Dilate by 2 & translate 9 units down Rotate 270 degrees clockwise Reflect over the y-axis Translate 5 units right Translate 2 units down Rotate 90 degrees counter- clockwise Dilate by 3 about the origin Reflect over the line y=2 Reflect over the x-axis Dilate by 2.3 and reflect over the y-axis Reflect over the line y = x Reflect over the y-axis & translate 3 units down Translate 3 left and reflect over the y-axis Translate 11 units right Rotate 180 degrees Reflect over the y-axis & translate 1 unit up Dilate by 2 & translate 9 units down Rotate 270 degrees clockwise Reflect over the y-axis Translate 5 units right Translate 2 units down Rotate 90 degrees counter- clockwise Dilate by 3 about the origin Reflect over the line y=2 Reflect over the x-axis Dilate by 2.3 and reflect over the y-axis Reflect over the line y = x Reflect over the y-axis & translate 3 units down Translate 3 left and reflect over the y-axis Translate 11 units right Rotate 180 degrees Reflect over the y-axis & translate 1 unit up
MATH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dilate by 2 & translate 9 units down
Rotate 270 degrees clockwise
Reflect over the y-axis
Translate 5 units right
Translate 2 units down
Rotate 90 degrees counter-clockwise
Dilate by 3 about the origin
Reflect over the line y=2
Reflect over the x-axis
Dilate by 2.3 and reflect over the y-axis
Reflect over the line y = x
Reflect over the y-axis & translate 3 units down
Translate 3 left and reflect over the y-axis
Translate 11 units right
Rotate 180 degrees
Reflect over the y-axis & translate 1 unit up