Never!2 hours aday forchildren 3-18Provideexciting non-tech optionsfor entertain-mentsensoryoverloadWebsavvyDisruptsNaturalSleepPatternsTextingand videogamesScreentimechartExpansionof WorldviewCandisruptbrainactivityConnectingwith sameage peersor familyKeepcomputer inhigh trafficareas.At leastone hourprior tobedtime!ImpaireddopaminefunctionPreparationfor futureschoolprojectsTo Preparefor future jobopportunitiesTrueUsing tech.to createsomethingnew!!AcademicGrowth7hoursFalse4 yearsof ageIt is notrecommendedby Pediatrici-ansElectronicScreenSyndromeNever!2 hours aday forchildren 3-18Provideexciting non-tech optionsfor entertain-mentsensoryoverloadWebsavvyDisruptsNaturalSleepPatternsTextingand videogamesScreentimechartExpansionof WorldviewCandisruptbrainactivityConnectingwith sameage peersor familyKeepcomputer inhigh trafficareas.At leastone hourprior tobedtime!ImpaireddopaminefunctionPreparationfor futureschoolprojectsTo Preparefor future jobopportunitiesTrueUsing tech.to createsomethingnew!!AcademicGrowth7hoursFalse4 yearsof ageIt is notrecommendedby Pediatrici-ansElectronicScreenSyndrome

Screen Time - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Never!
  2. 2 hours a day for children 3-18
  3. Provide exciting non-tech options for entertain-ment
  4. sensory overload
  5. Web savvy
  6. Disrupts Natural Sleep Patterns
  7. Texting and video games
  8. Screen time chart
  9. Expansion of World view
  10. Can disrupt brain activity
  11. Connecting with same age peers or family
  12. Keep computer in high traffic areas.
  13. At least one hour prior to bedtime!
  14. Impaired dopamine function
  15. Preparation for future school projects
  16. To Prepare for future job opportunities
  17. True
  18. Using tech. to create something new!!
  19. Academic Growth
  20. 7 hours
  21. False
  22. 4 years of age
  23. It is not recommended by Pediatrici-ans
  24. Electronic Screen Syndrome