-Setting UpExpectation-Hospitals-"what can Ido to resolvethis claimtoday?"-RecordedStatementSetting UpExpectation-StateFarm-Attorneys-UmbrellaPolicy-TotalLoss-Pedestrian-YourneighborSetTheTone-Dispute-WeatherVoice toVoiceContactGoal (80%)-AgentREMARKABLE-VOICE TOVOICECONTACTGOAL 80%-FirstContactSettlement-REMARKABLE"What can Ido to resolvethis claimtoday?"Call-EIP-Ovation-Call-AuthorityFirstContactSettlementRecordedStatement-Setting UpExpectation-Hospitals-"what can Ido to resolvethis claimtoday?"-RecordedStatementSetting UpExpectation-StateFarm-Attorneys-UmbrellaPolicy-TotalLoss-Pedestrian-YourneighborSetTheTone-Dispute-WeatherVoice toVoiceContactGoal (80%)-AgentREMARKABLE-VOICE TOVOICECONTACTGOAL 80%-FirstContactSettlement-REMARKABLE"What can Ido to resolvethis claimtoday?"Call-EIP-Ovation-Call-AuthorityFirstContactSettlementRecordedStatement

QFC - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. -Setting Up Expectation
  2. -Hospitals
  3. -"what can I do to resolve this claim today?"
  4. -Recorded Statement
  5. Setting Up Expectation
  6. -State Farm
  7. -Attorneys
  8. -Umbrella Policy
  9. -Total Loss
  10. -Pedestrian
  11. -Your neighbor
  12. Set The Tone
  13. -Dispute
  14. -Weather
  15. Voice to Voice Contact Goal (80%)
  16. -Agent
  17. REMARKABLE
  18. -VOICE TO VOICE CONTACT GOAL 80%
  19. -First Contact Settlement
  20. -REMARKABLE
  21. "What can I do to resolve this claim today?"
  22. Call
  23. -EIP
  24. -Ovation
  25. -Call
  26. -Authority
  27. First Contact Settlement
  28. Recorded Statement