-StateFarm-Call-RecordedStatement-Setting UpExpectationSetTheToneCall-HospitalsFirstContactSettlement-Weather-Ovation-FirstContactSettlement-EIP-"what can Ido to resolvethis claimtoday?"-Pedestrian-REMARKABLE-Authority-UmbrellaPolicy-VOICE TOVOICECONTACTGOAL 80%REMARKABLEVoice toVoiceContactGoal (80%)-Dispute-Agent-Yourneighbor-AttorneysSetting UpExpectation-TotalLoss"What can Ido to resolvethis claimtoday?"RecordedStatement-StateFarm-Call-RecordedStatement-Setting UpExpectationSetTheToneCall-HospitalsFirstContactSettlement-Weather-Ovation-FirstContactSettlement-EIP-"what can Ido to resolvethis claimtoday?"-Pedestrian-REMARKABLE-Authority-UmbrellaPolicy-VOICE TOVOICECONTACTGOAL 80%REMARKABLEVoice toVoiceContactGoal (80%)-Dispute-Agent-Yourneighbor-AttorneysSetting UpExpectation-TotalLoss"What can Ido to resolvethis claimtoday?"RecordedStatement

QFC - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. -State Farm
  2. -Call
  3. -Recorded Statement
  4. -Setting Up Expectation
  5. Set The Tone
  6. Call
  7. -Hospitals
  8. First Contact Settlement
  9. -Weather
  10. -Ovation
  11. -First Contact Settlement
  12. -EIP
  13. -"what can I do to resolve this claim today?"
  14. -Pedestrian
  15. -REMARKABLE
  16. -Authority
  17. -Umbrella Policy
  18. -VOICE TO VOICE CONTACT GOAL 80%
  19. REMARKABLE
  20. Voice to Voice Contact Goal (80%)
  21. -Dispute
  22. -Agent
  23. -Your neighbor
  24. -Attorneys
  25. Setting Up Expectation
  26. -Total Loss
  27. "What can I do to resolve this claim today?"
  28. Recorded Statement