Falling Action Symbol Antagonist Exposition Protagonist Static Character Dialect Voice Climax Flashback 1st Person Point of View Allegory Suspense Verbal Irony Situational Irony Internal Conflict Round Character Mood Dramatic Irony External Conflict Tone Foreshadowing 3rd Person Point of View Plot Flat Character Setting Rising Action Theme Dynamic Character Allusion Resolution Motivation Falling Action Symbol Antagonist Exposition Protagonist Static Character Dialect Voice Climax Flashback 1st Person Point of View Allegory Suspense Verbal Irony Situational Irony Internal Conflict Round Character Mood Dramatic Irony External Conflict Tone Foreshadowing 3rd Person Point of View Plot Flat Character Setting Rising Action Theme Dynamic Character Allusion Resolution Motivation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Falling Action
Symbol
Antagonist
Exposition
Protagonist
Static Character
Dialect
Voice
Climax
Flashback
1st Person Point of View
Allegory
Suspense
Verbal Irony
Situational Irony
Internal Conflict
Round Character
Mood
Dramatic Irony
External Conflict
Tone
Foreshadowing
3rd Person Point of View
Plot
Flat Character
Setting
Rising Action
Theme
Dynamic Character
Allusion
Resolution
Motivation