ProtagonistPersonificationConfictPlotSimileIronyAlliterationThemeResolutionCharacterAntagonistToneFallingActionMetaphorSymbolismDialoguePoint ofViewThirdPersonSecondPersonRisingActionGenreHyperboleFirstPersonSettingProtagonistPersonificationConfictPlotSimileIronyAlliterationThemeResolutionCharacterAntagonistToneFallingActionMetaphorSymbolismDialoguePoint ofViewThirdPersonSecondPersonRisingActionGenreHyperboleFirstPersonSetting

Story Elements/Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protagonist
  2. Person ification
  3. Confict
  4. Plot
  5. Simile
  6. Irony
  7. Alliteration
  8. Theme
  9. Resolution
  10. Character
  11. Antagonist
  12. Tone
  13. Falling Action
  14. Metaphor
  15. Symbolism
  16. Dialogue
  17. Point of View
  18. Third Person
  19. Second Person
  20. Rising Action
  21. Genre
  22. Hyperbole
  23. First Person
  24. Setting