Symbol Plot Tone Setting Antagonist Dialect Exposition Dynamic Character Foreshadowing Protagonist Suspense Round Character Static Character External Conflict Motivation Resolution 3rd Person Point of View Falling Action 1st Person Point of View Theme Mood Voice Climax Verbal Irony Internal Conflict Allusion Flat Character Situational Irony Flashback Allegory Rising Action Dramatic Irony Symbol Plot Tone Setting Antagonist Dialect Exposition Dynamic Character Foreshadowing Protagonist Suspense Round Character Static Character External Conflict Motivation Resolution 3rd Person Point of View Falling Action 1st Person Point of View Theme Mood Voice Climax Verbal Irony Internal Conflict Allusion Flat Character Situational Irony Flashback Allegory Rising Action Dramatic Irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Symbol
Plot
Tone
Setting
Antagonist
Dialect
Exposition
Dynamic Character
Foreshadowing
Protagonist
Suspense
Round Character
Static Character
External Conflict
Motivation
Resolution
3rd Person Point of View
Falling Action
1st Person Point of View
Theme
Mood
Voice
Climax
Verbal Irony
Internal Conflict
Allusion
Flat Character
Situational Irony
Flashback
Allegory
Rising Action
Dramatic Irony