Reada BookUse aStressBallSet aTimerDraworColorTake aTimeOutTalk to aTrustedAdultImaginea CalmPlaceExploretheSettingTake aDeepBreathUsePlay-DohExerciseCountto 10slowlyBeConfidentGet toKnow aPeerJournal/Write itDownTalk toaParentTalk toaFriendListentoMusicIntroduceYourself toNewPeopleAskQuestionsUse aFidgetToolUsePositiveSelf-TalkAccept aSignal/CueGet aDrink ofWaterReada BookUse aStressBallSet aTimerDraworColorTake aTimeOutTalk to aTrustedAdultImaginea CalmPlaceExploretheSettingTake aDeepBreathUsePlay-DohExerciseCountto 10slowlyBeConfidentGet toKnow aPeerJournal/Write itDownTalk toaParentTalk toaFriendListentoMusicIntroduceYourself toNewPeopleAskQuestionsUse aFidgetToolUsePositiveSelf-TalkAccept aSignal/CueGet aDrink ofWater

Handling Change - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Read a Book
  2. Use a Stress Ball
  3. Set a Timer
  4. Draw or Color
  5. Take a Time Out
  6. Talk to a Trusted Adult
  7. Imagine a Calm Place
  8. Explore the Setting
  9. Take a Deep Breath
  10. Use Play-Doh
  11. Exercise
  12. Count to 10 slowly
  13. Be Confident
  14. Get to Know a Peer
  15. Journal/ Write it Down
  16. Talk to a Parent
  17. Talk to a Friend
  18. Listen to Music
  19. Introduce Yourself to New People
  20. Ask Questions
  21. Use a Fidget Tool
  22. Use Positive Self-Talk
  23. Accept a Signal/Cue
  24. Get a Drink of Water