FirstPersonOno-matopoeiaAlliterationSecondPersonConflictThirdPersonCharacterMetaphorSymbolismPlotProtagonistSettingRisingActionDialogueFore-ShadowingFallingActionPerson-ificationClimaxSimileIronyAntagonistGenreThemeResolutionFirstPersonOno-matopoeiaAlliterationSecondPersonConflictThirdPersonCharacterMetaphorSymbolismPlotProtagonistSettingRisingActionDialogueFore-ShadowingFallingActionPerson-ificationClimaxSimileIronyAntagonistGenreThemeResolution

Story Elements/Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. First Person
  2. Ono- matopoeia
  3. Alliteration
  4. Second Person
  5. Conflict
  6. Third Person
  7. Character
  8. Metaphor
  9. Symbolism
  10. Plot
  11. Protagonist
  12. Setting
  13. Rising Action
  14. Dialogue
  15. Fore- Shadowing
  16. Falling Action
  17. Person- ification
  18. Climax
  19. Simile
  20. Irony
  21. Antagonist
  22. Genre
  23. Theme
  24. Resolution