Reflect over the line y = x Reflect over the x-axis Dilate by 2 & translate 9 units down Reflect over the line y=2 Dilate by 3 about the origin Translate 5 units right Reflect over the y-axis & translate 1 unit up Rotate 270 degrees clockwise Rotate 90 degrees counter- clockwise Reflect over the y-axis Dilate by 2.3 and reflect over the y-axis Translate 2 units down Rotate 180 degrees Translate 11 units right Reflect over the y-axis & translate 3 units down Translate 3 left and reflect over the y-axis Reflect over the line y = x Reflect over the x-axis Dilate by 2 & translate 9 units down Reflect over the line y=2 Dilate by 3 about the origin Translate 5 units right Reflect over the y-axis & translate 1 unit up Rotate 270 degrees clockwise Rotate 90 degrees counter- clockwise Reflect over the y-axis Dilate by 2.3 and reflect over the y-axis Translate 2 units down Rotate 180 degrees Translate 11 units right Reflect over the y-axis & translate 3 units down Translate 3 left and reflect over the y-axis
MATH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reflect over the line y = x
Reflect over the x-axis
Dilate by 2 & translate 9 units down
Reflect over the line y=2
Dilate by 3 about the origin
Translate 5 units right
Reflect over the y-axis & translate 1 unit up
Rotate 270 degrees clockwise
Rotate 90 degrees counter-clockwise
Reflect over the y-axis
Dilate by 2.3 and reflect over the y-axis
Translate 2 units down
Rotate 180 degrees
Translate 11 units right
Reflect over the y-axis & translate 3 units down
Translate 3 left and reflect over the y-axis