SecondPersonProtagonistGenreCharacterDialoguePoint ofViewPersonificationSimileHyperbolePlotMetaphorResolutionToneRisingActionThemeFallingActionAntagonistThirdPersonSettingFirstPersonIronyConfictSymbolismAlliterationSecondPersonProtagonistGenreCharacterDialoguePoint ofViewPersonificationSimileHyperbolePlotMetaphorResolutionToneRisingActionThemeFallingActionAntagonistThirdPersonSettingFirstPersonIronyConfictSymbolismAlliteration

Story Elements/Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Second Person
  2. Protagonist
  3. Genre
  4. Character
  5. Dialogue
  6. Point of View
  7. Person ification
  8. Simile
  9. Hyperbole
  10. Plot
  11. Metaphor
  12. Resolution
  13. Tone
  14. Rising Action
  15. Theme
  16. Falling Action
  17. Antagonist
  18. Third Person
  19. Setting
  20. First Person
  21. Irony
  22. Confict
  23. Symbolism
  24. Alliteration