Differentculture withdifferentclassesLots ofDefendmapsFull voiceactingagainGrounded anddynamicattackanimations(like SoV)Limitedsupports (likeSoV, but a bitmore inquantity)auto promotionafter level 20(or just no itempromotion atall)MapnavigationIf Avatar,let thembe bi/panBasic ornoWeaponTriangleGame beingabout the warfrom start tofinish, nosecret villainSoV mapdesign(yes,really)RedKnight/GreenKnight butwith PegasusKnightsModerategrowths (no"no growthlevel up"though)BonusExperienceSomethinglike BlackKnight fight inFE9 but not asinsanely hardCanto inCavaliers andPegasus/WyvernKnightsBeing able tocommandgeneric unitsin big scalemapsIf a big army,havemechanics thatallow you touse all of themThird-TierPromotionRival Lords,both beingplayable (butdifferentarmies)Archersbeingallowed to hitat least 1~2rangeGBAgamesarena(listen...)BowLordSachiko Wada asArtDirector/CharacterDesignerDifferentculture withdifferentclassesLots ofDefendmapsFull voiceactingagainGrounded anddynamicattackanimations(like SoV)Limitedsupports (likeSoV, but a bitmore inquantity)auto promotionafter level 20(or just no itempromotion atall)MapnavigationIf Avatar,let thembe bi/panBasic ornoWeaponTriangleGame beingabout the warfrom start tofinish, nosecret villainSoV mapdesign(yes,really)RedKnight/GreenKnight butwith PegasusKnightsModerategrowths (no"no growthlevel up"though)BonusExperienceSomethinglike BlackKnight fight inFE9 but not asinsanely hardCanto inCavaliers andPegasus/WyvernKnightsBeing able tocommandgeneric unitsin big scalemapsIf a big army,havemechanics thatallow you touse all of themThird-TierPromotionRival Lords,both beingplayable (butdifferentarmies)Archersbeingallowed to hitat least 1~2rangeGBAgamesarena(listen...)BowLordSachiko Wada asArtDirector/CharacterDesigner

FE Switch (things I want) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Different culture with different classes
  2. Lots of Defend maps
  3. Full voice acting again
  4. Grounded and dynamic attack animations (like SoV)
  5. Limited supports (like SoV, but a bit more in quantity)
  6. auto promotion after level 20 (or just no item promotion at all)
  7. Map navigation
  8. If Avatar, let them be bi/pan
  9. Basic or no Weapon Triangle
  10. Game being about the war from start to finish, no secret villain
  11. SoV map design (yes, really)
  12. Red Knight/Green Knight but with Pegasus Knights
  13. Moderate growths (no "no growth level up" though)
  14. Bonus Experience
  15. Something like Black Knight fight in FE9 but not as insanely hard
  16. Canto in Cavaliers and Pegasus/Wyvern Knights
  17. Being able to command generic units in big scale maps
  18. If a big army, have mechanics that allow you to use all of them
  19. Third-Tier Promotion
  20. Rival Lords, both being playable (but different armies)
  21. Archers being allowed to hit at least 1~2 range
  22. GBA games arena (listen...)
  23. Bow Lord
  24. Sachiko Wada as Art Director/Character Designer