Translate 11 units right Rotate 180 degrees Reflect over the x-axis Reflect over the y-axis Dilate by 3 about the origin Translate 3 left and reflect over the y-axis Rotate 270 degrees clockwise Reflect over the y-axis & translate 3 units down Translate 5 units right Rotate 90 degrees counter- clockwise Dilate by 2 & translate 9 units down Dilate by 2.3 and reflect over the y-axis Reflect over the line y = x Reflect over the y-axis & translate 1 unit up Translate 2 units down Reflect over the line y=2 Translate 11 units right Rotate 180 degrees Reflect over the x-axis Reflect over the y-axis Dilate by 3 about the origin Translate 3 left and reflect over the y-axis Rotate 270 degrees clockwise Reflect over the y-axis & translate 3 units down Translate 5 units right Rotate 90 degrees counter- clockwise Dilate by 2 & translate 9 units down Dilate by 2.3 and reflect over the y-axis Reflect over the line y = x Reflect over the y-axis & translate 1 unit up Translate 2 units down Reflect over the line y=2
MATH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Translate 11 units right
Rotate 180 degrees
Reflect over the x-axis
Reflect over the y-axis
Dilate by 3 about the origin
Translate 3 left and reflect over the y-axis
Rotate 270 degrees clockwise
Reflect over the y-axis & translate 3 units down
Translate 5 units right
Rotate 90 degrees counter-clockwise
Dilate by 2 & translate 9 units down
Dilate by 2.3 and reflect over the y-axis
Reflect over the line y = x
Reflect over the y-axis & translate 1 unit up
Translate 2 units down
Reflect over the line y=2