Antagonist Falling Action Dramatic Irony Resolution 1st Person Point of View Motivation Climax Verbal Irony Rising Action Static Character Tone Voice Situational Irony Flashback Mood Dialect Plot 3rd Person Point of View Round Character Flat Character External Conflict Theme Setting Symbol Dynamic Character Foreshadowing Allegory Suspense Exposition Allusion Protagonist Internal Conflict Antagonist Falling Action Dramatic Irony Resolution 1st Person Point of View Motivation Climax Verbal Irony Rising Action Static Character Tone Voice Situational Irony Flashback Mood Dialect Plot 3rd Person Point of View Round Character Flat Character External Conflict Theme Setting Symbol Dynamic Character Foreshadowing Allegory Suspense Exposition Allusion Protagonist Internal Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antagonist
Falling Action
Dramatic Irony
Resolution
1st Person Point of View
Motivation
Climax
Verbal Irony
Rising Action
Static Character
Tone
Voice
Situational Irony
Flashback
Mood
Dialect
Plot
3rd Person Point of View
Round Character
Flat Character
External Conflict
Theme
Setting
Symbol
Dynamic Character
Foreshadowing
Allegory
Suspense
Exposition
Allusion
Protagonist
Internal Conflict