-Pedestrian"What can Ido to resolvethis claimtoday?"-REMARKABLEVoice toVoiceContactGoal (80%)-Hospitals-Ovation-"what can Ido to resolvethis claimtoday?"-UmbrellaPolicy-TotalLoss-Dispute-RecordedStatementCallSetting UpExpectation-Attorneys-Setting UpExpectation-WeatherSetTheTone-StateFarm-Agent-FirstContactSettlementFirstContactSettlementREMARKABLE-Call-Authority-YourneighborRecordedStatement-VOICE TOVOICECONTACTGOAL 80%-EIP-Pedestrian"What can Ido to resolvethis claimtoday?"-REMARKABLEVoice toVoiceContactGoal (80%)-Hospitals-Ovation-"what can Ido to resolvethis claimtoday?"-UmbrellaPolicy-TotalLoss-Dispute-RecordedStatementCallSetting UpExpectation-Attorneys-Setting UpExpectation-WeatherSetTheTone-StateFarm-Agent-FirstContactSettlementFirstContactSettlementREMARKABLE-Call-Authority-YourneighborRecordedStatement-VOICE TOVOICECONTACTGOAL 80%-EIP

QFC - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
  1. -Pedestrian
  2. "What can I do to resolve this claim today?"
  3. -REMARKABLE
  4. Voice to Voice Contact Goal (80%)
  5. -Hospitals
  6. -Ovation
  7. -"what can I do to resolve this claim today?"
  8. -Umbrella Policy
  9. -Total Loss
  10. -Dispute
  11. -Recorded Statement
  12. Call
  13. Setting Up Expectation
  14. -Attorneys
  15. -Setting Up Expectation
  16. -Weather
  17. Set The Tone
  18. -State Farm
  19. -Agent
  20. -First Contact Settlement
  21. First Contact Settlement
  22. REMARKABLE
  23. -Call
  24. -Authority
  25. -Your neighbor
  26. Recorded Statement
  27. -VOICE TO VOICE CONTACT GOAL 80%
  28. -EIP