Reflect over the x-axis Dilate by 2 & translate 9 units down Translate 2 units down Reflect over the y-axis Reflect over the line y=2 Translate 5 units right Reflect over the line y = x Rotate 270 degrees clockwise Rotate 180 degrees Dilate by 3 about the origin Reflect over the y-axis & translate 1 unit up Dilate by 2.3 and reflect over the y-axis Translate 3 left and reflect over the y-axis Translate 11 units right Rotate 90 degrees counter- clockwise Reflect over the y-axis & translate 3 units down Reflect over the x-axis Dilate by 2 & translate 9 units down Translate 2 units down Reflect over the y-axis Reflect over the line y=2 Translate 5 units right Reflect over the line y = x Rotate 270 degrees clockwise Rotate 180 degrees Dilate by 3 about the origin Reflect over the y-axis & translate 1 unit up Dilate by 2.3 and reflect over the y-axis Translate 3 left and reflect over the y-axis Translate 11 units right Rotate 90 degrees counter- clockwise Reflect over the y-axis & translate 3 units down
MATH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reflect over the x-axis
Dilate by 2 & translate 9 units down
Translate 2 units down
Reflect over the y-axis
Reflect over the line y=2
Translate 5 units right
Reflect over the line y = x
Rotate 270 degrees clockwise
Rotate 180 degrees
Dilate by 3 about the origin
Reflect over the y-axis & translate 1 unit up
Dilate by 2.3 and reflect over the y-axis
Translate 3 left and reflect over the y-axis
Translate 11 units right
Rotate 90 degrees counter-clockwise
Reflect over the y-axis & translate 3 units down