"I don't feel like...." "Wait! Wait! Wait! I'm not ready!" bridge pops off broken string dropped instrument send student to office bridge pops off "I forgot where I sit" broken string class sit in silence "Do we have to play today?" "I need rosin!" dropped instrument glissando during tuning "I don't have a bow!" extra students "What are we doing today?" "What page are we on?" "I don't have a shoulder rest" "Can I go to the bathroom?" talking out of turn "I don't have a book" natural disaster talking back "I don't feel like...." "Wait! Wait! Wait! I'm not ready!" bridge pops off broken string dropped instrument send student to office bridge pops off "I forgot where I sit" broken string class sit in silence "Do we have to play today?" "I need rosin!" dropped instrument glissando during tuning "I don't have a bow!" extra students "What are we doing today?" "What page are we on?" "I don't have a shoulder rest" "Can I go to the bathroom?" talking out of turn "I don't have a book" natural disaster talking back
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"I don't feel like...."
"Wait! Wait! Wait! I'm not ready!"
bridge pops off
broken string
dropped instrument
send student to office
bridge pops off
"I forgot where I sit"
broken string
class sit in silence
"Do we have to play today?"
"I need rosin!"
dropped instrument
glissando during tuning
"I don't have a bow!"
extra students
"What are we doing today?"
"What page are we on?"
"I don't have a shoulder rest"
"Can I go to the bathroom?"
talking out of turn
"I don't have a book"
natural disaster
talking back