InPrep 3In DataOffloading2In DataLoading2InPrep 1In Trex6In DataLoading3In Trex2In DataOffloading1In DataLoading1In Trex4InPrep 4In DataLoading5In DataOffloading6In DataOffloading3In DataOffloading5In DataLoading6InPrep 6In DataOffloading4In DataLoading4In Trex5In Trex1InPrep 2InPrep 5In Trex3InPrep 3In DataOffloading2In DataLoading2InPrep 1In Trex6In DataLoading3In Trex2In DataOffloading1In DataLoading1In Trex4InPrep 4In DataLoading5In DataOffloading6In DataOffloading3In DataOffloading5In DataLoading6InPrep 6In DataOffloading4In DataLoading4In Trex5In Trex1InPrep 2InPrep 5In Trex3

Double OT make your data - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. In Prep 3
  2. In Data Offloading 2
  3. In Data Loading 2
  4. In Prep 1
  5. In Trex 6
  6. In Data Loading 3
  7. In Trex 2
  8. In Data Offloading 1
  9. In Data Loading 1
  10. In Trex 4
  11. In Prep 4
  12. In Data Loading 5
  13. In Data Offloading 6
  14. In Data Offloading 3
  15. In Data Offloading 5
  16. In Data Loading 6
  17. In Prep 6
  18. In Data Offloading 4
  19. In Data Loading 4
  20. In Trex 5
  21. In Trex 1
  22. In Prep 2
  23. In Prep 5
  24. In Trex 3