflict
  14. Theme
  15. Second Person
  16. Dialogue
  17. Third Person
  18. Falling Action
  19. First Person
  20. Resolution
  21. Setting
  22. Symbolism
  23. Person- ification
  24. Antagonist