RisingActionPoint ofViewToneHyperboleResolutionSettingIronyThirdPersonAlliterationPlotMetaphorPersonificationAntagonistSymbolismSimileThemeGenreFirstPersonSecondPersonCharacterProtagonistFallingActionConfictDialogueRisingActionPoint ofViewToneHyperboleResolutionSettingIronyThirdPersonAlliterationPlotMetaphorPersonificationAntagonistSymbolismSimileThemeGenreFirstPersonSecondPersonCharacterProtagonistFallingActionConfictDialogue

Story Elements/Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rising Action
  2. Point of View
  3. Tone
  4. Hyperbole
  5. Resolution
  6. Setting
  7. Irony
  8. Third Person
  9. Alliteration
  10. Plot
  11. Metaphor
  12. Person ification
  13. Antagonist
  14. Symbolism
  15. Simile
  16. Theme
  17. Genre
  18. First Person
  19. Second Person
  20. Character
  21. Protagonist
  22. Falling Action
  23. Confict
  24. Dialogue