Static Character Allegory Situational Irony Symbol Exposition 1st Person Point of View Resolution Setting External Conflict Internal Conflict Protagonist Round Character Falling Action Antagonist Theme Rising Action Mood Verbal Irony Tone 3rd Person Point of View Dramatic Irony Dialect Allusion Dynamic Character Suspense Flat Character Flashback Climax Foreshadowing Plot Voice Motivation Static Character Allegory Situational Irony Symbol Exposition 1st Person Point of View Resolution Setting External Conflict Internal Conflict Protagonist Round Character Falling Action Antagonist Theme Rising Action Mood Verbal Irony Tone 3rd Person Point of View Dramatic Irony Dialect Allusion Dynamic Character Suspense Flat Character Flashback Climax Foreshadowing Plot Voice Motivation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Static Character
Allegory
Situational Irony
Symbol
Exposition
1st Person Point of View
Resolution
Setting
External Conflict
Internal Conflict
Protagonist
Round Character
Falling Action
Antagonist
Theme
Rising Action
Mood
Verbal Irony
Tone
3rd Person Point of View
Dramatic Irony
Dialect
Allusion
Dynamic Character
Suspense
Flat Character
Flashback
Climax
Foreshadowing
Plot
Voice
Motivation