In DataOffloading1InPrep 3In DataOffloading3InPrep 1In Trex5In DataLoading6In DataLoading1InPrep 5In Trex4InPrep 2In DataLoading3In DataOffloading2In DataOffloading4In DataLoading5In Trex3In DataOffloading5In Trex1InPrep 4In Trex2In DataOffloading6InPrep 6In Trex6In DataLoading4In DataLoading2In DataOffloading1InPrep 3In DataOffloading3InPrep 1In Trex5In DataLoading6In DataLoading1InPrep 5In Trex4InPrep 2In DataLoading3In DataOffloading2In DataOffloading4In DataLoading5In Trex3In DataOffloading5In Trex1InPrep 4In Trex2In DataOffloading6InPrep 6In Trex6In DataLoading4In DataLoading2

Double OT make your data - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. In Data Offloading 1
  2. In Prep 3
  3. In Data Offloading 3
  4. In Prep 1
  5. In Trex 5
  6. In Data Loading 6
  7. In Data Loading 1
  8. In Prep 5
  9. In Trex 4
  10. In Prep 2
  11. In Data Loading 3
  12. In Data Offloading 2
  13. In Data Offloading 4
  14. In Data Loading 5
  15. In Trex 3
  16. In Data Offloading 5
  17. In Trex 1
  18. In Prep 4
  19. In Trex 2
  20. In Data Offloading 6
  21. In Prep 6
  22. In Trex 6
  23. In Data Loading 4
  24. In Data Loading 2