DataAnalysisCSCWDesignObservationHCINaturalisticSettingControlledSettingPrototypingInstructingPilotStudyRequirementsInterfacesAnalytical& ModelEvaluationHigh-FidelityLow-FidelityDataRecordingCognitiveInterviewConversingQuestionnaireHeuristicsAffectiveDataGatheringDataAnalysisCSCWDesignObservationHCINaturalisticSettingControlledSettingPrototypingInstructingPilotStudyRequirementsInterfacesAnalytical& ModelEvaluationHigh-FidelityLow-FidelityDataRecordingCognitiveInterviewConversingQuestionnaireHeuristicsAffectiveDataGathering

HCI - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Data Analysis
  2. CSCW
  3. Design
  4. Observation
  5. HCI
  6. Naturalistic Setting
  7. Controlled Setting
  8. Prototyping
  9. Instructing
  10. Pilot Study
  11. Requirements
  12. Interfaces
  13. Analytical & Model
  14. Evaluation
  15. High-Fidelity
  16. Low-Fidelity
  17. Data Recording
  18. Cognitive
  19. Interview
  20. Conversing
  21. Questionnaire
  22. Heuristics
  23. Affective
  24. Data Gathering