Point ofViewThemeSecondPersonRisingActionAntagonistSimileToneResolutionHyperboleIronyFallingActionDialogueCharacterFirstPersonConfictMetaphorPlotGenrePersonificationThirdPersonSettingSymbolismProtagonistAlliterationPoint ofViewThemeSecondPersonRisingActionAntagonistSimileToneResolutionHyperboleIronyFallingActionDialogueCharacterFirstPersonConfictMetaphorPlotGenrePersonificationThirdPersonSettingSymbolismProtagonistAlliteration

Story Elements/Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Point of View
  2. Theme
  3. Second Person
  4. Rising Action
  5. Antagonist
  6. Simile
  7. Tone
  8. Resolution
  9. Hyperbole
  10. Irony
  11. Falling Action
  12. Dialogue
  13. Character
  14. First Person
  15. Confict
  16. Metaphor
  17. Plot
  18. Genre
  19. Person ification
  20. Third Person
  21. Setting
  22. Symbolism
  23. Protagonist
  24. Alliteration