acts likeagangsterTries toprove hisstrengthDoesn'tknowhistoryTries tosay thatGermanyis bettergets madwhen youstare athimSays thathe has a"girlfriend"in GermanySays hehas hislicenseMakes aterriblecomebackHas aVietnamflashbackCan't solvea simplemathproblemwears asnapbackSays"youidiot"Asks forguidanceon hisprojectDoesn'trespondSays"foo"Sayshe hasfriendsAsks apointlessquestionSays"thatsf***ed up"says"yougay?"Says "BackinGermany..."IsconfusedCan'tunderstandhis accentSays"stoplooking atme"Asks if hisproject isgoodacts likeagangsterTries toprove hisstrengthDoesn'tknowhistoryTries tosay thatGermanyis bettergets madwhen youstare athimSays thathe has a"girlfriend"in GermanySays hehas hislicenseMakes aterriblecomebackHas aVietnamflashbackCan't solvea simplemathproblemwears asnapbackSays"youidiot"Asks forguidanceon hisprojectDoesn'trespondSays"foo"Sayshe hasfriendsAsks apointlessquestionSays"thatsf***ed up"says"yougay?"Says "BackinGermany..."IsconfusedCan'tunderstandhis accentSays"stoplooking atme"Asks if hisproject isgood

Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. acts like a gangster
  2. Tries to prove his strength
  3. Doesn't know history
  4. Tries to say that Germany is better
  5. gets mad when you stare at him
  6. Says that he has a "girlfriend" in Germany
  7. Says he has his license
  8. Makes a terrible comeback
  9. Has a Vietnam flashback
  10. Can't solve a simple math problem
  11. wears a snapback
  12. Says "you idiot"
  13. Asks for guidance on his project
  14. Doesn't respond
  15. Says "foo"
  16. Says he has friends
  17. Asks a pointless question
  18. Says "thats f***ed up"
  19. says "you gay?"
  20. Says "Back in Germany..."
  21. Is confused
  22. Can't understand his accent
  23. Says "stop looking at me"
  24. Asks if his project is good