CharacterIronyPoint ofViewThirdPersonAlliterationFirstPersonThemeMetaphorConfictSettingSecondPersonSymbolismDialoguePersonificationGenreRisingActionAntagonistPlotResolutionProtagonistToneSimileFallingActionHyperboleCharacterIronyPoint ofViewThirdPersonAlliterationFirstPersonThemeMetaphorConfictSettingSecondPersonSymbolismDialoguePersonificationGenreRisingActionAntagonistPlotResolutionProtagonistToneSimileFallingActionHyperbole

Story Elements/Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character
  2. Irony
  3. Point of View
  4. Third Person
  5. Alliteration
  6. First Person
  7. Theme
  8. Metaphor
  9. Confict
  10. Setting
  11. Second Person
  12. Symbolism
  13. Dialogue
  14. Person ification
  15. Genre
  16. Rising Action
  17. Antagonist
  18. Plot
  19. Resolution
  20. Protagonist
  21. Tone
  22. Simile
  23. Falling Action
  24. Hyperbole