-Dispute-Ovation-FirstContactSettlementFirstContactSettlement-REMARKABLE-RecordedStatement-TotalLoss-Setting UpExpectation-VOICE TOVOICECONTACTGOAL 80%-WeatherRecordedStatementREMARKABLE-YourneighborSetting UpExpectation-EIP-Authority"What can Ido to resolvethis claimtoday?"-Pedestrian-UmbrellaPolicy-HospitalsSetTheTone-CallVoice toVoiceContactGoal (80%)-Attorneys-Agent-StateFarmCall-"what can Ido to resolvethis claimtoday?"-Dispute-Ovation-FirstContactSettlementFirstContactSettlement-REMARKABLE-RecordedStatement-TotalLoss-Setting UpExpectation-VOICE TOVOICECONTACTGOAL 80%-WeatherRecordedStatementREMARKABLE-YourneighborSetting UpExpectation-EIP-Authority"What can Ido to resolvethis claimtoday?"-Pedestrian-UmbrellaPolicy-HospitalsSetTheTone-CallVoice toVoiceContactGoal (80%)-Attorneys-Agent-StateFarmCall-"what can Ido to resolvethis claimtoday?"

QFC - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. -Dispute
  2. -Ovation
  3. -First Contact Settlement
  4. First Contact Settlement
  5. -REMARKABLE
  6. -Recorded Statement
  7. -Total Loss
  8. -Setting Up Expectation
  9. -VOICE TO VOICE CONTACT GOAL 80%
  10. -Weather
  11. Recorded Statement
  12. REMARKABLE
  13. -Your neighbor
  14. Setting Up Expectation
  15. -EIP
  16. -Authority
  17. "What can I do to resolve this claim today?"
  18. -Pedestrian
  19. -Umbrella Policy
  20. -Hospitals
  21. Set The Tone
  22. -Call
  23. Voice to Voice Contact Goal (80%)
  24. -Attorneys
  25. -Agent
  26. -State Farm
  27. Call
  28. -"what can I do to resolve this claim today?"