Rotate 90 degrees counter- clockwise Translate 5 units right Reflect over the y-axis Dilate by 2 & translate 9 units down Translate 2 units down Reflect over the y-axis & translate 1 unit up Rotate 270 degrees clockwise Rotate 180 degrees Translate 3 left and reflect over the y-axis Dilate by 3 about the origin Reflect over the line y = x Reflect over the line y=2 Reflect over the y-axis & translate 3 units down Reflect over the x-axis Translate 11 units right Dilate by 2.3 and reflect over the y-axis Rotate 90 degrees counter- clockwise Translate 5 units right Reflect over the y-axis Dilate by 2 & translate 9 units down Translate 2 units down Reflect over the y-axis & translate 1 unit up Rotate 270 degrees clockwise Rotate 180 degrees Translate 3 left and reflect over the y-axis Dilate by 3 about the origin Reflect over the line y = x Reflect over the line y=2 Reflect over the y-axis & translate 3 units down Reflect over the x-axis Translate 11 units right Dilate by 2.3 and reflect over the y-axis
MATH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rotate 90 degrees counter-clockwise
Translate 5 units right
Reflect over the y-axis
Dilate by 2 & translate 9 units down
Translate 2 units down
Reflect over the y-axis & translate 1 unit up
Rotate 270 degrees clockwise
Rotate 180 degrees
Translate 3 left and reflect over the y-axis
Dilate by 3 about the origin
Reflect over the line y = x
Reflect over the line y=2
Reflect over the y-axis & translate 3 units down
Reflect over the x-axis
Translate 11 units right
Dilate by 2.3 and reflect over the y-axis