AlliterationGenreOno-matopoeiaProtagonistIronyMetaphorSettingConflictThemeAntagonistSecondPersonResolutionPerson-ificationSymbolismFallingActionRisingActionDialogueCharacterThirdPersonFore-ShadowingClimaxFirstPersonPlotSimileAlliterationGenreOno-matopoeiaProtagonistIronyMetaphorSettingConflictThemeAntagonistSecondPersonResolutionPerson-ificationSymbolismFallingActionRisingActionDialogueCharacterThirdPersonFore-ShadowingClimaxFirstPersonPlotSimile

Story Elements/Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Alliteration
  2. Genre
  3. Ono- matopoeia
  4. Protagonist
  5. Irony
  6. Metaphor
  7. Setting
  8. Conflict
  9. Theme
  10. Antagonist
  11. Second Person
  12. Resolution
  13. Person- ification
  14. Symbolism
  15. Falling Action
  16. Rising Action
  17. Dialogue
  18. Character
  19. Third Person
  20. Fore- Shadowing
  21. Climax
  22. First Person
  23. Plot
  24. Simile