1st Person Point of View Suspense Foreshadowing Resolution Rising Action Round Character Mood Internal Conflict Plot Static Character Voice Dialect Tone Verbal Irony Dramatic Irony External Conflict Flashback Allusion Allegory Symbol Flat Character Motivation 3rd Person Point of View Setting Situational Irony Protagonist Falling Action Dynamic Character Antagonist Theme Climax Exposition 1st Person Point of View Suspense Foreshadowing Resolution Rising Action Round Character Mood Internal Conflict Plot Static Character Voice Dialect Tone Verbal Irony Dramatic Irony External Conflict Flashback Allusion Allegory Symbol Flat Character Motivation 3rd Person Point of View Setting Situational Irony Protagonist Falling Action Dynamic Character Antagonist Theme Climax Exposition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1st Person Point of View
Suspense
Foreshadowing
Resolution
Rising Action
Round Character
Mood
Internal Conflict
Plot
Static Character
Voice
Dialect
Tone
Verbal Irony
Dramatic Irony
External Conflict
Flashback
Allusion
Allegory
Symbol
Flat Character
Motivation
3rd Person Point of View
Setting
Situational Irony
Protagonist
Falling Action
Dynamic Character
Antagonist
Theme
Climax
Exposition