Mood Situational Irony External Conflict Symbol Motivation Protagonist Dialect Rising Action Allusion Verbal Irony Climax Static Character Flat Character 1st Person Point of View Setting Foreshadowing Exposition Dynamic Character Round Character Voice Flashback Dramatic Irony Allegory Suspense Theme Resolution Tone Antagonist Falling Action 3rd Person Point of View Internal Conflict Plot Mood Situational Irony External Conflict Symbol Motivation Protagonist Dialect Rising Action Allusion Verbal Irony Climax Static Character Flat Character 1st Person Point of View Setting Foreshadowing Exposition Dynamic Character Round Character Voice Flashback Dramatic Irony Allegory Suspense Theme Resolution Tone Antagonist Falling Action 3rd Person Point of View Internal Conflict Plot
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mood
Situational Irony
External Conflict
Symbol
Motivation
Protagonist
Dialect
Rising Action
Allusion
Verbal Irony
Climax
Static Character
Flat Character
1st Person Point of View
Setting
Foreshadowing
Exposition
Dynamic Character
Round Character
Voice
Flashback
Dramatic Irony
Allegory
Suspense
Theme
Resolution
Tone
Antagonist
Falling Action
3rd Person Point of View
Internal Conflict
Plot