Antagonist Theme Mood Voice Setting Resolution Situational Irony External Conflict 3rd Person Point of View Internal Conflict Symbol 1st Person Point of View Climax Rising Action Tone Foreshadowing Allusion Motivation Protagonist Flat Character Plot Dramatic Irony Allegory Flashback Suspense Exposition Verbal Irony Dynamic Character Dialect Static Character Round Character Falling Action Antagonist Theme Mood Voice Setting Resolution Situational Irony External Conflict 3rd Person Point of View Internal Conflict Symbol 1st Person Point of View Climax Rising Action Tone Foreshadowing Allusion Motivation Protagonist Flat Character Plot Dramatic Irony Allegory Flashback Suspense Exposition Verbal Irony Dynamic Character Dialect Static Character Round Character Falling Action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antagonist
Theme
Mood
Voice
Setting
Resolution
Situational Irony
External Conflict
3rd Person Point of View
Internal Conflict
Symbol
1st Person Point of View
Climax
Rising Action
Tone
Foreshadowing
Allusion
Motivation
Protagonist
Flat Character
Plot
Dramatic Irony
Allegory
Flashback
Suspense
Exposition
Verbal Irony
Dynamic Character
Dialect
Static Character
Round Character
Falling Action