-StateFarm-REMARKABLEVoice toVoiceContactGoal (80%)-Agent-Weather-Ovation-FirstContactSettlement-EIPRecordedStatement"What can Ido to resolvethis claimtoday?"-Hospitals-Setting UpExpectationCall-VOICE TOVOICECONTACTGOAL 80%-"what can Ido to resolvethis claimtoday?"-Call-PedestrianFirstContactSettlementSetTheTone-Authority-UmbrellaPolicy-Dispute-RecordedStatement-AttorneysREMARKABLESetting UpExpectation-TotalLoss-Yourneighbor-StateFarm-REMARKABLEVoice toVoiceContactGoal (80%)-Agent-Weather-Ovation-FirstContactSettlement-EIPRecordedStatement"What can Ido to resolvethis claimtoday?"-Hospitals-Setting UpExpectationCall-VOICE TOVOICECONTACTGOAL 80%-"what can Ido to resolvethis claimtoday?"-Call-PedestrianFirstContactSettlementSetTheTone-Authority-UmbrellaPolicy-Dispute-RecordedStatement-AttorneysREMARKABLESetting UpExpectation-TotalLoss-Yourneighbor

QFC - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. -State Farm
  2. -REMARKABLE
  3. Voice to Voice Contact Goal (80%)
  4. -Agent
  5. -Weather
  6. -Ovation
  7. -First Contact Settlement
  8. -EIP
  9. Recorded Statement
  10. "What can I do to resolve this claim today?"
  11. -Hospitals
  12. -Setting Up Expectation
  13. Call
  14. -VOICE TO VOICE CONTACT GOAL 80%
  15. -"what can I do to resolve this claim today?"
  16. -Call
  17. -Pedestrian
  18. First Contact Settlement
  19. Set The Tone
  20. -Authority
  21. -Umbrella Policy
  22. -Dispute
  23. -Recorded Statement
  24. -Attorneys
  25. REMARKABLE
  26. Setting Up Expectation
  27. -Total Loss
  28. -Your neighbor