ElectronicScreenSyndrome4 yearsof age7hoursKeepcomputer inhigh trafficareas.Connectingwith sameage peersor familyDisruptsNaturalSleepPatternsTrueScreentimechartWebsavvyImpaireddopaminefunctionPreparationfor futureschoolprojectsNever!sensoryoverloadFalseTo Preparefor future jobopportunitiesIt is notrecommendedby Pediatrici-ansProvideexciting non-tech optionsfor entertain-mentUsing tech.to createsomethingnew!!AcademicGrowth2 hours aday forchildren 3-18Textingand videogamesCandisruptbrainactivityExpansionof WorldviewAt leastone hourprior tobedtime!ElectronicScreenSyndrome4 yearsof age7hoursKeepcomputer inhigh trafficareas.Connectingwith sameage peersor familyDisruptsNaturalSleepPatternsTrueScreentimechartWebsavvyImpaireddopaminefunctionPreparationfor futureschoolprojectsNever!sensoryoverloadFalseTo Preparefor future jobopportunitiesIt is notrecommendedby Pediatrici-ansProvideexciting non-tech optionsfor entertain-mentUsing tech.to createsomethingnew!!AcademicGrowth2 hours aday forchildren 3-18Textingand videogamesCandisruptbrainactivityExpansionof WorldviewAt leastone hourprior tobedtime!

Screen Time - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Electronic Screen Syndrome
  2. 4 years of age
  3. 7 hours
  4. Keep computer in high traffic areas.
  5. Connecting with same age peers or family
  6. Disrupts Natural Sleep Patterns
  7. True
  8. Screen time chart
  9. Web savvy
  10. Impaired dopamine function
  11. Preparation for future school projects
  12. Never!
  13. sensory overload
  14. False
  15. To Prepare for future job opportunities
  16. It is not recommended by Pediatrici-ans
  17. Provide exciting non-tech options for entertain-ment
  18. Using tech. to create something new!!
  19. Academic Growth
  20. 2 hours a day for children 3-18
  21. Texting and video games
  22. Can disrupt brain activity
  23. Expansion of World view
  24. At least one hour prior to bedtime!