In DataLoading3In DataOffloading5In DataOffloading2In DataLoading1InPrep 6In DataOffloading4InPrep 4In Trex3InPrep 2In DataLoading4In Trex4In Trex5In DataLoading6In Trex2In DataLoading2In DataOffloading6InPrep 1InPrep 5In Trex6InPrep 3In DataLoading5In Trex1In DataOffloading1In DataOffloading3In DataLoading3In DataOffloading5In DataOffloading2In DataLoading1InPrep 6In DataOffloading4InPrep 4In Trex3InPrep 2In DataLoading4In Trex4In Trex5In DataLoading6In Trex2In DataLoading2In DataOffloading6InPrep 1InPrep 5In Trex6InPrep 3In DataLoading5In Trex1In DataOffloading1In DataOffloading3

Double OT make your data - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. In Data Loading 3
  2. In Data Offloading 5
  3. In Data Offloading 2
  4. In Data Loading 1
  5. In Prep 6
  6. In Data Offloading 4
  7. In Prep 4
  8. In Trex 3
  9. In Prep 2
  10. In Data Loading 4
  11. In Trex 4
  12. In Trex 5
  13. In Data Loading 6
  14. In Trex 2
  15. In Data Loading 2
  16. In Data Offloading 6
  17. In Prep 1
  18. In Prep 5
  19. In Trex 6
  20. In Prep 3
  21. In Data Loading 5
  22. In Trex 1
  23. In Data Offloading 1
  24. In Data Offloading 3