Mapnavigationauto promotionafter level 20(or just no itempromotion atall)Somethinglike BlackKnight fight inFE9 but not asinsanely hardIf a big army,havemechanics thatallow you touse all of themRival Lords,both beingplayable (butdifferentarmies)GBAgamesarena(listen...)Canto inCavaliers andPegasus/WyvernKnightsSachiko Wada asArtDirector/CharacterDesignerArchersbeingallowed to hitat least 1~2rangeLimitedsupports (likeSoV, but a bitmore inquantity)Third-TierPromotionIf Avatar,let thembe bi/panLots ofDefendmapsRedKnight/GreenKnight butwith PegasusKnightsGrounded anddynamicattackanimations(like SoV)BowLordDifferentculture withdifferentclassesBonusExperienceBasic ornoWeaponTriangleGame beingabout the warfrom start tofinish, nosecret villainSoV mapdesign(yes,really)Full voiceactingagainModerategrowths (no"no growthlevel up"though)Being able tocommandgeneric unitsin big scalemapsMapnavigationauto promotionafter level 20(or just no itempromotion atall)Somethinglike BlackKnight fight inFE9 but not asinsanely hardIf a big army,havemechanics thatallow you touse all of themRival Lords,both beingplayable (butdifferentarmies)GBAgamesarena(listen...)Canto inCavaliers andPegasus/WyvernKnightsSachiko Wada asArtDirector/CharacterDesignerArchersbeingallowed to hitat least 1~2rangeLimitedsupports (likeSoV, but a bitmore inquantity)Third-TierPromotionIf Avatar,let thembe bi/panLots ofDefendmapsRedKnight/GreenKnight butwith PegasusKnightsGrounded anddynamicattackanimations(like SoV)BowLordDifferentculture withdifferentclassesBonusExperienceBasic ornoWeaponTriangleGame beingabout the warfrom start tofinish, nosecret villainSoV mapdesign(yes,really)Full voiceactingagainModerategrowths (no"no growthlevel up"though)Being able tocommandgeneric unitsin big scalemaps

FE Switch (things I want) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Map navigation
  2. auto promotion after level 20 (or just no item promotion at all)
  3. Something like Black Knight fight in FE9 but not as insanely hard
  4. If a big army, have mechanics that allow you to use all of them
  5. Rival Lords, both being playable (but different armies)
  6. GBA games arena (listen...)
  7. Canto in Cavaliers and Pegasus/Wyvern Knights
  8. Sachiko Wada as Art Director/Character Designer
  9. Archers being allowed to hit at least 1~2 range
  10. Limited supports (like SoV, but a bit more in quantity)
  11. Third-Tier Promotion
  12. If Avatar, let them be bi/pan
  13. Lots of Defend maps
  14. Red Knight/Green Knight but with Pegasus Knights
  15. Grounded and dynamic attack animations (like SoV)
  16. Bow Lord
  17. Different culture with different classes
  18. Bonus Experience
  19. Basic or no Weapon Triangle
  20. Game being about the war from start to finish, no secret villain
  21. SoV map design (yes, really)
  22. Full voice acting again
  23. Moderate growths (no "no growth level up" though)
  24. Being able to command generic units in big scale maps