MoodSituationalIronyExternalConflictSymbolMotivationProtagonistDialectRisingActionAllusionVerbalIronyClimaxStaticCharacterFlatCharacter1stPersonPoint ofViewSettingForeshadowingExpositionDynamicCharacterRoundCharacterVoiceFlashbackDramaticIronyAllegorySuspenseThemeResolutionToneAntagonistFallingAction3rdPersonPoint ofViewInternalConflictPlotMoodSituationalIronyExternalConflictSymbolMotivationProtagonistDialectRisingActionAllusionVerbalIronyClimaxStaticCharacterFlatCharacter1stPersonPoint ofViewSettingForeshadowingExpositionDynamicCharacterRoundCharacterVoiceFlashbackDramaticIronyAllegorySuspenseThemeResolutionToneAntagonistFallingAction3rdPersonPoint ofViewInternalConflictPlot

Literary Elements Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mood
  2. Situational Irony
  3. External Conflict
  4. Symbol
  5. Motivation
  6. Protagonist
  7. Dialect
  8. Rising Action
  9. Allusion
  10. Verbal Irony
  11. Climax
  12. Static Character
  13. Flat Character
  14. 1st Person Point of View
  15. Setting
  16. Foreshadowing
  17. Exposition
  18. Dynamic Character
  19. Round Character
  20. Voice
  21. Flashback
  22. Dramatic Irony
  23. Allegory
  24. Suspense
  25. Theme
  26. Resolution
  27. Tone
  28. Antagonist
  29. Falling Action
  30. 3rd Person Point of View
  31. Internal Conflict
  32. Plot