SettingHyperboleSimileAlliterationResolutionProtagonistFallingActionFirstPersonThemeCharacterIronyPersonificationPlotAntagonistConfictMetaphorRisingActionPoint ofViewThirdPersonDialogueSymbolismToneSecondPersonGenreSettingHyperboleSimileAlliterationResolutionProtagonistFallingActionFirstPersonThemeCharacterIronyPersonificationPlotAntagonistConfictMetaphorRisingActionPoint ofViewThirdPersonDialogueSymbolismToneSecondPersonGenre

Story Elements/Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Hyperbole
  3. Simile
  4. Alliteration
  5. Resolution
  6. Protagonist
  7. Falling Action
  8. First Person
  9. Theme
  10. Character
  11. Irony
  12. Person ification
  13. Plot
  14. Antagonist
  15. Confict
  16. Metaphor
  17. Rising Action
  18. Point of View
  19. Third Person
  20. Dialogue
  21. Symbolism
  22. Tone
  23. Second Person
  24. Genre