Connectingwith sameage peersor familysensoryoverloadTo Preparefor future jobopportunities2 hours aday forchildren 3-18WebsavvyElectronicScreenSyndromeTrueExpansionof WorldviewScreentimechartKeepcomputer inhigh trafficareas.CandisruptbrainactivityDisruptsNaturalSleepPatternsAt leastone hourprior tobedtime!Provideexciting non-tech optionsfor entertain-mentNever!Textingand videogamesPreparationfor futureschoolprojects4 yearsof ageFalse7hoursImpaireddopaminefunctionUsing tech.to createsomethingnew!!It is notrecommendedby Pediatrici-ansAcademicGrowthConnectingwith sameage peersor familysensoryoverloadTo Preparefor future jobopportunities2 hours aday forchildren 3-18WebsavvyElectronicScreenSyndromeTrueExpansionof WorldviewScreentimechartKeepcomputer inhigh trafficareas.CandisruptbrainactivityDisruptsNaturalSleepPatternsAt leastone hourprior tobedtime!Provideexciting non-tech optionsfor entertain-mentNever!Textingand videogamesPreparationfor futureschoolprojects4 yearsof ageFalse7hoursImpaireddopaminefunctionUsing tech.to createsomethingnew!!It is notrecommendedby Pediatrici-ansAcademicGrowth

Screen Time - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Connecting with same age peers or family
  2. sensory overload
  3. To Prepare for future job opportunities
  4. 2 hours a day for children 3-18
  5. Web savvy
  6. Electronic Screen Syndrome
  7. True
  8. Expansion of World view
  9. Screen time chart
  10. Keep computer in high traffic areas.
  11. Can disrupt brain activity
  12. Disrupts Natural Sleep Patterns
  13. At least one hour prior to bedtime!
  14. Provide exciting non-tech options for entertain-ment
  15. Never!
  16. Texting and video games
  17. Preparation for future school projects
  18. 4 years of age
  19. False
  20. 7 hours
  21. Impaired dopamine function
  22. Using tech. to create something new!!
  23. It is not recommended by Pediatrici-ans
  24. Academic Growth