JulesM.Markv.d. A.Bartv. M.Marcvd H.PilootSjorsP.MichaelWouterH.BertD.MartijnS.PhilippeL.Jasperv. D.BasS.JesseRobbertBramE.Markv.d. H.JaapVincentP.Basv. E.Leonv. G.WouterS.ThijsH.MathijnV.Brentv.d. H.TommySvenB.GuusE.RikV.JoostJ.JulesM.Markv.d. A.Bartv. M.Marcvd H.PilootSjorsP.MichaelWouterH.BertD.MartijnS.PhilippeL.Jasperv. D.BasS.JesseRobbertBramE.Markv.d. H.JaapVincentP.Basv. E.Leonv. G.WouterS.ThijsH.MathijnV.Brentv.d. H.TommySvenB.GuusE.RikV.JoostJ.

Lamme Miemmal - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jules M.
  2. Mark v.d. A.
  3. Bart v. M.
  4. Marc vd H.
  5. Piloot
  6. Sjors P.
  7. Michael
  8. Wouter H.
  9. Bert D.
  10. Martijn S.
  11. Philippe L.
  12. Jasper v. D.
  13. Bas S.
  14. Jesse
  15. Robbert
  16. Bram E.
  17. Mark v.d. H.
  18. Jaap
  19. Vincent P.
  20. Bas v. E.
  21. Leon v. G.
  22. Wouter S.
  23. Thijs H.
  24. Mathijn V.
  25. Brent v.d. H.
  26. Tommy
  27. Sven B.
  28. Guus E.
  29. Rik V.
  30. Joost J.