-EIP-UmbrellaPolicy-Authority-Setting UpExpectation-Dispute-Agent-OvationREMARKABLE-FirstContactSettlement-RecordedStatementFirstContactSettlement-VOICE TOVOICECONTACTGOAL 80%SetTheToneSetting UpExpectation-StateFarm-Hospitals-PedestrianCall-Call-REMARKABLERecordedStatement-Attorneys-"what can Ido to resolvethis claimtoday?"-TotalLoss"What can Ido to resolvethis claimtoday?"-YourneighborVoice toVoiceContactGoal (80%)-Weather-EIP-UmbrellaPolicy-Authority-Setting UpExpectation-Dispute-Agent-OvationREMARKABLE-FirstContactSettlement-RecordedStatementFirstContactSettlement-VOICE TOVOICECONTACTGOAL 80%SetTheToneSetting UpExpectation-StateFarm-Hospitals-PedestrianCall-Call-REMARKABLERecordedStatement-Attorneys-"what can Ido to resolvethis claimtoday?"-TotalLoss"What can Ido to resolvethis claimtoday?"-YourneighborVoice toVoiceContactGoal (80%)-Weather

QFC - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
  1. -EIP
  2. -Umbrella Policy
  3. -Authority
  4. -Setting Up Expectation
  5. -Dispute
  6. -Agent
  7. -Ovation
  8. REMARKABLE
  9. -First Contact Settlement
  10. -Recorded Statement
  11. First Contact Settlement
  12. -VOICE TO VOICE CONTACT GOAL 80%
  13. Set The Tone
  14. Setting Up Expectation
  15. -State Farm
  16. -Hospitals
  17. -Pedestrian
  18. Call
  19. -Call
  20. -REMARKABLE
  21. Recorded Statement
  22. -Attorneys
  23. -"what can I do to resolve this claim today?"
  24. -Total Loss
  25. "What can I do to resolve this claim today?"
  26. -Your neighbor
  27. Voice to Voice Contact Goal (80%)
  28. -Weather