Reflect over the y-axis Dilate by 2.3 and reflect over the y-axis Translate 11 units right Translate 3 left and reflect over the y-axis Reflect over the y-axis & translate 3 units down Translate 2 units down Rotate 90 degrees counter- clockwise Translate 5 units right Dilate by 2 & translate 9 units down Reflect over the line y = x Reflect over the y-axis & translate 1 unit up Rotate 270 degrees clockwise Reflect over the x-axis Dilate by 3 about the origin Reflect over the line y=2 Rotate 180 degrees Reflect over the y-axis Dilate by 2.3 and reflect over the y-axis Translate 11 units right Translate 3 left and reflect over the y-axis Reflect over the y-axis & translate 3 units down Translate 2 units down Rotate 90 degrees counter- clockwise Translate 5 units right Dilate by 2 & translate 9 units down Reflect over the line y = x Reflect over the y-axis & translate 1 unit up Rotate 270 degrees clockwise Reflect over the x-axis Dilate by 3 about the origin Reflect over the line y=2 Rotate 180 degrees
MATH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reflect over the y-axis
Dilate by 2.3 and reflect over the y-axis
Translate 11 units right
Translate 3 left and reflect over the y-axis
Reflect over the y-axis & translate 3 units down
Translate 2 units down
Rotate 90 degrees counter-clockwise
Translate 5 units right
Dilate by 2 & translate 9 units down
Reflect over the line y = x
Reflect over the y-axis & translate 1 unit up
Rotate 270 degrees clockwise
Reflect over the x-axis
Dilate by 3 about the origin
Reflect over the line y=2
Rotate 180 degrees