In DataLoading4InPrep 1In DataOffloading4InPrep 3In DataLoading5In Trex3In DataLoading1InPrep 4In DataOffloading3In Trex1In DataLoading2In DataOffloading1In DataOffloading6In DataLoading3In Trex6InPrep 5In DataLoading6In Trex5In Trex4In Trex2InPrep 2In DataOffloading2InPrep 6In DataOffloading5In DataLoading4InPrep 1In DataOffloading4InPrep 3In DataLoading5In Trex3In DataLoading1InPrep 4In DataOffloading3In Trex1In DataLoading2In DataOffloading1In DataOffloading6In DataLoading3In Trex6InPrep 5In DataLoading6In Trex5In Trex4In Trex2InPrep 2In DataOffloading2InPrep 6In DataOffloading5

Double OT make your data - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. In Data Loading 4
  2. In Prep 1
  3. In Data Offloading 4
  4. In Prep 3
  5. In Data Loading 5
  6. In Trex 3
  7. In Data Loading 1
  8. In Prep 4
  9. In Data Offloading 3
  10. In Trex 1
  11. In Data Loading 2
  12. In Data Offloading 1
  13. In Data Offloading 6
  14. In Data Loading 3
  15. In Trex 6
  16. In Prep 5
  17. In Data Loading 6
  18. In Trex 5
  19. In Trex 4
  20. In Trex 2
  21. In Prep 2
  22. In Data Offloading 2
  23. In Prep 6
  24. In Data Offloading 5