Foreshadowing Dramatic Irony Falling Action Protagonist Dialect Climax Rising Action Flat Character Voice Motivation Plot Allusion External Conflict Round Character Theme Suspense Tone Static Character Symbol Flashback Dynamic Character Antagonist 3rd Person Point of View Setting Mood Internal Conflict Verbal Irony Exposition 1st Person Point of View Situational Irony Resolution Allegory Foreshadowing Dramatic Irony Falling Action Protagonist Dialect Climax Rising Action Flat Character Voice Motivation Plot Allusion External Conflict Round Character Theme Suspense Tone Static Character Symbol Flashback Dynamic Character Antagonist 3rd Person Point of View Setting Mood Internal Conflict Verbal Irony Exposition 1st Person Point of View Situational Irony Resolution Allegory
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Foreshadowing
Dramatic Irony
Falling Action
Protagonist
Dialect
Climax
Rising Action
Flat Character
Voice
Motivation
Plot
Allusion
External Conflict
Round Character
Theme
Suspense
Tone
Static Character
Symbol
Flashback
Dynamic Character
Antagonist
3rd Person Point of View
Setting
Mood
Internal Conflict
Verbal Irony
Exposition
1st Person Point of View
Situational Irony
Resolution
Allegory