Take aTimeOutExploretheSettingReada BookTalk toaFriendUsePositiveSelf-TalkSet aTimerDraworColorExerciseUsePlay-DohTake aDeepBreathUse aFidgetToolCountto 10slowlyIntroduceYourself toNewPeopleGet aDrink ofWaterUse aStressBallBeConfidentAccept aSignal/CueGet toKnow aPeerListentoMusicTalk toaParentTalk to aTrustedAdultAskQuestionsImaginea CalmPlaceJournal/Write itDownTake aTimeOutExploretheSettingReada BookTalk toaFriendUsePositiveSelf-TalkSet aTimerDraworColorExerciseUsePlay-DohTake aDeepBreathUse aFidgetToolCountto 10slowlyIntroduceYourself toNewPeopleGet aDrink ofWaterUse aStressBallBeConfidentAccept aSignal/CueGet toKnow aPeerListentoMusicTalk toaParentTalk to aTrustedAdultAskQuestionsImaginea CalmPlaceJournal/Write itDown

Handling Change - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Take a Time Out
  2. Explore the Setting
  3. Read a Book
  4. Talk to a Friend
  5. Use Positive Self-Talk
  6. Set a Timer
  7. Draw or Color
  8. Exercise
  9. Use Play-Doh
  10. Take a Deep Breath
  11. Use a Fidget Tool
  12. Count to 10 slowly
  13. Introduce Yourself to New People
  14. Get a Drink of Water
  15. Use a Stress Ball
  16. Be Confident
  17. Accept a Signal/Cue
  18. Get to Know a Peer
  19. Listen to Music
  20. Talk to a Parent
  21. Talk to a Trusted Adult
  22. Ask Questions
  23. Imagine a Calm Place
  24. Journal/ Write it Down