FirstPersonHyperboleConfictDialogueCharacterSecondPersonPlotThemeAntagonistFallingActionPersonificationResolutionIronyRisingActionMetaphorSymbolismProtagonistPoint ofViewThirdPersonToneAlliterationGenreSimileSettingFirstPersonHyperboleConfictDialogueCharacterSecondPersonPlotThemeAntagonistFallingActionPersonificationResolutionIronyRisingActionMetaphorSymbolismProtagonistPoint ofViewThirdPersonToneAlliterationGenreSimileSetting

Story Elements/Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. First Person
  2. Hyperbole
  3. Confict
  4. Dialogue
  5. Character
  6. Second Person
  7. Plot
  8. Theme
  9. Antagonist
  10. Falling Action
  11. Person ification
  12. Resolution
  13. Irony
  14. Rising Action
  15. Metaphor
  16. Symbolism
  17. Protagonist
  18. Point of View
  19. Third Person
  20. Tone
  21. Alliteration
  22. Genre
  23. Simile
  24. Setting