MapnavigationSachiko Wada asArtDirector/CharacterDesignerCanto inCavaliers andPegasus/WyvernKnightsSoV mapdesign(yes,really)BonusExperienceBowLordGame beingabout the warfrom start tofinish, nosecret villainIf a big army,havemechanics thatallow you touse all of themIf Avatar,let thembe bi/panModerategrowths (no"no growthlevel up"though)Archersbeingallowed to hitat least 1~2rangeRedKnight/GreenKnight butwith PegasusKnightsThird-TierPromotionRival Lords,both beingplayable (butdifferentarmies)Differentculture withdifferentclassesGBAgamesarena(listen...)Lots ofDefendmapsauto promotionafter level 20(or just no itempromotion atall)Grounded anddynamicattackanimations(like SoV)Basic ornoWeaponTriangleFull voiceactingagainSomethinglike BlackKnight fight inFE9 but not asinsanely hardLimitedsupports (likeSoV, but a bitmore inquantity)Being able tocommandgeneric unitsin big scalemapsMapnavigationSachiko Wada asArtDirector/CharacterDesignerCanto inCavaliers andPegasus/WyvernKnightsSoV mapdesign(yes,really)BonusExperienceBowLordGame beingabout the warfrom start tofinish, nosecret villainIf a big army,havemechanics thatallow you touse all of themIf Avatar,let thembe bi/panModerategrowths (no"no growthlevel up"though)Archersbeingallowed to hitat least 1~2rangeRedKnight/GreenKnight butwith PegasusKnightsThird-TierPromotionRival Lords,both beingplayable (butdifferentarmies)Differentculture withdifferentclassesGBAgamesarena(listen...)Lots ofDefendmapsauto promotionafter level 20(or just no itempromotion atall)Grounded anddynamicattackanimations(like SoV)Basic ornoWeaponTriangleFull voiceactingagainSomethinglike BlackKnight fight inFE9 but not asinsanely hardLimitedsupports (likeSoV, but a bitmore inquantity)Being able tocommandgeneric unitsin big scalemaps

FE Switch (things I want) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Map navigation
  2. Sachiko Wada as Art Director/Character Designer
  3. Canto in Cavaliers and Pegasus/Wyvern Knights
  4. SoV map design (yes, really)
  5. Bonus Experience
  6. Bow Lord
  7. Game being about the war from start to finish, no secret villain
  8. If a big army, have mechanics that allow you to use all of them
  9. If Avatar, let them be bi/pan
  10. Moderate growths (no "no growth level up" though)
  11. Archers being allowed to hit at least 1~2 range
  12. Red Knight/Green Knight but with Pegasus Knights
  13. Third-Tier Promotion
  14. Rival Lords, both being playable (but different armies)
  15. Different culture with different classes
  16. GBA games arena (listen...)
  17. Lots of Defend maps
  18. auto promotion after level 20 (or just no item promotion at all)
  19. Grounded and dynamic attack animations (like SoV)
  20. Basic or no Weapon Triangle
  21. Full voice acting again
  22. Something like Black Knight fight in FE9 but not as insanely hard
  23. Limited supports (like SoV, but a bit more in quantity)
  24. Being able to command generic units in big scale maps