Voice to Voice Contact Goal (80%) REMARKABLE -Your neighbor - Agent - Weather - Hospitals - Total Loss - Authority - REMARKABLE -EIP -Call -Setting Up Expectation - Ovation -"what can I do to resolve this claim today?" - Attorneys - Dispute -First Contact Settlement - Umbrella Policy - Pedestrian "What can I do to resolve this claim today?" Call Set The Tone -VOICE TO VOICE CONTACT GOAL 80% - Recorded Statement Recorded Statement Setting Up Expectation -State Farm First Contact Settlement Voice to Voice Contact Goal (80%) REMARKABLE -Your neighbor - Agent - Weather - Hospitals - Total Loss - Authority - REMARKABLE -EIP -Call -Setting Up Expectation - Ovation -"what can I do to resolve this claim today?" - Attorneys - Dispute -First Contact Settlement - Umbrella Policy - Pedestrian "What can I do to resolve this claim today?" Call Set The Tone -VOICE TO VOICE CONTACT GOAL 80% - Recorded Statement Recorded Statement Setting Up Expectation -State Farm First Contact Settlement
QFC - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Voice to Voice Contact Goal (80%)
REMARKABLE
-Your neighbor
-Agent
-Weather
-Hospitals
-Total Loss
-Authority
-REMARKABLE
-EIP
-Call
-Setting Up Expectation
-Ovation
-"what can I do to resolve this claim today?"
-Attorneys
-Dispute
-First Contact Settlement
-Umbrella Policy
-Pedestrian
"What can I do to resolve this claim today?"
Call
Set The Tone
-VOICE TO VOICE CONTACT GOAL 80%
-Recorded Statement
Recorded Statement
Setting Up Expectation
-State Farm
First Contact Settlement