AlliterationCharacterThirdPersonMetaphorFirstPersonRisingActionSecondPersonFore-ShadowingSymbolismSettingPlotConflictThemeOno-matopoeiaClimaxSimileFallingActionProtagonistResolutionGenreIronyPerson-ificationDialogueAntagonistAlliterationCharacterThirdPersonMetaphorFirstPersonRisingActionSecondPersonFore-ShadowingSymbolismSettingPlotConflictThemeOno-matopoeiaClimaxSimileFallingActionProtagonistResolutionGenreIronyPerson-ificationDialogueAntagonist

Story Elements/Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Alliteration
  2. Character
  3. Third Person
  4. Metaphor
  5. First Person
  6. Rising Action
  7. Second Person
  8. Fore- Shadowing
  9. Symbolism
  10. Setting
  11. Plot
  12. Conflict
  13. Theme
  14. Ono- matopoeia
  15. Climax
  16. Simile
  17. Falling Action
  18. Protagonist
  19. Resolution
  20. Genre
  21. Irony
  22. Person- ification
  23. Dialogue
  24. Antagonist