Lots ofDefendmapsThird-TierPromotionGrounded anddynamicattackanimations(like SoV)Limitedsupports (likeSoV, but a bitmore inquantity)If a big army,havemechanics thatallow you touse all of themIf Avatar,let thembe bi/panMapnavigationGame beingabout the warfrom start tofinish, nosecret villainSachiko Wada asArtDirector/CharacterDesignerauto promotionafter level 20(or just no itempromotion atall)Moderategrowths (no"no growthlevel up"though)Canto inCavaliers andPegasus/WyvernKnightsBeing able tocommandgeneric unitsin big scalemapsBowLordGBAgamesarena(listen...)BonusExperienceBasic ornoWeaponTriangleSoV mapdesign(yes,really)Archersbeingallowed to hitat least 1~2rangeRedKnight/GreenKnight butwith PegasusKnightsDifferentculture withdifferentclassesSomethinglike BlackKnight fight inFE9 but not asinsanely hardRival Lords,both beingplayable (butdifferentarmies)Full voiceactingagainLots ofDefendmapsThird-TierPromotionGrounded anddynamicattackanimations(like SoV)Limitedsupports (likeSoV, but a bitmore inquantity)If a big army,havemechanics thatallow you touse all of themIf Avatar,let thembe bi/panMapnavigationGame beingabout the warfrom start tofinish, nosecret villainSachiko Wada asArtDirector/CharacterDesignerauto promotionafter level 20(or just no itempromotion atall)Moderategrowths (no"no growthlevel up"though)Canto inCavaliers andPegasus/WyvernKnightsBeing able tocommandgeneric unitsin big scalemapsBowLordGBAgamesarena(listen...)BonusExperienceBasic ornoWeaponTriangleSoV mapdesign(yes,really)Archersbeingallowed to hitat least 1~2rangeRedKnight/GreenKnight butwith PegasusKnightsDifferentculture withdifferentclassesSomethinglike BlackKnight fight inFE9 but not asinsanely hardRival Lords,both beingplayable (butdifferentarmies)Full voiceactingagain

FE Switch (things I want) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lots of Defend maps
  2. Third-Tier Promotion
  3. Grounded and dynamic attack animations (like SoV)
  4. Limited supports (like SoV, but a bit more in quantity)
  5. If a big army, have mechanics that allow you to use all of them
  6. If Avatar, let them be bi/pan
  7. Map navigation
  8. Game being about the war from start to finish, no secret villain
  9. Sachiko Wada as Art Director/Character Designer
  10. auto promotion after level 20 (or just no item promotion at all)
  11. Moderate growths (no "no growth level up" though)
  12. Canto in Cavaliers and Pegasus/Wyvern Knights
  13. Being able to command generic units in big scale maps
  14. Bow Lord
  15. GBA games arena (listen...)
  16. Bonus Experience
  17. Basic or no Weapon Triangle
  18. SoV map design (yes, really)
  19. Archers being allowed to hit at least 1~2 range
  20. Red Knight/Green Knight but with Pegasus Knights
  21. Different culture with different classes
  22. Something like Black Knight fight in FE9 but not as insanely hard
  23. Rival Lords, both being playable (but different armies)
  24. Full voice acting again