Rotate 180 degrees Dilate by 2 & translate 9 units down Dilate by 3 about the origin Reflect over the y-axis & translate 1 unit up Reflect over the line y = x Translate 11 units right Reflect over the x-axis Reflect over the y-axis Translate 3 left and reflect over the y-axis Translate 2 units down Rotate 90 degrees counter- clockwise Rotate 270 degrees clockwise Reflect over the y-axis & translate 3 units down Translate 5 units right Dilate by 2.3 and reflect over the y-axis Reflect over the line y=2 Rotate 180 degrees Dilate by 2 & translate 9 units down Dilate by 3 about the origin Reflect over the y-axis & translate 1 unit up Reflect over the line y = x Translate 11 units right Reflect over the x-axis Reflect over the y-axis Translate 3 left and reflect over the y-axis Translate 2 units down Rotate 90 degrees counter- clockwise Rotate 270 degrees clockwise Reflect over the y-axis & translate 3 units down Translate 5 units right Dilate by 2.3 and reflect over the y-axis Reflect over the line y=2
MATH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rotate 180 degrees
Dilate by 2 & translate 9 units down
Dilate by 3 about the origin
Reflect over the y-axis & translate 1 unit up
Reflect over the line y = x
Translate 11 units right
Reflect over the x-axis
Reflect over the y-axis
Translate 3 left and reflect over the y-axis
Translate 2 units down
Rotate 90 degrees counter-clockwise
Rotate 270 degrees clockwise
Reflect over the y-axis & translate 3 units down
Translate 5 units right
Dilate by 2.3 and reflect over the y-axis
Reflect over the line y=2