In Trex3InPrep 3In DataLoading6In Trex5In DataOffloading4InPrep 2In DataLoading5In DataOffloading3In DataLoading1InPrep 1In Trex6In Trex1InPrep 5In DataLoading2In DataOffloading5In DataLoading4In Trex4InPrep 4In DataOffloading6In DataOffloading2InPrep 6In DataLoading3In DataOffloading1In Trex2In Trex3InPrep 3In DataLoading6In Trex5In DataOffloading4InPrep 2In DataLoading5In DataOffloading3In DataLoading1InPrep 1In Trex6In Trex1InPrep 5In DataLoading2In DataOffloading5In DataLoading4In Trex4InPrep 4In DataOffloading6In DataOffloading2InPrep 6In DataLoading3In DataOffloading1In Trex2

Double OT make your data - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. In Trex 3
  2. In Prep 3
  3. In Data Loading 6
  4. In Trex 5
  5. In Data Offloading 4
  6. In Prep 2
  7. In Data Loading 5
  8. In Data Offloading 3
  9. In Data Loading 1
  10. In Prep 1
  11. In Trex 6
  12. In Trex 1
  13. In Prep 5
  14. In Data Loading 2
  15. In Data Offloading 5
  16. In Data Loading 4
  17. In Trex 4
  18. In Prep 4
  19. In Data Offloading 6
  20. In Data Offloading 2
  21. In Prep 6
  22. In Data Loading 3
  23. In Data Offloading 1
  24. In Trex 2