Reflect over the y-axis & translate 3 units down Reflect over the x-axis Dilate by 2 & translate 9 units down Reflect over the y-axis Rotate 270 degrees clockwise Translate 5 units right Translate 2 units down Reflect over the line y = x Reflect over the y-axis & translate 1 unit up Reflect over the line y=2 Rotate 180 degrees Rotate 90 degrees counter- clockwise Dilate by 3 about the origin Translate 3 left and reflect over the y-axis Dilate by 2.3 and reflect over the y-axis Translate 11 units right Reflect over the y-axis & translate 3 units down Reflect over the x-axis Dilate by 2 & translate 9 units down Reflect over the y-axis Rotate 270 degrees clockwise Translate 5 units right Translate 2 units down Reflect over the line y = x Reflect over the y-axis & translate 1 unit up Reflect over the line y=2 Rotate 180 degrees Rotate 90 degrees counter- clockwise Dilate by 3 about the origin Translate 3 left and reflect over the y-axis Dilate by 2.3 and reflect over the y-axis Translate 11 units right
MATH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reflect over the y-axis & translate 3 units down
Reflect over the x-axis
Dilate by 2 & translate 9 units down
Reflect over the y-axis
Rotate 270 degrees clockwise
Translate 5 units right
Translate 2 units down
Reflect over the line y = x
Reflect over the y-axis & translate 1 unit up
Reflect over the line y=2
Rotate 180 degrees
Rotate 90 degrees counter-clockwise
Dilate by 3 about the origin
Translate 3 left and reflect over the y-axis
Dilate by 2.3 and reflect over the y-axis
Translate 11 units right