-Hospitals-UmbrellaPolicy-CallSetting UpExpectationSetTheTone-REMARKABLE-FirstContactSettlement-RecordedStatement-StateFarmRecordedStatement-TotalLossCall-Dispute-VOICE TOVOICECONTACTGOAL 80%FirstContactSettlement-Setting UpExpectationREMARKABLE"What can Ido to resolvethis claimtoday?"-Yourneighbor-EIP-Authority-Ovation-Weather-Agent-Attorneys-"what can Ido to resolvethis claimtoday?"Voice toVoiceContactGoal (80%)-Pedestrian-Hospitals-UmbrellaPolicy-CallSetting UpExpectationSetTheTone-REMARKABLE-FirstContactSettlement-RecordedStatement-StateFarmRecordedStatement-TotalLossCall-Dispute-VOICE TOVOICECONTACTGOAL 80%FirstContactSettlement-Setting UpExpectationREMARKABLE"What can Ido to resolvethis claimtoday?"-Yourneighbor-EIP-Authority-Ovation-Weather-Agent-Attorneys-"what can Ido to resolvethis claimtoday?"Voice toVoiceContactGoal (80%)-Pedestrian

QFC - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. -Hospitals
  2. -Umbrella Policy
  3. -Call
  4. Setting Up Expectation
  5. Set The Tone
  6. -REMARKABLE
  7. -First Contact Settlement
  8. -Recorded Statement
  9. -State Farm
  10. Recorded Statement
  11. -Total Loss
  12. Call
  13. -Dispute
  14. -VOICE TO VOICE CONTACT GOAL 80%
  15. First Contact Settlement
  16. -Setting Up Expectation
  17. REMARKABLE
  18. "What can I do to resolve this claim today?"
  19. -Your neighbor
  20. -EIP
  21. -Authority
  22. -Ovation
  23. -Weather
  24. -Agent
  25. -Attorneys
  26. -"what can I do to resolve this claim today?"
  27. Voice to Voice Contact Goal (80%)
  28. -Pedestrian