Allegory Antagonist Tone Situational Irony Resolution Voice Falling Action Setting Flat Character Protagonist 1st Person Point of View Motivation Dramatic Irony Theme Rising Action Internal Conflict 3rd Person Point of View External Conflict Dialect Suspense Plot Verbal Irony Climax Flashback Symbol Exposition Round Character Dynamic Character Static Character Foreshadowing Allusion Mood Allegory Antagonist Tone Situational Irony Resolution Voice Falling Action Setting Flat Character Protagonist 1st Person Point of View Motivation Dramatic Irony Theme Rising Action Internal Conflict 3rd Person Point of View External Conflict Dialect Suspense Plot Verbal Irony Climax Flashback Symbol Exposition Round Character Dynamic Character Static Character Foreshadowing Allusion Mood
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Allegory
Antagonist
Tone
Situational Irony
Resolution
Voice
Falling Action
Setting
Flat Character
Protagonist
1st Person Point of View
Motivation
Dramatic Irony
Theme
Rising Action
Internal Conflict
3rd Person Point of View
External Conflict
Dialect
Suspense
Plot
Verbal Irony
Climax
Flashback
Symbol
Exposition
Round Character
Dynamic Character
Static Character
Foreshadowing
Allusion
Mood