PersonificationCharacterThirdPersonDialogueGenrePoint ofViewToneSymbolismRisingActionSettingIronyMetaphorThemeFirstPersonAlliterationHyperbolePlotAntagonistFallingActionConfictResolutionSecondPersonProtagonistSimilePersonificationCharacterThirdPersonDialogueGenrePoint ofViewToneSymbolismRisingActionSettingIronyMetaphorThemeFirstPersonAlliterationHyperbolePlotAntagonistFallingActionConfictResolutionSecondPersonProtagonistSimile

Story Elements/Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Person ification
  2. Character
  3. Third Person
  4. Dialogue
  5. Genre
  6. Point of View
  7. Tone
  8. Symbolism
  9. Rising Action
  10. Setting
  11. Irony
  12. Metaphor
  13. Theme
  14. First Person
  15. Alliteration
  16. Hyperbole
  17. Plot
  18. Antagonist
  19. Falling Action
  20. Confict
  21. Resolution
  22. Second Person
  23. Protagonist
  24. Simile