ProtagonistFirstPersonPerson-ificationPlotDialogueSettingMetaphorFallingActionIronyConflictFore-ShadowingThirdPersonThemeAlliterationSecondPersonSymbolismCharacterAntagonistResolutionOno-matopoeiaClimaxSimileRisingActionGenreProtagonistFirstPersonPerson-ificationPlotDialogueSettingMetaphorFallingActionIronyConflictFore-ShadowingThirdPersonThemeAlliterationSecondPersonSymbolismCharacterAntagonistResolutionOno-matopoeiaClimaxSimileRisingActionGenre

Story Elements/Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Protagonist
  2. First Person
  3. Person- ification
  4. Plot
  5. Dialogue
  6. Setting
  7. Metaphor
  8. Falling Action
  9. Irony
  10. Conflict
  11. Fore- Shadowing
  12. Third Person
  13. Theme
  14. Alliteration
  15. Second Person
  16. Symbolism
  17. Character
  18. Antagonist
  19. Resolution
  20. Ono- matopoeia
  21. Climax
  22. Simile
  23. Rising Action
  24. Genre