Archersbeingallowed to hitat least 1~2rangeFull voiceactingagainRival Lords,both beingplayable (butdifferentarmies)GBAgamesarena(listen...)Basic ornoWeaponTriangleModerategrowths (no"no growthlevel up"though)Being able tocommandgeneric unitsin big scalemapsDifferentculture withdifferentclassesLots ofDefendmapsBonusExperienceauto promotionafter level 20(or just no itempromotion atall)If a big army,havemechanics thatallow you touse all of themCanto inCavaliers andPegasus/WyvernKnightsSoV mapdesign(yes,really)Third-TierPromotionBowLordRedKnight/GreenKnight butwith PegasusKnightsGame beingabout the warfrom start tofinish, nosecret villainSachiko Wada asArtDirector/CharacterDesignerIf Avatar,let thembe bi/panMapnavigationLimitedsupports (likeSoV, but a bitmore inquantity)Somethinglike BlackKnight fight inFE9 but not asinsanely hardGrounded anddynamicattackanimations(like SoV)Archersbeingallowed to hitat least 1~2rangeFull voiceactingagainRival Lords,both beingplayable (butdifferentarmies)GBAgamesarena(listen...)Basic ornoWeaponTriangleModerategrowths (no"no growthlevel up"though)Being able tocommandgeneric unitsin big scalemapsDifferentculture withdifferentclassesLots ofDefendmapsBonusExperienceauto promotionafter level 20(or just no itempromotion atall)If a big army,havemechanics thatallow you touse all of themCanto inCavaliers andPegasus/WyvernKnightsSoV mapdesign(yes,really)Third-TierPromotionBowLordRedKnight/GreenKnight butwith PegasusKnightsGame beingabout the warfrom start tofinish, nosecret villainSachiko Wada asArtDirector/CharacterDesignerIf Avatar,let thembe bi/panMapnavigationLimitedsupports (likeSoV, but a bitmore inquantity)Somethinglike BlackKnight fight inFE9 but not asinsanely hardGrounded anddynamicattackanimations(like SoV)

FE Switch (things I want) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Archers being allowed to hit at least 1~2 range
  2. Full voice acting again
  3. Rival Lords, both being playable (but different armies)
  4. GBA games arena (listen...)
  5. Basic or no Weapon Triangle
  6. Moderate growths (no "no growth level up" though)
  7. Being able to command generic units in big scale maps
  8. Different culture with different classes
  9. Lots of Defend maps
  10. Bonus Experience
  11. auto promotion after level 20 (or just no item promotion at all)
  12. If a big army, have mechanics that allow you to use all of them
  13. Canto in Cavaliers and Pegasus/Wyvern Knights
  14. SoV map design (yes, really)
  15. Third-Tier Promotion
  16. Bow Lord
  17. Red Knight/Green Knight but with Pegasus Knights
  18. Game being about the war from start to finish, no secret villain
  19. Sachiko Wada as Art Director/Character Designer
  20. If Avatar, let them be bi/pan
  21. Map navigation
  22. Limited supports (like SoV, but a bit more in quantity)
  23. Something like Black Knight fight in FE9 but not as insanely hard
  24. Grounded and dynamic attack animations (like SoV)