Rival Lords,both beingplayable (butdifferentarmies)auto promotionafter level 20(or just no itempromotion atall)Moderategrowths (no"no growthlevel up"though)Grounded anddynamicattackanimations(like SoV)Third-TierPromotionSoV mapdesign(yes,really)Sachiko Wada asArtDirector/CharacterDesignerCanto inCavaliers andPegasus/WyvernKnightsIf a big army,havemechanics thatallow you touse all of themBeing able tocommandgeneric unitsin big scalemapsLimitedsupports (likeSoV, but a bitmore inquantity)Game beingabout the warfrom start tofinish, nosecret villainLots ofDefendmapsSomethinglike BlackKnight fight inFE9 but not asinsanely hardGBAgamesarena(listen...)RedKnight/GreenKnight butwith PegasusKnightsBasic ornoWeaponTriangleBonusExperienceFull voiceactingagainIf Avatar,let thembe bi/panArchersbeingallowed to hitat least 1~2rangeMapnavigationDifferentculture withdifferentclassesBowLordRival Lords,both beingplayable (butdifferentarmies)auto promotionafter level 20(or just no itempromotion atall)Moderategrowths (no"no growthlevel up"though)Grounded anddynamicattackanimations(like SoV)Third-TierPromotionSoV mapdesign(yes,really)Sachiko Wada asArtDirector/CharacterDesignerCanto inCavaliers andPegasus/WyvernKnightsIf a big army,havemechanics thatallow you touse all of themBeing able tocommandgeneric unitsin big scalemapsLimitedsupports (likeSoV, but a bitmore inquantity)Game beingabout the warfrom start tofinish, nosecret villainLots ofDefendmapsSomethinglike BlackKnight fight inFE9 but not asinsanely hardGBAgamesarena(listen...)RedKnight/GreenKnight butwith PegasusKnightsBasic ornoWeaponTriangleBonusExperienceFull voiceactingagainIf Avatar,let thembe bi/panArchersbeingallowed to hitat least 1~2rangeMapnavigationDifferentculture withdifferentclassesBowLord

FE Switch (things I want) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rival Lords, both being playable (but different armies)
  2. auto promotion after level 20 (or just no item promotion at all)
  3. Moderate growths (no "no growth level up" though)
  4. Grounded and dynamic attack animations (like SoV)
  5. Third-Tier Promotion
  6. SoV map design (yes, really)
  7. Sachiko Wada as Art Director/Character Designer
  8. Canto in Cavaliers and Pegasus/Wyvern Knights
  9. If a big army, have mechanics that allow you to use all of them
  10. Being able to command generic units in big scale maps
  11. Limited supports (like SoV, but a bit more in quantity)
  12. Game being about the war from start to finish, no secret villain
  13. Lots of Defend maps
  14. Something like Black Knight fight in FE9 but not as insanely hard
  15. GBA games arena (listen...)
  16. Red Knight/Green Knight but with Pegasus Knights
  17. Basic or no Weapon Triangle
  18. Bonus Experience
  19. Full voice acting again
  20. If Avatar, let them be bi/pan
  21. Archers being allowed to hit at least 1~2 range
  22. Map navigation
  23. Different culture with different classes
  24. Bow Lord