Game beingabout the warfrom start tofinish, nosecret villainGrounded anddynamicattackanimations(like SoV)Rival Lords,both beingplayable (butdifferentarmies)Differentculture withdifferentclassesSomethinglike BlackKnight fight inFE9 but not asinsanely hardIf a big army,havemechanics thatallow you touse all of themauto promotionafter level 20(or just no itempromotion atall)Full voiceactingagainRedKnight/GreenKnight butwith PegasusKnightsThird-TierPromotionBowLordArchersbeingallowed to hitat least 1~2rangeBonusExperienceCanto inCavaliers andPegasus/WyvernKnightsLots ofDefendmapsModerategrowths (no"no growthlevel up"though)GBAgamesarena(listen...)Sachiko Wada asArtDirector/CharacterDesignerSoV mapdesign(yes,really)If Avatar,let thembe bi/panBeing able tocommandgeneric unitsin big scalemapsMapnavigationBasic ornoWeaponTriangleLimitedsupports (likeSoV, but a bitmore inquantity)Game beingabout the warfrom start tofinish, nosecret villainGrounded anddynamicattackanimations(like SoV)Rival Lords,both beingplayable (butdifferentarmies)Differentculture withdifferentclassesSomethinglike BlackKnight fight inFE9 but not asinsanely hardIf a big army,havemechanics thatallow you touse all of themauto promotionafter level 20(or just no itempromotion atall)Full voiceactingagainRedKnight/GreenKnight butwith PegasusKnightsThird-TierPromotionBowLordArchersbeingallowed to hitat least 1~2rangeBonusExperienceCanto inCavaliers andPegasus/WyvernKnightsLots ofDefendmapsModerategrowths (no"no growthlevel up"though)GBAgamesarena(listen...)Sachiko Wada asArtDirector/CharacterDesignerSoV mapdesign(yes,really)If Avatar,let thembe bi/panBeing able tocommandgeneric unitsin big scalemapsMapnavigationBasic ornoWeaponTriangleLimitedsupports (likeSoV, but a bitmore inquantity)

FE Switch (things I want) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Game being about the war from start to finish, no secret villain
  2. Grounded and dynamic attack animations (like SoV)
  3. Rival Lords, both being playable (but different armies)
  4. Different culture with different classes
  5. Something like Black Knight fight in FE9 but not as insanely hard
  6. If a big army, have mechanics that allow you to use all of them
  7. auto promotion after level 20 (or just no item promotion at all)
  8. Full voice acting again
  9. Red Knight/Green Knight but with Pegasus Knights
  10. Third-Tier Promotion
  11. Bow Lord
  12. Archers being allowed to hit at least 1~2 range
  13. Bonus Experience
  14. Canto in Cavaliers and Pegasus/Wyvern Knights
  15. Lots of Defend maps
  16. Moderate growths (no "no growth level up" though)
  17. GBA games arena (listen...)
  18. Sachiko Wada as Art Director/Character Designer
  19. SoV map design (yes, really)
  20. If Avatar, let them be bi/pan
  21. Being able to command generic units in big scale maps
  22. Map navigation
  23. Basic or no Weapon Triangle
  24. Limited supports (like SoV, but a bit more in quantity)