ASSIGNA CASENUMBERCHECKPEBOLFFROMANOTHERAGENCYBE NICETODONYELLATAKE A273.5CALLHAVE ASUSP.LICENSETAKE ACALL FOR ACRIME INPROGRESSOR J.OHITTHETONEALERTRUN A1028CALLCCRCALLANOTHERAGENCYCHECKVEHSREG TOTAKE A1070CALLRUN A1029TRANSFERA CALLASSIST AMAIN ORSVCCHANNELTAKE APRIPROPTOWRELIEVEA MAINCHANNELCALLLABTAKE ANILLEGALPARKINGCALLSPEAKTO A SGTRE ACALLTAKE AREPO3 UNITSON 1CALLTAKE A10851CALLASSIGNA CASENUMBERCHECKPEBOLFFROMANOTHERAGENCYBE NICETODONYELLATAKE A273.5CALLHAVE ASUSP.LICENSETAKE ACALL FOR ACRIME INPROGRESSOR J.OHITTHETONEALERTRUN A1028CALLCCRCALLANOTHERAGENCYCHECKVEHSREG TOTAKE A1070CALLRUN A1029TRANSFERA CALLASSIST AMAIN ORSVCCHANNELTAKE APRIPROPTOWRELIEVEA MAINCHANNELCALLLABTAKE ANILLEGALPARKINGCALLSPEAKTO A SGTRE ACALLTAKE AREPO3 UNITSON 1CALLTAKE A10851CALL

PSAP BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ASSIGN A CASE NUMBER
  2. CHECK PE
  3. BOLF FROM ANOTHER AGENCY
  4. BE NICE TO DONYELLA
  5. TAKE A273.5 CALL
  6. HAVE A SUSP. LICENSE
  7. TAKE A CALL FOR A CRIME IN PROGRESS OR J.O
  8. HIT THE TONE ALERT
  9. RUN A 1028
  10. CALL CCR
  11. CALL ANOTHER AGENCY
  12. CHECK VEHS REG TO
  13. TAKE A1070 CALL
  14. RUN A 1029
  15. TRANSFER A CALL
  16. ASSIST A MAIN OR SVC CHANNEL
  17. TAKE A PRIPROP TOW
  18. RELIEVE A MAIN CHANNEL
  19. CALL LAB
  20. TAKE AN ILLEGAL PARKING CALL
  21. SPEAK TO A SGT RE A CALL
  22. TAKE AREPO
  23. 3 UNITS ON 1 CALL
  24. TAKE A 10851 CALL