In DataLoading2InPrep 4In DataOffloading5In DataOffloading3In DataLoading6In DataOffloading2InPrep 6In Trex4InPrep 5In Trex3In Trex1InPrep 1In DataLoading1In Trex5In Trex6In DataOffloading4In DataLoading5In DataOffloading6InPrep 3In DataOffloading1In Trex2InPrep 2In DataLoading3In DataLoading4In DataLoading2InPrep 4In DataOffloading5In DataOffloading3In DataLoading6In DataOffloading2InPrep 6In Trex4InPrep 5In Trex3In Trex1InPrep 1In DataLoading1In Trex5In Trex6In DataOffloading4In DataLoading5In DataOffloading6InPrep 3In DataOffloading1In Trex2InPrep 2In DataLoading3In DataLoading4

Double OT make your data - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. In Data Loading 2
  2. In Prep 4
  3. In Data Offloading 5
  4. In Data Offloading 3
  5. In Data Loading 6
  6. In Data Offloading 2
  7. In Prep 6
  8. In Trex 4
  9. In Prep 5
  10. In Trex 3
  11. In Trex 1
  12. In Prep 1
  13. In Data Loading 1
  14. In Trex 5
  15. In Trex 6
  16. In Data Offloading 4
  17. In Data Loading 5
  18. In Data Offloading 6
  19. In Prep 3
  20. In Data Offloading 1
  21. In Trex 2
  22. In Prep 2
  23. In Data Loading 3
  24. In Data Loading 4