-EIP-UmbrellaPolicy-Yourneighbor-StateFarm-REMARKABLESetTheTone-RecordedStatement-"what can Ido to resolvethis claimtoday?"-Pedestrian-VOICE TOVOICECONTACTGOAL 80%CallSetting UpExpectation-Call-Ovation-Hospitals-DisputeRecordedStatementVoice toVoiceContactGoal (80%)-TotalLoss-FirstContactSettlement"What can Ido to resolvethis claimtoday?"-Authority-Weather-Setting UpExpectationFirstContactSettlement-AttorneysREMARKABLE-Agent-EIP-UmbrellaPolicy-Yourneighbor-StateFarm-REMARKABLESetTheTone-RecordedStatement-"what can Ido to resolvethis claimtoday?"-Pedestrian-VOICE TOVOICECONTACTGOAL 80%CallSetting UpExpectation-Call-Ovation-Hospitals-DisputeRecordedStatementVoice toVoiceContactGoal (80%)-TotalLoss-FirstContactSettlement"What can Ido to resolvethis claimtoday?"-Authority-Weather-Setting UpExpectationFirstContactSettlement-AttorneysREMARKABLE-Agent

QFC - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. -EIP
  2. -Umbrella Policy
  3. -Your neighbor
  4. -State Farm
  5. -REMARKABLE
  6. Set The Tone
  7. -Recorded Statement
  8. -"what can I do to resolve this claim today?"
  9. -Pedestrian
  10. -VOICE TO VOICE CONTACT GOAL 80%
  11. Call
  12. Setting Up Expectation
  13. -Call
  14. -Ovation
  15. -Hospitals
  16. -Dispute
  17. Recorded Statement
  18. Voice to Voice Contact Goal (80%)
  19. -Total Loss
  20. -First Contact Settlement
  21. "What can I do to resolve this claim today?"
  22. -Authority
  23. -Weather
  24. -Setting Up Expectation
  25. First Contact Settlement
  26. -Attorneys
  27. REMARKABLE
  28. -Agent