Exposition Dialect Foreshadowing Verbal Irony Setting Symbol Suspense Mood Situational Irony Allegory Plot External Conflict Dynamic Character Rising Action Resolution Internal Conflict 3rd Person Point of View 1st Person Point of View Static Character Falling Action Protagonist Flashback Tone Motivation Climax Voice Round Character Antagonist Allusion Flat Character Theme Dramatic Irony Exposition Dialect Foreshadowing Verbal Irony Setting Symbol Suspense Mood Situational Irony Allegory Plot External Conflict Dynamic Character Rising Action Resolution Internal Conflict 3rd Person Point of View 1st Person Point of View Static Character Falling Action Protagonist Flashback Tone Motivation Climax Voice Round Character Antagonist Allusion Flat Character Theme Dramatic Irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Exposition
Dialect
Foreshadowing
Verbal Irony
Setting
Symbol
Suspense
Mood
Situational Irony
Allegory
Plot
External Conflict
Dynamic Character
Rising Action
Resolution
Internal Conflict
3rd Person Point of View
1st Person Point of View
Static Character
Falling Action
Protagonist
Flashback
Tone
Motivation
Climax
Voice
Round Character
Antagonist
Allusion
Flat Character
Theme
Dramatic Irony