InPrep 6InPrep 1In Trex1In DataLoading1In DataLoading6InPrep 5In DataOffloading6In DataOffloading1In Trex5In DataOffloading5In Trex2In DataOffloading4In DataOffloading3In DataLoading4In DataOffloading2InPrep 2In DataLoading3In Trex3In DataLoading5InPrep 4In Trex4InPrep 3In DataLoading2In Trex6InPrep 6InPrep 1In Trex1In DataLoading1In DataLoading6InPrep 5In DataOffloading6In DataOffloading1In Trex5In DataOffloading5In Trex2In DataOffloading4In DataOffloading3In DataLoading4In DataOffloading2InPrep 2In DataLoading3In Trex3In DataLoading5InPrep 4In Trex4InPrep 3In DataLoading2In Trex6

Double OT make your data - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. In Prep 6
  2. In Prep 1
  3. In Trex 1
  4. In Data Loading 1
  5. In Data Loading 6
  6. In Prep 5
  7. In Data Offloading 6
  8. In Data Offloading 1
  9. In Trex 5
  10. In Data Offloading 5
  11. In Trex 2
  12. In Data Offloading 4
  13. In Data Offloading 3
  14. In Data Loading 4
  15. In Data Offloading 2
  16. In Prep 2
  17. In Data Loading 3
  18. In Trex 3
  19. In Data Loading 5
  20. In Prep 4
  21. In Trex 4
  22. In Prep 3
  23. In Data Loading 2
  24. In Trex 6